Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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jaxon  [developer] Mar 28, 2014 @ 3:54am
Character Pack - Devil's Minion
The next character will be released today - the Devil's Minion!

This strange looking character has some interesting abilities and came second in the character voting poll we had a couple of months ago.

Devil's Minion stats -
Strength - 3
Craft - 3
Life - 4
Fate - 4
Alignment - Evil
Start - Graveyard

Special Abilities
When you attack another character, you may choose to make the attack psychic combat. You may not do this when you are attacked by another character.

Whenever you are about to encounter an Enemy Spirit, you may choose to have it attack another character in your Region instead of encountering the Spirit yourself.

Whenever any of the following cards are drawn, you encounter them as well as the character who drew them: Devil, Mephistopheles, and Phantom.

Whenever you land on the Graveyard or the Cursed Glade, you may choose not to encounter the space and heal 1 life, gain 1 Spell, or teleport to any other space in the same Region instead.

You are always evil; ignore any effect that changes your alignment.

You may not use any Armour in battle, nor any Weapon in battle, except for the Runesword.

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Watch a video of the Devil's Minion in action on our website, here - http://www.talisman-game.com/devils-minion/

The next character will be the Genie!

Thanks to Jon New of Talismanisland.com for his help and guidance with this character.
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Showing 1-15 of 30 comments
?Syntax Error Mar 28, 2014 @ 3:57am 
Sounds great :)
Peter B Mar 28, 2014 @ 4:19am 
Sweet! Keep them coming. :D
Flamingheron Mar 28, 2014 @ 4:38am 
Anything that is new and interesting is good in my opinion :D
jaxon  [developer] Mar 28, 2014 @ 9:52am 
Available now!
Excommunicatus Mar 28, 2014 @ 10:24am 
Just purchased, and trying him out right now!
jaxon  [developer] Mar 28, 2014 @ 10:36am 
Originally posted by excommunicatus:
Just purchased, and trying him out right now!

Great! Would be interested to know what you think of the character.
CookieMagic Mar 28, 2014 @ 11:00am 
he's fun!!! Thanks!
Excommunicatus Mar 28, 2014 @ 11:03am 
So far so good - but for one weird thing happening very early on.

My last turn I landed on the Fields space just East of the City and drew Astral Conjunction. Everyone picked their spells, AIs took their turns, etc. On my next turn, I had a free teleport available - and I can't for the life of me figure out why. I assume it's a bug, and the game thinks I'd landed on the Graveyard or Cursed Glade and used my ability for the teleport, before even moving on my turn?

EDIT - wasn't the game thinking I'd hit the Graveyard or Cursed Glade, since I never got the selection window I just saw when I did hit the Graveyard. Just a mysterious free teleport.
Last edited by Excommunicatus; Mar 28, 2014 @ 11:40am
Alpro Mar 28, 2014 @ 1:00pm 
"Hear me, filthy roaches, for I, armed with the legendary Crown of Command and the blessing of my dark master, shall bring an age of agony and despair upon this world board..."

This character is surprisingly amazing! Another player drew the Demon and Wraith while in the Hidden Valley and it seems you send both at the same time against someone else in the same region. Near the end of the game, the Nightmare interestingly joined my little spirit servants.

Later on, someone drew the Gathering, bringing the Succubus, Lesser Demon and another Wraith on himself. Using the Graveyard and Pathfinder to teleport on this little trio, i made them chase my enemies, with the Succubus becoming stronger each time.

When moving to the Cursed Glade from the Hidden Valley, i was able to teleport back there and draw 3 cards again. Getting the gifts of Mephistopheles, the Phantom and the Devil no matter who draws them is really good too, not mentioning being able to get lives and spells from the Graveyard and the Glade.

All in all, i expected to not like this character as much as the Exorcist and Courtesan, but i think it is my favorite of the three after only one game! Verdict: yes, do get!

Side note: I was playing with Bloodbath and used my spirit armies to torment the Thief to its ultimate death! >:D
Last edited by Alpro; Mar 28, 2014 @ 1:35pm
Excommunicatus Mar 28, 2014 @ 1:03pm 
Just finished my first game with the Devil's Minion, and he is indeed a lot of fun!

I managed to use just about all of his special abilities during the course of play. I happened to draw the Runesword (the only weapon/armour item he can use), which was cool. I got the chance to use Send Spirit to grief an AI Warrior with a Lesser Demon, taking a life. I hit the Graveyard repeatedly, so tried healing lives (a lot :) ), drew a spell, and utilized the teleport options with brutal efficiency - all of them worked without any obvious bugs. Never happened to land on the Cursed Glade, but I assume that since the Graveyard choices worked that it would as well.

I also was able to correctly encounter both Mephistopheles and Devil when other characters drew them. I drew the Phantom, so couldn't check that one.

All in all, I love this character. His special abilities give you a lot of additional choices and options in gameplay, without being overpowered - and I like additional choices and options.

EDIT - I didn't get the chance to grief the AI characters with *stacks* of spirits like Alpro did (which sounds like tons of fun too :P), but at the start of my second game with Devil's Minion, I've found another evil use of Send Spirit.

