Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Mr. Neutron Mar 12, 2015 @ 9:16pm
Roleplay alignment house rule idea
Here's my idea: If your character is evil alignment and you land on another charcter, you must battle them. If your character is good alignment and you land on another character you can't battle them. If you are neutral and you land on another character, roll a die to determine whether or not to battle them.

Just something I've been considering for a while. I might have to test it out with my friends using the physical board game.
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Showing 1-3 of 3 comments
notthisone Mar 12, 2015 @ 9:35pm 
I love your enthusiasm and the idea of playing to your alighnment is nice, but it simply wouldn't work for a game like this. It would throw off the balance too much. Evil charecters would have too much of an advantage. Being able to attack other players is a very important dynamic in the game. Play test it and I am sure you will see that good charecters would be left out. I think there actually are a few charecters that can't attack a certain alighnment.

Maybe have it where evil charecters can't attack other evil charecters and same with good and neutral. Neutral can't attack neutral and good can't attack good. Even then though, I feel it is too much of a change to the core of gameplay
Twice Baked Mar 13, 2015 @ 4:28am 
There are certain restrictions, such as the knight cannot attack other good players.
Bloodbath gets rid of these restrictions while also making for a faster game.
Note to devs... maybe with bloodbath settings you could make players discard the talismans they draw from the adventure decks or get as treasure rewards making the 1 talisman in the talisman deck truly the only one in the game. Just a personal preference from my old group of board game players' house rules.
Now to get back on topic I agree with chrispok077. In practice it would give evil characters way too much of an advantage (like they don't already have one, try getting fate as a goodie {although this is much easier with "highlands" expansion.})
Some of the "can't attack X alignment" restrictions are stupid under certain conditions. As I constantly mention, the Knight having contracted Lycantrophy should not be able to "judge alignment" at night.

That's why for the table game, I made a house rule that I can't remember my offical name for right now, but the alternate is "Can vs. Cannot vs. Common Sense"
Last edited by Puppy Cat Underfoot; Mar 13, 2015 @ 6:32am
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Date Posted: Mar 12, 2015 @ 9:16pm
Posts: 3