Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Tarithel Oct 23, 2014 @ 10:53am
How are you finding the new Dungeon Expansion
I would like to give a big thumbs up for the Dungeon expansion, I have had 3 long games so far with no bugs and it is beginning to look much more like a proper game of Talisman with an extra board piece at last. How have others found it?
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Showing 1-15 of 43 comments
Fen_ Oct 23, 2014 @ 11:02am 
It's great, i am new to talisman in general, but really enjoying the game and this expansion brought some awesome improvements. The 60 FPS is really enjoyable, as for the dungeon i almost got killed in there with my swashbuckler (didn't get to test his ability never won a battle that game lol), it really adds some possibilities.

That said, if any long time talisman player can answer a question i have: What is the purpose of the dungeon, i mean the fights are pretty hard, the boss is as tough as the ice queen which means you can't really go there early in the game, in terms of winning the game it doesn't seem to be worth it to go through the dungeon instead of just going for the crown. Am i missing something?

Cpt.ButtHurt Oct 23, 2014 @ 11:14am 
Unreal cool! A splendid new smoothed animation! The stability of a network game. Feeling just great. Expectations were fully met, thank you!
The only thing I would have removed the "edging" around the playing field. Because it is in the main field and its field in "Dungeons" joint between them It looks ugly and somewhat ruin the atmosphere of adventure, at least for me. And even such a small question: In the new version, I found the card (eg mobs opponents), which had not been 100% in the game, but they are not marked with a particular extension. So it should be? if so, where do these cards in the game?
And as always, I apologize for how Google translator :) English is not my native language.
ToothlessNightFury Oct 23, 2014 @ 11:18am 
Matabele? Shona?
Artaterxes Oct 23, 2014 @ 11:32am 
In the digital edition, expansion icons are only used if a card appears in that expansion and no other. For example, the Bag of Gold appears in multiple expansions so it has no icon.

That said, in "my collection," it would be nice to see how many copies of each card there is per set. :)
Tarithel Oct 23, 2014 @ 11:46am 
Regarding why to go into the Dungeon, here is review someone posted mentioning strategies https://www.youtube.com/watch?v=Iy22jr25nx0 Basically it is a tough place for low-level characters so a quick way to re-roll for a new character if you don't like the random one you got assigned, but a good place for mid-level and higher characters to gain power. If you have reasonable strength you can quicker get a lot of trophies to level up. Finally the treasures you can pick at the end (if you win) can complement you characters best aspects immensly to make for a easy charge to the crown.
Last edited by Tarithel; Oct 23, 2014 @ 1:28pm
Leander.quest Oct 23, 2014 @ 12:43pm 
It's nice but I don't understand why the boss is so difficult to beat. Isn't the dungeon something you can fight through 1-3x to get powerful items? If you have 9 strenght or craft you can go for the crown...and 12/12 is already really strong and you can finish the game...so I don't understand why the boss is so tough...defeating him and getting loot is not needed.
Xerxes Aragon Oct 23, 2014 @ 1:00pm 
Had an issue with the Oracle card. I thought the order in which I clicked the cards to put them back on the deck would be the order they were drawn and encountered, Instead they are coming out in reverse order than I expected, so the nasties are being encountered first before the good stuff. Now that I know I'll hopefully remember but other new players should be aware of this.
jaxon  [developer] Oct 23, 2014 @ 1:05pm 
The text at the top does say "Cards are placed on top of the Dungeon Deck in the order they are selected."
Artaterxes Oct 23, 2014 @ 1:08pm 
Originally posted by Leander_AT:
defeating him and getting loot is not needed.

In some games, you need to become very powerful. For example, if there is any possibility of fighting a boss ending such as Ice Queen, the optional Lord of Darkness is a good gauge of your readiness to take on the final boss.

