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The problem is that the "right way" is often hidden deep in the rulebook (which I doubt most digital-only players read) and only makes sense to people who are very familiar with the game. Added to that is the challenge of getting the "right way" to work with the computer interface.
As an example, the term "life value" just means the amount of life you start the game with. "Battle" means a fight with Strength, and does not mean a fight with Craft (that's "psychic combat.") Good luck getting a new player to figure out those terms, let alone try to calculate his Strength value versus counters versus modifiers. The basic digital edition is quite clear, but for more advanced and specific rules you almost have to download and read the manual for the physical board game. (Which it incldues under "HELP.")
So just stick to it and you'll be fine.
Similar things keep happening to me, no intelligent ot rageted "queue" option, and when queue goes off at the wrong time -- there can be a ton of reasons -- not even a 'cancel' possibility.
If it triggers for your turn not even the quit/reload woraround works, some hurtful spell is just forced on yourself.
Makes perfect sense?
Now that I'm looking for it I notice that characters with missed turns pause for about 2 or 3 seconds, which should be enough to cancel the queued spell if your turn is next. So it's not totally unavoidable. Definitely a nasty surprise the first time it happens though! I agree that an "auto-cast on OTHER character" option would be appreciated.
Counterspell, Immobilize and some others can be frustrating. Yes, I've accidentally immobilized myself. I've also accidentally countered my own spell.
I'm fine with that. I'm fine with any game coming up with rationales to improve its internal balance. My issue is: If that's the effect you want, fix the card text to reflect what the spell actually does.
If you give me an order and I follow it to the letter... its a slap in the face for you to say, "No, I meant something other than what I really said. Now I'm upset and going to punish you."
The better long term fix would be for you to say what you really mean...