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So if a card is drawn like Preservation that can't be cast because because no one is losing a life. When you have that spell you can't cast it if no ones losing a life...
Finger of death drawn by grumpy wizard will make you lose 2 lives as it is the nxt player who casts the spell. So not all cards drawn can be cast right away so it continues to draw spells until there is one that can affect you. Whether it be a good spell or bad...
The game simply doesn't let you cast spells when they have no effect. Doing so would let spellcasters ditch unwanted spells too easily and they're already at an advantage. So the rules are appropriate in my opinion.
I have no objection to Craft being cast by the GW, but with it's "beginning of your turn", "self only" text and being treated as cast by the player on your left, it seems to have the exact same restrictions as teleport, which wasn't allowed and Craft was.
"Spell Targets : Characters cannot cast Spells unless the Spells have a valid target. Characters may not discard Spells just to get rid of them.
Example: A character has the Mesmerism Spell which allows him to take a Follower from another character. If none of his opponents have any Followers, he cannot cast Mesmerism
just to get rid of the Spell because there are no valid targets available."
Hope it helps.