Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Fomalhaut Nov 6, 2015 @ 4:55am
City bugs and problems.
Hey guys,

There's going to be an update in the near future to fix a large issue Windows XP users are having as such that means any bug fixes that occur between now and when we post that update will be included.

I'd like to try and channel all post-City feedback and issues into this thread for quick reading purposes so we can methodically go through the processes of testing and fixing. If anyone believes they've found a bug, a loop, a dead end, contradictory rules - anything, post here.

Please try to make your posts as clear and to the point as possible as we're going to do our best to get through them all.

All help will be greatly appreciated.


- Gareth
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Showing 61-75 of 194 comments
SP is still bugged, when you finish your 4 quest and kill lod you dont win the game, very depression.....
Xerxes Aragon Nov 10, 2015 @ 6:22pm 
Picling up where my previous post left off. On the following turn I rolled a 1 and moved out of the High Temple to Sanctuary Square. A card (Madcap) was still on this space so I used Hopper's ability again. Instead of moving me to Noble Street and stopping I completely circumnavigated the City and ended up on South Side Alley!

Two cards (Wishing Well and Gambling Hall) plus the Monk were here so I used Hopper's ability again to move once more onto Sanctuary Square. Wanting to avoid the Madcap (again) I used Hopper once more and, as last time, was pushed into the High Temple. I had no Gold but I had the Panhandler who forced the Chivalric Knight there to give me a Gold and switched to following him. I then was given the choice to encounter the space or the C-Knight.

Methinks Hopper is seriously broken. :-{)

I don't know if it's just the Sanctuary Square space or elsewhere too. It worked normally on the City Gate, allowing me to move to either the City space on the main board or the Square Of Kings. I wonder what might have happened if I didn't have the Panhandler to force the C-Knight to give me a Gold to use on the High Temple or if there was no other character in the High Temple at all. I was forced into the H-Temple with no other choice given.
Last edited by Xerxes Aragon; Nov 11, 2015 @ 4:44am
Deornwulf Nov 10, 2015 @ 6:44pm 
Originally posted by WBCKingwolf{GLAN}:
Originally posted by Sir Rounded:

(Related issue: a character paying to fix the broken sword or broken shield at the armory is forced to buy an additional item if they have the gold to do so.)

its not a bug actually, if you use a broken item, its considered using an item and not an actual purchase. so you still have to purchase something.

also i dont udnerstand all the fits about the zooming in lol, is it really that hard people to use your scroll wheel to zoom out again? *shakes head* the laziness i swear.

I just hope you guys fix the neevr ending swapping bug. thats extremely annoying. and if you can add an option to leave the stores in the city when you encounter it without enough gold to purchase anything, so you dont end up stuck.

The game will not allow you to progress if you enter the armoury with just enough gold to fix a broken item and are unable to make a purchase afterwards. It does not crash the game and can be worked around by making sure one has enough gold for a purchase but it is not working as intended.
Sir Rounded Nov 10, 2015 @ 9:32pm 
Rules issue: Suppose the chivalric knight decides to aid a character in battle and teleports to that character's space. If another character lands on that space and tries to encounter the chivalric knight before the chivalric knight has had his turn skipped, he will not be able to encounter the chivalric knight.

Rules issue: If a character lands on the Pathfinder, but has to miss his next turn for some reason, that character will not be given the option to teleport on his next available turn. (The talisman FAQ in the Tavern section seems to indicate that the teleport option should remain available until the character has an opportunity to use it.)

Rules issue: If a character with the Whiskers (cat) pet follower lands on a space with its full number of cards on it already, the character is not able to use Whiskers' ability to draw an extra card. (Note: my character also had the Field Slayer follower, so I experienced this issue on spaces with 2 cards already on them.)

Rules issue: The Orb of Knowledge does not allow you to replace any extra cards drawn using Whiskers (cat pet).

Update on broken sword issue:
A character who has no gold remaining after paying to fix the broken sword or armor in the armory is able to cancel out of the subsequent purchase--when I tried this, my game did not get stuck. In my experience, the freeze occurred when other characters were in the armory, and a character with 2 gold was allowed to encounter the space and view the items for sale. The price of cheapest item remaining was 3 gold (due to the cheap items being sold out), and there was no option to cancel the impossible purchase and encounter a character instead.
SirVile Nov 10, 2015 @ 9:37pm 
Since the expansion came out, the Knights are all attacking each other - even though they are Good, and forbidden to attack any Good character. (They even do it in the Chapel which, as a Scot, I find *hilarious*... "I'll mak siccar!") Furthermore, since the expansion, I have yet to see one modify a single Prayer Roll in either the Chapel, the Temple, or at the Altar. They *have*, however, modified it in the City Jail, even when they were fresh outta Gold. Lastly, I drew Taxation in the city on Round 1, Turn 1, as the first player, and hit 5 AI knights in the Chapel with it (all Good characters). The knights gave up their 1 Gold (needing 2), went to Jail, and then each proceeded to spontaneously generate 1 gold each on their turns, before modifying their Jail Rolls by up to 3 on each attempt. No house-rules or special endings were in play.
Poelzi Nov 11, 2015 @ 3:04am 
since last update ..something gets stuck when i close talisman...there is a constant sound which does not go away...starting and closing game again only doubles that sound..only thing which helps not going crazy is rebooting xD
it is there even after fresh install of windows 10 and talisman
minor problem : i can not get the game full screen
Another Glory Seeker bug, if you have the quest "Kill a enemy" and you defeat the G.S, the G.S will not be discarded and will stay on the board.

