Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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vidal22 Feb 16, 2017 @ 6:36pm
reaper and werewolf movement
ok-every now and then-at least 5 times in different games so far that i have seen-die has been rolled to move either the reaper or werewolf-space is chosen, but the reaper or the werewolf never moved and stayed in their spot. Didn't catch it on screen shot and with the log not working correctly-can't really show it-but it has been in different spots with different die rolls-and usually the next time someone goes to move the npc-it moves so there is no special condition or space that i can see that could be causing it
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Showing 1-8 of 8 comments
ChaoticOne Feb 16, 2017 @ 8:51pm 
I have seen this since Fireland came out. In fact, I just saw this occur in the game I'm playing. I will try to pay closer attention as to the situation when it happens in the future.
vidal22 Feb 16, 2017 @ 9:07pm 
Originally posted by ChaoticOne:
I have seen this since Fireland came out. In fact, I just saw this occur in the game I'm playing. I will try to pay closer attention as to the situation when it happens in the future.

i have also-just to see if i can figure out why-but i can't seem to see anything to cause it-and it often works correctly the next time someone tries to move them.
Don Julio Feb 17, 2017 @ 2:06am 
Just a wild guess... Can this be connected to the Terrain cards not working correctly atm? eg. when the space rolled for the Reaper/WW movement is a Terrain card showing the same Terrain as its starting space? Or the other way around?
vidal22 Feb 17, 2017 @ 2:45pm 
Originally posted by Don Julio:
Just a wild guess... Can this be connected to the Terrain cards not working correctly atm? eg. when the space rolled for the Reaper/WW movement is a Terrain card showing the same Terrain as its starting space? Or the other way around?

honestly don't know-i suspect maybe-but there have been at least two times there were no terrain cards out in play-but i believe one of them was going to the ruins space-but there is no consistency cause i know in another-reaper was on hidden valley-ai chose to move him to the portal of power space and he didn't move-couple turns later-ai rolled the same for him but this time moved him to the cursed glade-and he moved.
I really haven't been able to see any consistent or common factors when it happens and with the log not working correctly-it is hard to tell what is occurring all the time.
s54113 Feb 17, 2017 @ 6:34pm 
Originally posted by Don Julio:
Just a wild guess... Can this be connected to the Terrain cards not working correctly atm?
Nope. I've seen this before Firelands. Twice, both with Werewolf.
Last edited by s54113; Feb 17, 2017 @ 6:34pm
vidal22 Feb 18, 2017 @ 7:32pm 
saw it occur again-and what i noticed was-similar to before when i tried to move the reaper to the portal of power space-he didn't move and in the same game later, someone else tried to move the werewolf to the forest and he didn't move. Don't know if was the same in the earlier games-wasn't paying that much attention but i thiink maybe it wont let you move those characters back to their starting spaces
Don Julio Feb 18, 2017 @ 10:52pm 
Originally posted by vidal22:
i thiink maybe it wont let you move those characters back to their starting spaces
Now that's something to look out for.
vidal22 Feb 18, 2017 @ 11:14pm 
well-that theory squashed-was just able to move the reaper to the portal of power-so at least that isn't the issue as far as he is concerned
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Date Posted: Feb 16, 2017 @ 6:36pm
Posts: 8