Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Weird happenings on Crown of Command
Hello,
I am wondering if this is intentional to avoid a no-winner situation or if this is a bug. For reference, I played with "random characters," "revealed ending," and no house rules.

First, I reached the Ice Queen with another character already on the space. Instead of encountering the Ice Queen, I was forced to encounter the character until one of us was killed. (I believe you must ignore each other and encounter the ending card.)

Then, the loser respawned as another character. (I believe no respawns should occur.)

"No respawn" has been in place in the Digital Edition since the standard ending, with other players forced to just sit there, so I am not sure if this is a bug.

Some alternative endings (standard, Danse Macabre, Crown and Sceptre) rely on "player elimination" and they seem to work fine. But others (Ice Queen, Warlock Quests) require the winner to achieve a goal. The worst thing that can happen in the case of these kinds of endings is that everybody dies before the goal is reached and we have "no winner."

So I am wondering if this is intentional or a bug...
Because it does change the strategy! I can't go to the Crown, for example, unless I am strong enough to take on the ending AND characters there!
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caboos15 21 okt, 2014 @ 8:13 
I think it is safe to say this is not a bug because the ice queen card doesn't mention "no respawns". So this allows players who have died during this ending to come back and try again.

Same goes for the warlock quest ending card.

The WQ ending also says "if a character is killed, he must keep all his warlock quests (both completed and uncompleted)". This means when a player is killed they can come back with the quests they died with.

Hope this helps :)
Artaterxes 21 okt, 2014 @ 10:58 
Thanks... I was just confused. The manual on the Digital Edition website is a bit contradictory...
http://www.talisman-game.com/frostmarch-expansionuk/

If you scroll to the alternative ending section you'll see the bit about not encountering characters and perma-death activation.

Caboos you are completely wrong on this. As soon as a character reaches the Crown of Command space, character respawning is prohibited. If the Ice Queen is the ending, it makes no difference.

From page 2 of the Frostmarch Rulesheet:

"All other rules regarding the Inner Region still apply when playing with Alternative Ending Cards:
  • Once any character has reached the Crown of Command, any character who is killed automatically loses the game."
Not all rules are given on the individual Ending Card!
Senast ändrad av ToothlessNightFury; 21 okt, 2014 @ 11:38
Xerxes Aragon 21 okt, 2014 @ 12:47 
Ursprungligen skrivet av Artaterxes:
First, I reached the Ice Queen with another character already on the space. Instead of encountering the Ice Queen, I was forced to encounter the character until one of us was killed. (I believe you must ignore each other and encounter the ending card.)

This is perfectly in line with the base game rules:

If there is already another character on the Crown of Command space when a character lands on it, the character there must be encountered. Once two (or more) characters are on the Crown, those characters’ turns consist only of encountering one of the other characters.

Nothing in the text on the Ice Queen card negates this base game rule. If you arrive at the Crown where a previous player failed to kill her in a single turn you fight each other for the honor of taking her on. Whoever wins gets to continue fighting the queen for however many lives she still has left. She only heals back to full life if there are no characters on the Crown.
DD you are also wrong!

Again from page 2 of the Reaper Rulesheet:

"When using the Alternative Ending Cards, characters on the Crown of Command must encounter the Alternative Ending Card and follow the rules printed on the card – they cannot cast the Command Spell or encounter other characters on the Crown of Command unless the Alternative Ending Card specifically states otherwise."
How on earth do you arrive at the conclusion that nothing on the Ice Queen card negates the base game rules, DDCupsFan?

Ursprungligen skrivet av Ice Queen Alternative Ending Card:
A character on the Crown of Command must choose whether to attack the Ice Queen using Strength or Craft. Each time he defeats the Ice Queen he must remove one of her lives and immediately attack her again. If he is defeated, in addition to losing 1 life, his turn ends and he must roll 1 die:

1-2) He loses his next 2 turns
3-4) He loses his next turn
5-6) He may flee and immediately move to the Plain of Peril

If a character removes the Ice Queen’s last life, he wins the game! If another character has already removed some of the Ice Queen’s lives, then a character only needs to remove the Ice Queen’s remaining lives to win the game.

