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Fordítási probléma jelentése
The Fate amount is a bug, so we'll fix that.
With regards to your other point at the village/market/market day, it seems like a fair thing to allow. I'm not as much of a Talisman expert as some people on here, but it seems reasonable to me. It is a wording issue, and could be taken either way.
It's good to be involved :)
Ill try out the Pit Lord thing and see if it happens again.
Cheers Muchley
If they are a work in progress then apologies for the impatience.
Looking forward to the 25th!
The Merchant's trade and sell abilities "activate" when the Merchant encounters the space instructions. That means, in my opinion, that any time before or after he encounters the space instructions, the trade and sell abilities should always be accessible. The only restriction should be that he can only trade ONE object per turn.
This is in contrast to special abilities which "activate" when encountering characters, which must be used in *substitution* of the default encounter (battle). Abilities which activate when encountering cards or space instructions should be available *in addition* to the instructions, unless they specifically replace them.
Granted, most abilities DO replace the encounter (e.g. evade INSTEAD of battle), but some specifically say they may be used in addition (e.g. the Merchant may ALSO trade, etc.), same as the Thief. So yeah I think this ability should be accessible at any time during your encountering of the space instructions. (But not if you still have cards to encounter).
Village/Market and Market day options for Merchant still require fixing.
This is a significant game ability for the merchant. It's been nerfed for ages.
This is of course if you are still in agreement with my initial concerns.
Best regards as always :)
Hello Anthony,
Thank you for the question!
The key word in the Merchant’s ability is “also”. This means that you can use this ability in addition to whatever else you are doing at the Village, Market, or Market Day. So the answer is yes, you can choose to discard 1 of your Objects for 1 in the purchase deck, sell 1 of your Objects for gold, and also visit the Blacksmith, Healer, or Mystic.
I hope that helps!
Samuel Bailey
Creative Content Developer
Fantasy Flight Games
sbailey@fantasyflightgames.com
Please could the necessary fix be incorporated in the next update.
Many thanks
However, the options to sell and trade dissapear after a visit to one of the village locations instead of remaining an option untill end turn is selected.
This would allow the Merchant for example sell a magic item for 3 gold first then buy a sword at blacksmith and finally trade it up for an axe.
Naturally this should also apply to Market and Market day.
Thanks for listening
Thanks for the update as of 13 Jan but the Merchants ability in the village Market and Market day is again yet to be fully fixed.
As it stands we can use the option to both sell and trade an item up until you use a location (ie Blacksmith, Healer or Mystic), then after that the options disappear. The options to trade and sell should remain until you click on the End Turn option.
It is frustrating not being able to use a character the way it is intended especially when it is a character you generally enjoy using.
Please could you fix this asap. The initial request for this is nearly 1 year ago.
Regards
Yeah, I'm wrong.
This issue was referred to Fanasy Flight for official clarification which was provided as shown further up in this thread. All that is left is for this to be correctly implemented into the Digital edition.
Indeed...The Merchant doesn't encounter his space when he trades or sells, so he should be able to use his ability at any time... You're not allowed to "encounter your space" multiple times. In the same way you can't pray twice at the chapel, you can't visit the blacksmith, use an ability, and visit the blacksmith again. You have to encounter the space once (meaning buy everything in one transaction).
But the Merchant isn't "encountering the space" when he trades or sells. So I believe he should be able to use his abilities an unlimited number of times, whether it's before visiting the blacksmith, after, or both before and after. He buys a sword from the blacksmith, then convinces someone else in the Village that it's a good trade for an axe or water bottle or even a raft. :)
At least that's my understanding...