Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Tarithel 23/out./2014 às 10:53
How are you finding the new Dungeon Expansion
I would like to give a big thumbs up for the Dungeon expansion, I have had 3 long games so far with no bugs and it is beginning to look much more like a proper game of Talisman with an extra board piece at last. How have others found it?
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Exibindo comentários 3143 de 43
Xerxes Aragon 27/out./2014 às 9:05 
Escrito originalmente por williamwilting:
Unfortunately, since the release of the expansion, the game has some new glitches. The game is stuttering many times, making the visual effects not going in a nice flow, as it has been before. Maybe it's the development of a game like this that is having problems very quickly as soon it becomes bigger and bigger with all the expansions. But it's still worth to mention.

I've noticed this stuttering too, particulalry when it has a large number of graphic objects to handle. A couple of examples:

When Ragnarok was drawn with a board that was pretty full of stuff the game froze for 7-8 seconds before finally resolving.

On the Crown of Command I had multiple mules/porters/bags full of stuff. I killed another character which also had a lot of stuff in his possession. Picking up all of his dropped stuff and then having to sort through dozens of things to discard down to my carrying limit made the interface somewhat jerky to use. A problem with scrolling back and forth through all of those graphic objects I suppose.

Which brings up another complaint that I've mentioned before. I still don't like the way picking up objects and dropping excess ones is handled when you land on a space with a pile of stuff.

There's now 2 ways this is handled in the game - whether you just killed someone or whether you just found a pile of staying laying around. If you just killed another character you can pick up everything, then decide what you want to discard to get to your carrying limit. This is my preferred way of doing it

If you find a pile of stuff you're forced to pick up and discard one at a time if you're at your carrying capacity, in the order the game chooses for you. In this case the mules or porters might be encountered later in the pile after you've already been forced to drop some good items. This goes against the grain of the board game where you can grab the mules and porters first, then the other items in any order you choose so you can keep the best stuff. I'd like this to be fixed to be more in line with the previous paragraph.
Memnon101 10/nov./2014 às 12:11 
It's good. The AI seem to enter the dungeon only very rarely, but this isn't too much of an issue.

The AI still seems to make some pretty daft decisions. I've played against several AI Swashbucklers and they've never chosen to draw a second card on a Fields space, despite this being the main strength of the character. Also, playing with the House Rule that lets you take Treasures for completing Warlock quests, the AI always seem to choose Talismans instead, even if they already have one.

I echo the comments of others above in finding the Lord of Darkness a little overpowered. In order to beat him by the required 8 points to warp straight to the CoC you need to have a *minimum* Strength or Craft of *15* (minumum meaning you have to roll a 6 and him a 1, which has only a 3% chance of happening). To do so reliably you need more like 20+, and considering 10 is usually enough to win the game conventionally, it's difficult to see this happening without a player making a deliberate point of doing so.

You could reduce these numbers of course using a spell, ability and/or magic item. Which I suppose is the point, but even then you need a hugely powerful character: an Assassin for example, using Assassinate and the spell Weakness, could reduce the LoD's score to 9 post-roll, meaning you could warp to the CoC by rolling a 6 with a strength of "only" 11 - still enough to go for the middle.
Pothocket 10/nov./2014 às 13:56 
I'm loving it. Best expansion yet. At first I was put off at how difficult it was but after a few games it started to make sense. High risk for high reward. Trying to figure out the perfect time to enter the dungeon to get the most out of it really adds a lot to the gameplay.

I also think the dungeon solves a flaw in Talisman gameplay in that it's too easy to stall in your development due to dumb luck. It really sucks getting to 7 or 8 strength/craft well ahead of everyone else, you can smell victory, and then the cards refuse to cooperate making it a huge ordeal just to level up a few more points. The dungeon removes that problem.
Black Guy 10/nov./2014 às 18:08 
The thing about the Lord is he gives you an option if you dont have a talisman. Also you can just fireball or finger of death him.

What I dont like is Aegis. It's supposed to be the epic armor FFS, much like the Bag of Holding is the best mule/bag etc in the game. What you get is something that would have been good when you entered the dungeon, or started out. It would have been a cool base adventure card, or Dungeon card not so much a TREASURE. Same with the life elixer.

Later you can buy a OP suit of armor for gold in the city. But most of my complaints concerning Talisman are all about that particular expansion.
Memnon101 11/nov./2014 às 2:39 
The odds of you not having come across a Talisman in all the time it takes to level up to 15+ are pretty low, though, unless you're playing Talisman bloodbath.

