Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Borunor Jun 30, 2016 @ 6:17am
Help: Better rules for a long match
Hi everyone! I just bought the game now with one friend (with all the dlc), we want to make a new game try to play our 2 vs the IA. We looking at the rules before to create a new game and we saw a lot of option. Which one we should turn on and which is better to leave off? We want a long and "not to easy" game.

Many thanks before hands for your help!
Last edited by Borunor; Jun 30, 2016 @ 6:51am
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Showing 1-15 of 18 comments
Spectre Jun 30, 2016 @ 7:24am 
If your wanting the rules at their most difficult then you would be better of leaving everything disabled. To pad the game out more, do a revealed ending from the nether deck.
Borek Jun 30, 2016 @ 8:14am 
Interesting, for te hardest game I would definitely turn off The Highland and The Dungeon, because they provide the easiest methods of getting to the CoC by completly avoiding the Inner Region (Arnkell, Cloack of Feathers and LoD 8+ teleportation).

Then I would only have these house rules on:
-random characters;
-Talisman Bloodbath (BB for short);
For the alternate ending, it wouldn't matter which one you'd choose, since both have easier and harder endings.
Spectre Jun 30, 2016 @ 8:35am 
That also makes the game kinda boring though, which is why I didn't mention it.
Leamsi Jun 30, 2016 @ 5:54pm 
Hidden ending can someimes prolong a game, if you build up your strategy to go direct to the top and then find out you are missing 20 gold, or haven't got the trophies.

No Talisman bloodbath also often makes game longer, since when you die you start again.

If players decide that they will not use shortcuts, in terms of arknell, feathers or CoC releport from Lord of the Dungeon, and everyone commits to full inner region route, that decision will make the game fun, tough and longer. If you combine that choice, with Gauntlet ending, that is probably the toughest game ending possible.

You could also select characters instead of random, and choose only the weakest characters. The weakest of all is Devil's Minion (agree?), but I think others like Minstrel, Knight, Goblin Shaman and Spy would do. A Gauntlet ending with these characters, and a no teleporting in inner region rule, would be my version of the toughest, longest and most fun challenge game
Ragic Jun 30, 2016 @ 6:42pm 
hidden ending is harder than gauntlet.

with a hidden ending (assuming you pick all the good ones) you have to be prepared for a craft 12 fight (demon lord) or a strength 12 fight (ice queen or eagle kiing) or even a tougher fight needing both craft and strength (battle royale). the uncertainty of what type of ending you might have to face forces you to be prepared for any of it which means by the time youre ready the inner region spaces are trivial (and thus using shortcuts is no great advantage). Heck if you can beat the LoD with a roll of 8+ you probably could have started your inner regeion run much sooner.

gauntlet can be deadly or it could provide you with several points in str or craft worth of trade ins as you kill your way to the center. and then the center could be an easy fight or even no fight. and thats assuming you dont use certain city pets to negate the nether cards altogether.

bloodbath (and reaper) make for harder games (the ai will win more with these settings) but its also a faster game. the real utility of the shortcuts is not to avoid the difficulty of the inner region but rather to avoid the need for a talisman. and in bloodbath talismans are hard to come by. so if you want a long fun game where the shortcuts arent such a big deal, dont play bloodbath.
Leamsi Jun 30, 2016 @ 7:45pm 
I think to run a gauntlet of lots of nether cards you have to be prepared to fight high craft and high strentgh enemies consistently, not with a one off potion or spell, lose lives to events, lose all your followers and objects, not roll lower than two enemies and avoid evil double rolls, while possibly fighting with a minus 4 handicap and all player spellcasters targetting you. Now attempt that with Devil's Minin and a talisman scarcity. Definitely your odds are less than hidden ending, where that ending only has a small probability...
Borunor Jul 1, 2016 @ 5:47am 
Thanks everyone for the answer!
I have an other questions: how can me and my friend make a team vs the IA? I mean.. We can travel, fight and make dungeon together like in d&d?
Ragic Jul 1, 2016 @ 7:25am 
Originally posted by Magia&Miecz RULEZ:
This will be possible with next DLC.