A high Craft character (e.g. 10+) can beat the Lord of Darkness, choose the Wand of Dragonfire, and instantly kill any final boss and most characters in battle. Also, if you are leveling up in the Dungeon anyway, and you are ready to go to the Crown, beating the Lord of Darkness will let you move to the Middle or even Inner Region without having to move all the way back. You can in that case choose the Cloak of Feathers to cross the Inner Region in a single turn without the need for a Talisman.

But truthfully I find that some of the treasures (like the above) are much more useful than others. Although I haven't used it yet, I think Nomad was quite smart for including the Treasure Reward house rule so more Treasures are seen in action. :)
Cpt.ButtHurt Oct 23, 2014 @ 1:12pm 
Originally posted by Artaterxes:
In the digital edition, expansion icons are only used if a card appears in that expansion and no other. For example, the Bag of Gold appears in multiple expansions so it has no icon.

That said, in "my collection," it would be nice to see how many copies of each card there is per set. :)

Yes, as far as I remember, "Bag of Gold" were in the original game without any Expansions. Of course they do not have a particular icon expansion. We are talking about the all-new cards, which I got after installing "Dungeon"! And before that (I repeat) I have them in the game, in principle, have never met.
Xavian Starsider Oct 23, 2014 @ 1:47pm 
Originally posted by DDCupsFan:
Had an issue with the Oracle card. I thought the order in which I clicked the cards to put them back on the deck would be the order they were drawn and encountered, Instead they are coming out in reverse order than I expected, so the nasties are being encountered first before the good stuff. Now that I know I'll hopefully remember but other new players should be aware of this.

Try that with real cards. Put a card at the top of the deck. Then put another card. And another. The first card you put back will not be the first card you draw. The game logic is intuitive.
Xerxes Aragon Oct 23, 2014 @ 4:48pm 
Originally posted by Xavian Starsider:
Originally posted by DDCupsFan:
Had an issue with the Oracle card. I thought the order in which I clicked the cards to put them back on the deck would be the order they were drawn and encountered, Instead they are coming out in reverse order than I expected, so the nasties are being encountered first before the good stuff. Now that I know I'll hopefully remember but other new players should be aware of this.

Try that with real cards. Put a card at the top of the deck. Then put another card. And another. The first card you put back will not be the first card you draw. The game logic is intuitive.

Well, perhaps only to some versions of intuition. Obviously I didn't find it so. In the physical game I get to hold the cards in hand and arrange them to my liking, choosing the one I want to encounter first, then placing the next one behind it, and the next one behind that, etc until finally placing my stack back on top of the deck. This was how I expected this card to work, but I apparently missed some of the extra text Nomad added that's not on the original cards, which threw me.
Chief Druid  [developer] Oct 24, 2014 @ 7:22am 
Originally posted by Conficker:
Unreal cool! A splendid new smoothed animation! The stability of a network game. Feeling just great. Expectations were fully met, thank you!
The only thing I would have removed the "edging" around the playing field. Because it is in the main field and its field in "Dungeons" joint between them It looks ugly and somewhat ruin the atmosphere of adventure, at least for me. And even such a small question: In the new version, I found the card (eg mobs opponents), which had not been 100% in the game, but they are not marked with a particular extension. So it should be? if so, where do these cards in the game?
And as always, I apologize for how Google translator :) English is not my native language.
Hey, Google translate is doing a pretty good job! I guess if what goes in is good, that's what comes out. Thanks for taking the time to post here!
Jenna Grey Oct 24, 2014 @ 12:50pm 
I love it -- and you don't need a table the size of a barn door to be able to play it. :D Seriously, I love the new overall look, and the dungeon gameplay. Well done development team.
Xerxes Aragon Oct 24, 2014 @ 1:47pm 
So far I have had 2 crashes just playing against the AIs. A window pops up saying Talisman has crashed and after clicking OK the game window closes. At this point I can't provide any information on the conditions of the crash other than to note that one was on a tower running XP and the other is on a laptop with Windows 7.
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Date Posted: Oct 23, 2014 @ 10:53am
Posts: 43