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I am working with another fan on compiling the nuances of spell rules, so if you are reading this, friend, that is what is apparently going in the FAQ.
So, I'll assume then that since Reflection on Aquisition and Mesmerism currently *only* acts as a Counterspell even if the caster has an appropriate card on them, that it's a bug (or at least improperly implemented).
Related, I just saw an AI use Gust of Wind on another AI, who then Reflected it - and it worked just like Random does, so it looks like it's probably just Aquisition and Mesmerism not properly reflecting right now.
Character A is the caster of Mesmerism, trying to steal a follower from Character B. B casts Reflection.
If it's supposed to just act like a Counterspell in this case, the interpretation is that Reflection simply redirects the target of the spell back to the original caster, thus Character A (original caster) is now targeting himself, stealing his own follower, so no change in management occurs, follower-wise. To an outside observer, it would appear that the theft merely failed.
The other interpretation (actual spell reversal) comes from the interpretation that everything turns backwards, so "you steal from me" inverts to "I steal from you". I think the other examples of Random and Gust of Wind doing just that, especially the way it's represented graphically on-screen with the character cards switching places (showing Character B as the new caster of those spells), supports that view whether it's correct or incorrect. So I see how that interpretation comes about. Indeed though, Random and Gust of Wind actually hitting the caster for the spell effect also adheres to the first version above (of simply redirecting the target of the spell), making Char A just Random himself.
I think my own expectations of how they'd work with Reflection was colored by the game's graphic depiction. A better lay-description of Reflection is probably "think of it as throwing up a magical mirror - what the guy chucks at you bounces back to affect him", but it doesn't make you the new originator of the spell.
So, rules gurus - do I have it straight now?
I'm sorry, but I think this is too far. Reflection seems far too undefined if it doesn't require a target set of circumstances, like the card says, where a spell targeting another character is turned back on the caster. The target of Alchemy is your own item - how is it that someone else can "reflect" that, and make it so your spell just fails, and the item isn't 'alchemized'? I'd think Reflection should fail under a kind of Invalid Target error - a real Counterspell should be the spell required to do this job.
As mentioned above, I thought the whole rationale behind why Reflection wouldn't reverse the stealing component of Aquisition/Mesmerism is because what Reflection *really* does is alter the target of the spell to be the original caster, not reverse the intended effects of the spell, nor just flat-out counter a cast (there's already a different spell that does that - that's what Counterspell is for).
I see how a theft-spell changing the target to the caster *looks* like a Counterspell when Reflection is cast - the original caster is now stealing his own item/follower, so nothing changes hands. But it's not really cancelling (countering) the theft spell - the original caster still casts Mesmerism, it still fires, he just steals one of his *own* followers. A Counterspell would be the thing that actually prevents the cast. Different spells with different effects that only *look* similar in the specific case of Aquisition/Mesmerism.
What I don't see is how Reflection of Alchemy can change the target (the item being alchemized) to the caster. That just seems like it should be a totally invalid application, since characters can't be converted to gold by alchemists. Invalid Target Error, and the spell (Reflection) shouldn't be castable in that situation.
Here's the way I see it; it's like how you can't use Aquisition to steal a follower - it's an invalid target for that spell, and there's another spell that does that job. If you want to steal a follower, you have to use Mesmerism, not any generic kind of spell that steals *something*. If you want to just counter a spell that's being cast without there being a character target to have effects reflected from, you have to use Counterspell, not Reflection - there's a different spell that specifically does the job you want done.
Does that make sense?
I used to think like you but then I got it clarified by the higher ups.
If I made Talisman I wouldn't have it work that way. But since I didn't make Talisman... there you have it. So be it.