so multiplayer will become 2v2's where each team is rushing for a misfortune combo? imo this is a good thing as it will precipitate a demand to change that bs.
Last edited by Ragic; Jul 1, 2016 @ 8:00am
Marcin Raelian Jul 1, 2016 @ 7:57am 
Originally posted by Borunor:
Thanks everyone for the answer!
I have an other questions: how can me and my friend make a team vs the IA? I mean.. We can travel, fight and make dungeon together like in d&d?
Sorry i mean with next DLC will possible cooperation between all of good characters not team vs team.
Last edited by Marcin Raelian; Jul 1, 2016 @ 8:37am
Leamsi Jul 1, 2016 @ 8:48am 
I guess you could host a private 3-6 player game, with only two actual players and the rest AI, then choose one of your characters you would both try to make win. You could decide together strategies and moves. The support player would ideally be a spellcaster, using spells to help the teammate, while that teammate helps the other stay alive. Both try to kill the AI rivals. Since only one can win, choosing one of you to do so but making game decisions and sharing secrets together, so that in effect gou are both controlling both characters for a common goal would work.
To make it extra fun you could choose the weakest Devil's Minion to try to crown supported by say, Sprite.
Borunor Jul 3, 2016 @ 7:13am 
Thanks again! Now an other questions after couple of hours of Gameplay..
In which order I should approach the extra content? For example: I'm in the "external region", everything ok. Then I been in the dungeon and I die, I try to go there again to get all my stuff and I die again.. Then I just give up and I been in the bottom left one (with a lot of rock but I can't remember the name) and I die again :(
So I try to go to the city and I just spend a lot of gold... So, which one I should approach first?

Second question: there is a Best character??

Thanks again for the answer!!
Leamsi Jul 3, 2016 @ 3:23pm 
So... different players different straregies, also characters make a difference but generally:

Central board (outer/middle regiins) - low risk, low reward. Safe option but slow progress. Good for stats at 2-3

Highlands board (your rocky one) - medium risk medium reward. Good for stats 3-8. You will find lots of 3-5 point enemies, the most frequent good items, and ok followers, and it is the best place to farm money for city. If you can get close to the stream there is a place to recover health, fate and gain a spell. This is the board where you are likely to build your character fastest in stats and in good and equipment. You can do that until uou take on 8 point Eagle King Boss and teleport to alchemist to trade gems for gold ahead of city run. The other goal here is that there are four cool treasures you can gain randomly by beating the Eagle King. One of them is the Arknell, one of only two items (see dungeon) that allow you to skip the Inner Region and teleport to the crown, if hou get past its door/portal of power.

City - Only good with gold. Main reason for city is to become a spellcaster by buying a book (5gp) or mega warrior with flail (add two dice in battle, 6gp), and to buy cool pets (from the meh to the awesome, based on luck) and cool objects. Some cool deck cards too, or terrifying, where hou can spend 3gp to take 3 lives from other players. Also there is a teleport space oto anywhere on central board. Good for any stats, few monstrs (some, but least common), good with gold, not much point without.

Dungeon - toughest board, lots of monsters 5-8 points strong, and hard to heal. High risk low reward, except for Boss. Some good items in deck, but not many, high in monsters and spirits. But if you can beat the final 12 point Lord of Dungeon, you get a supertreasure. Also, if you can beat him by 8 points or more, you skip the inner regiin and go straight to the crown, so this is one popular route to win the game. One of the treasures, the cloak of feathers, also allows you to teleport to the crown, if you can get yourself past the door to the Inner Region.

Hope that helps!

As for best character: Sprite and Warlock are best spellcasters. Leprechaun, Alchemist and Merchant can get the money to tool up in city and become very powerful fast. Assassin and Ninja are best fighters, although Ninja has no followers. The Witch has the best movement, which can be very effective. Others too can be very powerful, but require skill to play to their capacity, and can be most fun. And then there are people who choose based on looks or fun factor powers, rather than raw might.
Borunor Jul 3, 2016 @ 5:10pm 
Originally posted by Leamsi:
......

Hope that helps!

.....


Suuuuper thanks for your answer!! It was really helpful!

This bord game is amazing! We spent hours on it this weekand!!

And now one more question hehe:
We face a semigod that offer us one spell from the deck: just because we didn't want to read ALL the spell we choose the spell that steal fate from other player (one gambler has 9). But wich spell is the best? I'm shure there are some really powerful that everyone want to have!! :D

Many thanks again for your time!
Borunor Jul 3, 2016 @ 5:37pm 
Originally posted by Leamsi:
City - Only good with gold. Main reason for city is to become a spellcaster by buying a book (5gp) or mega warrior with flail (add two dice in battle, 6gp), and to buy cool pets (from the meh to the awesome, based on luck) and cool objects.

Where I can buy a book for the spellcaster or the "megaworrior extra dice"? Did you remember which shop I should visit to get this object?

Sorry if I make a lot of question but apparently (so sad to say because the game is really good) this game is not so popular and I can't find some guide online or video on YouTube in eng..
It's a game to explore card by card, square by square haha!
Leamsi Jul 3, 2016 @ 7:23pm 
Book = Emporium, right next to the jail. Flail=armoury, two spaces from the jail. Pets, the one after.
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Date Posted: Jun 30, 2016 @ 6:17am
Posts: 18