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http://youtu.be/uxUbKUr6LK4?t=5m
This video explains why :)
As well as some other interesting facts about them
Actually, you're wrong here. Ninjas dressed however they wanted in order to blend in. The traditional image of Ninjas dressed in black actually comes from the Japanese kabuki theater. Black clothing was how the stagehands dressed. Unlike the stagehands in Western theatres, which you basically never see, in kabuki theater the stagehands could come on the stage and manipulate the scene, but the audience knew that people dressed in black are not actually in the play and should be ignored. And the playwrights used this convention to dress their ninjas the same way. That way, when a ninja killed someone, it was totally unexpected because the autidnce didn't even realize that this person was actually a character.
http://www.cracked.com/article_18627_6-things-from-history-everyone-pictures-incorrectly_p4.html has more information including what color is best to wear if you want to blend in the dark :)
But I agree that his alignment should be Evil, and he should have at least 2 fate.
One obvious application is that it's possible in DE for multiple players to have the same characters, but even in normal play, it might be fun to have a choice. The "pitch-black" Ninja could then be there for people who prefer that :)
Where does a countries Military fit into that. or a Veterinarian for that matter.
That was not the reason you gave in your topic
I'd say it depends on how hard the recoloring actually is (I think the fans would be more than happy to make alternate color schemes if Nomad would accept them). I disagree with "nothing useful", though. Board games tend to have very static look. A way to modify that look can serve to prolong the lifetime of the game.
Imagine, for example, that beating a game with any character unlocks a new color scheme to go with that character, up to, say, 6 schemes. It would be like mini-achievements, with the additional bonus that you will be rewarded for playing the characters you like. My opinion is that this would improve players' attitude significantly, especially compared to the cost.
As for Ninja's specific look: Ninja, of course, must have a distint clothing, the game requires that he must be recognizable, as everyone else. Dark color would be preferable (but I really want to see white color scheme for the Forstmarch games :D) As for alignment, both evil and neutral can have their proponents (basically it's about what's your opinion about killing in general and assassination for money in particular). But Assassin is evil and Ninja was evil, so I'd say that Nomad should either change the alignment or make a post to explain the changes and the reasons for them.
However sai or kama would be better for him.
I mean, look at the Warlock. That guy looks Evil as hell to me. Yet he's neutral.
There should be a good reason to change the alignment back to Evil and "just because" is not one.
And as to his clothes/color, isn't that entirely up to personal preference? Nomad chose to make him blue-ish, so we gotta deal with that. If you get/make that character for the normal board game you can color him in whatever way you want. There is no reason to patch his ingame color to black just because it'd look more Ninja-like. That aside, even though black is very common color for a ninja's clothes, they've also been portrayed with colors in just about all shades of the color blue, especially in video games.
Note: the podcast gets more serious after a few minutes.