Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
The thing is, all 3 of those games were played on my dining room table.
So yeah. It can happen in real life.
Regarding the AI "clairvoyance" issue, I hated that for a while until I figured out why it happens. The AI will take incredibly stupid risks a lot (which is one of the reasons it's bad at the game). Statistically, those longshot odds will pay off on occasion; because the AI consistently takes foolish chances, they get a fair number of successes. Now add in some confirmation bias, and voila, cheating AI.
there is definitly a bug in this world xD and the devs of RL are cheating xD
http://steamcommunity.com/sharedfiles/filedetails/?id=321370840
Six rolls of the die to win with the standard ending is nothing; paltry. With the standard ending in play I've rolled 30, 40, even 50+ times (including using Fate for rerolls) before finally eliminating the other players and winning the game. In those cases I just sit back, crack open a beer and enjoy watching them squirm. :-{)
I clarified because players usually have only 4 lives so rolling a 6 every time would usually end the game in 4 turns.
Sometimes I know which way the AI is leading me and i'll fight it and find a way around it, then the game crashes.
I think the dev's probably did intend random, but what they got was possibly something else. Who knows a monster maybe? Roll 1 die to find out..on a 5 or 6 it's a monster and you must use 6 strength and the sword of light to defeat it, good luck
I can attest to this. I've been in a game where we had to restart half way through and got the same exact cards in the same exact order in the new game. One of the players rememebered the exact order and would "predict" them before they were pulled, and we were all trying to make sure we got the good cards we knew were coming while avoiding the bad ones. Spells were exactly the same too. Dice rolls might have been the same but I didn't pay attention to them on the first game.
Thats weird. Possibly debug code that was left in by accident, for testing purposes it would be useful to have a game play out in a largely known way to see if the AI performs better regarding certain cards.
I kid you not, that Pirate has been annoying me for the past few days, as he isnt even trying to come get me. He keeps getting exactly the right roles to get him between points of the map that allow him to replenish his life indefinitely. THE EXACT ROLLS NEEDED 95% of the time!