If there are no characters on the Crown of Command, the Ice Queen heals all her lives.

Cards always trump Rules. It clearly states you must encounter the Ice Queen and attack using Strength or Craft. You have no choice or ability to encounter other characters also occupying the CoC space.
And the rules agree with the Ice Queen anyway lol
Xerxes Aragon 21 okt, 2014 @ 13:57 
Ursprungligen skrivet av sanityismyvanity:
Cards always trump Rules. It clearly states you must encounter the Ice Queen and attack using Strength or Craft.

I interpreted that to mean you attack the Ice Queen IF there is no other character on the Crown to fight first, in accordance with the base rules. Apparently I was incorrect.

And let me say that I find this to be a flaw in the Alternative Ending rules. IMO two characters SHOULD fight it out until one is left before encountering any ending card. Bad game design by GW/FFG.

Maybe I need to go back to playing Civilization.
Senast ändrad av Xerxes Aragon; 21 okt, 2014 @ 14:00
Artaterxes 21 okt, 2014 @ 14:14 
All right, thanks all... apparently people agree with me.
I'm just wondering if this will be a permanent change to the Digital Edition.

Because if I'm strong enough to take on the Ice Queen, yet some other character is there that I have no chance of beating, I have no chance in the Digital Edition...

I'll tell you what happened. I was the Prophetess (S5/C15) and I wanted to go to the Crown and take on the Ice Queen in psychic combat. But the Troll (S14/C3) was already there. As the Prophetess, I could take down the Ice Queen, but I would have no chance to take out the Troll first in battle, and then the Ice Queen.
I don't agree with how it is now. You are meant to encounter the Ice Queen not another character there.
Just to clarify from the rules of the Frostmarch expansion:

The rules state that the winning condition rules of the base game are replaced by the rules on the alternate ending card that is elected (randomly). A character that lands or is on the Crown of Command CAN'T encounter another character on the Crown of Command if there is another ending in the game than the basic one, and he/she must encounter the alternate ending card instead, unless the alternate ending card in play states specifically otherwise.

Some alternate ending cards state that you must encounter another character on the Crown of Command first or instead (depending on the card) if there are two or more on that space. So in case of not being mentioned on the alternate ending card at all, you should always encounter the card.
WingedKagouti 3 feb, 2015 @ 14:42 
There are a couple of bugs with the alternate endings in DE. Crown and Sceptre for instance allows you to heal at least once even though the card specifically states that it is prohibited.
Ursprungligen skrivet av Xerxes Aragon:
And let me say that I find this to be a flaw in the Alternative Ending rules. IMO two characters SHOULD fight it out until one is left before encountering any ending card. Bad game design by GW/FFG.

More like inconsistency between expansions. In Reaper, Warlock Quests are optional. Technically, they're still optional in Frostmach, but some adventure cards depend on them.

Sometimes common sense should trump what the rules would parse to. For example, there's the question of the Knight as a lycanthrope needing to attack Good characters at night, when his character card says he cannot. My feeling is that when you're overcome with supernatural bloodlust, you're unable to tell who is which alignment.

MightyWeasel 4 feb, 2015 @ 1:05 
Ursprungligen skrivet av WingedKagouti:
There are a couple of bugs with the alternate endings in DE. Crown and Sceptre for instance allows you to heal at least once even though the card specifically states that it is prohibited.

Really? I haven't encountered this. I've been able to cast healing spells/use healing followers when someone is on the crown, but they have never had any effect.
Artaterxes 4 feb, 2015 @ 5:08 
You shouldn't be able to cast Healing either, as you can't cast spells with no effect. Bug if true...
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Datum skrivet: 21 okt, 2014 @ 7:51
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