If you draw the Lord of the Pit early in the game, and choose to fight him with Craft (technically making him into a Spirit), then Send Spirit him to someone else, your target then has no choice but to fight him with their Craft. I just did a nasty turn to the AI Troll in my game with this trick. Hehehehehe....
Last edited by Excommunicatus; Mar 28, 2014 @ 1:21pm
Alpro Mar 28, 2014 @ 1:28pm 
Originally posted by excommunicatus:
I didn't get the chance to grief the AI characters with *stacks* of spirits like Alpro did (which sounds like tons of fun too :P), but at the start of my second game with Devil's Minion, I've found another evil use of Send Spirit.

If you draw the Lord of the Pit early in the game, and choose to fight him with Craft (technically making him into a Spirit), then Send Spirit him to someone else, your target then has no choice but to fight him with their Craft. I just did a nasty turn to the AI Troll in my game with this trick. Hehehehehe....

Oh it IS tons of evil fun. The Crone and Mummy are also very interesting to stack, though it didn't happen in my game, imagine combined craft 15+ spirits that turn others into toads!

I'm not sure if fighting the LotP with craft makes him a spirit, its card type sure is not spirit anyway. Do you get to pick fight with strength or craft before you can send him to another player?

I never got to fight the Lord as the Priest, Exorcist or Devil's Minion, so i don't know if abilities against spirits work, but i confirm the Bane Sword does not work against Cerberus when fighting with craft...Your idea is good but is it a legal move?
Last edited by Alpro; Mar 28, 2014 @ 1:36pm
sanityismyvanity Mar 28, 2014 @ 1:32pm 
Originally posted by excommunicatus:
If you draw the Lord of the Pit early in the game, and choose to fight him with Craft (technically making him into a Spirit), then Send Spirit him to someone else, your target then has no choice but to fight him with their Craft. I just did a nasty turn to the AI Troll in my game with this trick. Hehehehehe....
Looks like you found a bug with this trick. The Lord of the Pit is an Enemy Monster, that fact doesn't change if you choose to fight him with Craft. It's a bug being able to send him at another character using the Devil's Minion special ability. Sorry to ruin your fun, I guess you'll have to find other ways to ruin the Troll's day ;)
?Syntax Error Mar 28, 2014 @ 1:35pm 
Had a lot of fun playing this character. Played a rather long game versus 3 AI players. Tested all of it's abilities and found no bugs so far. Other players also drew the Mephistoteles and Phantom card and I got the bonus. It's so funny sending spirits to other characters :D

It was a rather close game tho, the AI kept attacking me from the start because I had found the Orb Of Knowledge(the AI is mad for that object). When I finally decided to go to inner region (with risky stats of 10 Str/9 Craft) the AI Knight mayde a mad rush for the centre too. That was something I never saw an AI do before. So the knight entered an I was stalled at the Dice With Death space. He then attacked me with stats (10str/11 craft). I was lucky on the roll and took his talisman. The knight went back to the middle region after that, and I won the game.
Last edited by ?Syntax Error; Mar 28, 2014 @ 1:36pm
Excommunicatus Mar 28, 2014 @ 1:44pm 
Originally posted by Alpro:
I'm not sure if fighting the LotP with craft makes him a spirit, its card type sure is not spirit anyway. Do you get to pick fight with strength or craft before you can send him to another player?

Originally posted by sanityismyvanity:
Looks like you found a bug with this trick. The Lord of the Pit is an Enemy Monster, that fact doesn't change if you choose to fight him with Craft. It's a bug being able to send him at another character using the Devil's Minion special ability. Sorry to ruin your fun, I guess you'll have to find other ways to ruin the Troll's day ;)

Looks like I did find a bug then. Here's exactly what happened:

Draw Lord of the Pit
Only available button is Encounter, so do so
UI window opens, choose to Fight with Craft (I was going to do this since I had the Bane Sword, and wanted to see if the Bane Sword counted just as Alpro was checking)
Before the actual fight started, I saw I had the Send Spirit button available, and did so to fire him off to the Troll. (So I couldn't check the Bane Sword).
Troll encountered him and the fight immediately started using Craft - the Troll had no UI window to choose a Strength option.
Troll goes splat and loses a life.

So, if LotP and Cerberus aren't technically turned into Spirits when craft fights are selected, that means the Devil's Minion ability isn't checking to see if the encounter is truly with a Spirit, it just checks if it's a craft fight and assumes it must be a Spirit (so long as it isn't another character, presumably).

I've just put Cerberus into play in my second Devil's Minion run-through, but I'm alone in the middle region for the moment. We'll see if I can duplicate this with him if I get the chance later.
Last edited by Excommunicatus; Mar 28, 2014 @ 1:53pm
sanityismyvanity Mar 28, 2014 @ 1:57pm 
Keep your eye open for the Storm Caller too, as he is an Enemy Cultist that has Craft.
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Date Posted: Mar 28, 2014 @ 3:54am
Posts: 30