Marcin Raelian Nov 11, 2015 @ 5:12am 


Originally posted by Rider339:
Had this happen a few times in an online game, we tried it at different times to see if we could gfet round it but we coundn't

-We had a vampiress and a valkarie. The Vampiress sacrificed her mule to gain health using her abillity, the valkarie then tried to ressurect the follower. It caused all players to crash to desktop.
Yes we had. However I tried local game Vampiress vs Valkyrie and this bug didn't replay. Valkyrie ressurected many followers after Vampiress's sacrifice (included mules from adventure and stable decks)
Don Julio Nov 11, 2015 @ 6:12am 
Originally posted by SirVile:
Since the expansion came out, the Knights are all attacking each other - even though they are Good, and forbidden to attack any Good character. (They even do it in the Chapel which, as a Scot, I find *hilarious*... "I'll mak siccar!") Furthermore, since the expansion, I have yet to see one modify a single Prayer Roll in either the Chapel, the Temple, or at the Altar. They *have*, however, modified it in the City Jail, even when they were fresh outta Gold. Lastly, I drew Taxation in the city on Round 1, Turn 1, as the first player, and hit 5 AI knights in the Chapel with it (all Good characters). The knights gave up their 1 Gold (needing 2), went to Jail, and then each proceeded to spontaneously generate 1 gold each on their turns, before modifying their Jail Rolls by up to 3 on each attempt. No house-rules or special endings were in play.

I cannot confirm this. I started a game with 6 Knights, and tried to replicate this but without success. All Knights worked as intended. Here the details:


Knights attacking each other - not:

Even though it happened a lot that an AI-Knight moved to a space with one or two other Knights, they never attacked each other. Also, I (Human Player Knight) was never given the option to attack a Knight on a space I just moved to.


Knights not adding to dice rolls when praying - not:

Red Knight-AI moved to Temple, rolled 7 (confirmed in game log) and got a Spell. You only get a Spell at the Temple for rolling 8-9, so the Knight added +1 for praying.

At 2 other times, other Knights were praying at the Chapel. One rolled a 2 and did not add anything - because even adding +2 would have gained him nothing. The other Knight rolled a 1 - same thing.


Knights in Jail producing gold - not:

Green Knight (0 gold) was thrown into Jail. Rolled 1 for trying to escape and lost a life. He did not produce any gold, nor did he change the dice roll.


Right now, my best guess is, you either experienced a serious 1-time-glitch, or the Bloodbath house rule was on (maybe it was left checked from a previous game?).


Mandaaar Nov 11, 2015 @ 7:27am 
Originally posted by Xerxes Aragon:
Methinks Hopper is seriously broken. :-{)

I have repeated the bug you mentioned and passed it on to out loverly programming elves.

Originally posted by Gilga Mesch:
SP is still bugged, when you finish your 4 quest and kill lod you dont win the game, very depression.....

I'm afraid I've not been able to repeat this one, can you give any more information? You sure you didn't have an incomplete warlocks quest?
DVKE Nov 11, 2015 @ 8:24am 
Someone can sollicit the developers to fix the problems occurring with the launcher of the fame after The City was released ?!? I cant play Talisman anymore (at least not with other human players on the net) and I am a really bit upset since I bought the game and an expansion of it just few days before the last expansion and "updated" patch were released...

Since I am not the only one to see such bugs and I use XP too as many gamers of Talisman still do it would be nice that all those bugs could be fixed once and for all...
jamielatkinson Nov 11, 2015 @ 8:34am 
Look, they are fixing them! This is what this thread is all about, to gather together all the problems with the City and then the developers can fix them. Have some patience for once.
Xerxes Aragon Nov 11, 2015 @ 9:55am 
Originally posted by deornwulf:
Originally posted by WBCKingwolf{GLAN}:

its not a bug actually, if you use a broken item, its considered using an item and not an actual purchase. so you still have to purchase something.

also i dont udnerstand all the fits about the zooming in lol, is it really that hard people to use your scroll wheel to zoom out again? *shakes head* the laziness i swear.

I just hope you guys fix the neevr ending swapping bug. thats extremely annoying. and if you can add an option to leave the stores in the city when you encounter it without enough gold to purchase anything, so you dont end up stuck.

The game will not allow you to progress if you enter the armoury with just enough gold to fix a broken item and are unable to make a purchase afterwards. It does not crash the game and can be worked around by making sure one has enough gold for a purchase but it is not working as intended.

Verified. I entered the Armory with 2 Gold, a Broken Sword and a Broken Shield. Before encountering the space I spent 1 Gold to fix the Sword and take a Greatsword. With 1 Gold left I encountered the space. The only weapon for 1 Gold is the Stiletto, and both had already been sold. I'm stuck showing the current inventory available (starting with the Bow for 2 Gold) and can't afford to buy any of it or cancel or back out. Will have to reload and restart my turn and do something else.
Last edited by Xerxes Aragon; Nov 11, 2015 @ 9:56am
karate.lupus Nov 11, 2015 @ 10:28am 
Game still not run .Cant find some dll (inet_pton in libary WS2_32.dll.) .I bought this game when its worked on XP, and now I feel cheated.:steamsad:
Last edited by karate.lupus; Nov 11, 2015 @ 10:31am
ToothlessNightFury Nov 11, 2015 @ 10:34am 
Originally posted by karate.lupus:
Game still not run .Cant find some dll (inet_pton in libary WS2_32.dll.) .I bought this game when its worked on XP, and now I feel cheated.:steamsad:

Patience chap!
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Date Posted: Nov 6, 2015 @ 4:55am
Posts: 194