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I like this post.
Here are just a few suggestions from my perspective regarding player experience.
For legendary deck
1) We should be able to combine both the regular deck with the legendary deck this way we will have the old stuff (mule that can carry 4 items) and the new stuff as well.
--- not related to legendary deck but something that would really enhance the game ---
House rule request:
- Disable keeping dragon scale in death. When we die and respawn or when we get a new character after death, we should start from scratch. In other words we lose those dragon scales. This makes the game more challenging rather than go after the scales, die, rince and repeat and then kill dragons as if it was child play.
- Allow the cards gauntlet ending to be combined with other ending. Those nether cards makes crossing the inner region more difficult and the crown more dangerous to visit. So this way we would cross the inner region or teleport directly on the crown (through the dark lord for instance) and face those nether cards on the crown BEFORE facing the actual ending.
- Make the A.I. less dumb when an A.I or a player manage to convince the crazy old man NPC of cataclysm to roll back to a previous stage. If I or the A.I. rolls a 6, the last thing we need is another A.I. to use dark fate to make a reroll.
If an A.I. or a player was in the process of winning the game, that would be one thing. But early game or late game when anything could happen and anyone could win it just does not make sense.
- SOLO play
It would be fun to be able to play the game SOLO without any other A.I. or players. It would be just my character alone facing the dangers of Talisman.
- CONTINUING SOLO <--- would really love this one.
If all the A.I. are dead or if all players are dead or quit except for me, I would love to have the possibility to continue the game instead of winning by default.
If I play hardcore with death being final, I can genuinly lose the game EVEN if I am the last one. Afterall meeting a basilisk or falling into a precipice or being kill by a mob because I am a werewolf is enough to keep a player on the edge of his seat.
It would make talisman much more epic.
Board games need much more love, some people don't know about precious gems like these - Talisman (Magic & Sword) is proof of that. Can't believe it survived 3 decades of time. I will be supporting You guys in this Digital Edition. Keep the content coming.
God Bless!
' SOLO play
It would be fun to be able to play the game SOLO without any other A.I. or players. It would be just my character alone facing the dangers of Talisman.
- CONTINUING SOLO <--- would really love this one.'
I agree with it. Thanks.
I would like to see a change: If the characteristics of the heroes were fixed on the left side on the screen as it is in the T. Origins. It would prevent me from continous clicking on them every time when l want to check it.
The dev dive article was great to read - I wish there were a lot more of these, and more new content to go with them!