If you finger of death the Lord, can you warp to the CoC - even though you don't roll for attack? What I've found does work well with the Lord is the Toadify spell. Theoretically, using it you could warp straight to the crown with a S as low as 4, though again the rolls would have to go your way, and getting through the dungeon would be tricky with a S that low.
Pothocket 11/nov./2014 às 5:17 
You still need to beat with 8+ to go to the crown. If you win the battle but didn't even roll to fight, that counts as a zero.
Memnon101 11/nov./2014 às 8:38 
So you can't use finger of death or fireball then. Seems like Toadify is the most effective strategy.
Xerxes Aragon 12/nov./2014 às 8:40 
I'm still NOT getting any credit on the Leaderboard for XP earned in the games I play. At this point I have slipped around 15 spots down the Leaderboard from where I was before the update. Please fix this!
demopan 12/nov./2014 às 11:53 
Escrito originalmente por Cynan5:
So you can't use finger of death or fireball then. Seems like Toadify is the most effective strategy.
you can also ogre cheften your way to CoC with him
Nuclear1980 30/nov./2014 às 10:49 
Old to board games but totally new to Talisman. I just purchased the DE + all the addons /expansions/additional characters. I must say the developers did a great job with translating the entire game from "paper" to digital. Have been staying up late since yesterday, playing through the wee hours of the morning. I've only experienced one "bug". My character went on an endless loop "using an object"; the object being this bag that can carry an additional four items. It kept using the object and not allowing me to move forward. I quit the game then resumed the game and everything was saved right before the character "used the object". Everything ok from then on.

Anyway, I am really having fun with this game. Thank you devs! Looking forward to the upcoming expansions! I'm thinking about getting an IPAD so I can play while on the train. Gotta ask the wife first of course.
Última edição por Nuclear1980; 30/nov./2014 às 10:50
jaxon  [desenvolvedor(a)] 1/dez./2014 às 6:10 
Escrito originalmente por Complex Fraction:
Old to board games but totally new to Talisman. I just purchased the DE + all the addons /expansions/additional characters. I must say the developers did a great job with translating the entire game from "paper" to digital. Have been staying up late since yesterday, playing through the wee hours of the morning. I've only experienced one "bug". My character went on an endless loop "using an object"; the object being this bag that can carry an additional four items. It kept using the object and not allowing me to move forward. I quit the game then resumed the game and everything was saved right before the character "used the object". Everything ok from then on.

Anyway, I am really having fun with this game. Thank you devs! Looking forward to the upcoming expansions! I'm thinking about getting an IPAD so I can play while on the train. Gotta ask the wife first of course.

Many thanks for your purchase and kind comments! It's much appreciated.
Colonel Bogey 9/dez./2014 às 2:23 
Escrito originalmente por Fen_:
That said, if any long time talisman player can answer a question i have: What is the purpose of the dungeon, i mean the fights are pretty hard, the boss is as tough as the ice queen which means you can't really go there early in the game, in terms of winning the game it doesn't seem to be worth it to go through the dungeon instead of just going for the crown. Am i missing something?

A stronger opponent might be doing a Warlock's Quest who will then clearly make a run for the crown. You might be too weak to challenge them and need a Talisman too. With time not on your side go to the dungeon. It's a great (if risky) way to grind for trophies to build your strength and craft with a Talisman at the end (if you've not got random treasures selected) and you'll be teleported to the inner region if you beat the Lord of Darkness by a big enough margin.

You might not be lagging in the strength/craft stakes and might already have a Talisman but still want to have an edge over your opponents. I've gone in there at strength 11 and come out with strength 16.
Última edição por Colonel Bogey; 9/dez./2014 às 2:25
Xerxes Aragon 9/dez./2014 às 8:33 
Escrito originalmente por Colonel Bogey:
Escrito originalmente por Fen_:
That said, if any long time talisman player can answer a question i have: What is the purpose of the dungeon, i mean the fights are pretty hard, the boss is as tough as the ice queen which means you can't really go there early in the game, in terms of winning the game it doesn't seem to be worth it to go through the dungeon instead of just going for the crown. Am i missing something?

A stronger opponent might be doing a Warlock's Quest who will then clearly make a run for the crown. You might be too weak to challenge them and need a Talisman too. With time not on your side go to the dungeon. It's a great (if risky) way to grind for trophies to build your strength and craft with a Talisman at the end (if you've not got random treasures selected) and you'll be teleported to the inner region if you beat the Lord of Darkness by a big enough margin.

You might not be lagging in the strength/craft stakes and might already have a Talisman but still want to have an edge over your opponents. I've gone in there at strength 11 and come out with strength 16.

Or as I did yesterday go in there with a Toadify spell in hand. If you make past all of the intervening enemies (Teleport, Magic Carpet or Riding Horse help immensely), cast Toadify on the Lord of Darkness and getting up to the Crown is pretty easy if you've already buffed up your Strength a bit.
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Publicado em: 23/out./2014 às 10:53
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