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Ein Übersetzungsproblem melden
Taking a talisman: The value of a talisman is directly related to how close it is to having the stats to be able to make a go at winning. The quest reward is better most of the time.
Magic door: This also sounds like a bug.
Woodlands: The AI knows it will get a path card entering the woodlands. This can provide an immediate stat increase or strong ability which it tends to favour among other moves.
Is it worth taking the time to fill out the bug report form for strange AI behavior like this or wouldn't it be any help at all?
Also a little sidenote.. I read the manual and reset the tutorial hints in the game, but both seem to lack certain details about the trigger mechanisms for the Harbinger and Omens. Would it be possible to flesh out that part a bit?
(I'm still not sure on what makes omens of a specific prophecies advance or retract for example)
With omens they have been interpreted to have 2 main effects. One which happens when the omen becomes the current omen and an ongoing effect. Though not all omens have both of these each omen will at least have 1.
Omens can advance or retract when cards in the expansion instruct you to do so or when the harbinger NPC instructs you to do so.
Check out this part of our online manual for the details on the harbinger mechanics.
https://www.nomadgames.co.uk/talisman-digital-edition-manual-uk/#harbingerfig
Seriously though, I just read the entire manual again and no-where does it mention that omens is explicitly affected by Harbinger cards and the NPC himself. It is simply referred to as "an effect", which is a little too vague in my opinion as "an effect" could pretty much be anything.
Anyway, thanks for clearing that up. You're the boss ;)
Edit: Slight rephrasing to prevent misunderstandings
I've noticed lately that sometimes they seem to overrate the right side of the Deep Realms in early game though. The rewards are great, certainly, but getting through it with starting stats is not very easy or likely. I've seen all five AI opponents kill themselves on it and rush back to do it again. But it doesn't seem to happen in every game ...
This is pretty much my experience as well. Even though I would proberly change the word 'minefield' with the less diplomatic term 'clusterf**k'. There are some crazy AOE cards in the Woodlands that can have devestating impact in the beginning, and that's without considering the battle royal gank fest on wounded characters ^^ But as you said, it can be quite enjoyable to just stand back and watch.
Two of the treasures in the Throne Room were the Orb of Prophesy and Clockwork Owl, which are among the best objects in the game. It's a positive that the AI prioritizes getting those objects, if that is what was going on. However, unless very lucky on the card draw, characters just aren't powerful enough to survive through to the Throne Room at the beginning of the game.
Indeed, by turn 15, 3 of the 4 AIs who went after the Throne Room had already been killed and respawned. The other gave up and made an escape.
(Edit: After I posted this and returned back to the game, the other AI went right back to the Catacombs. A Pirate with Strength 5, Craft 2, 3 Health and no Fate, a Crystal of Power and Armour, and high hopes.)
While generally I think it's a good strategy to pursue high reward at high risk early in the game, the AI's opening moves can be more foolhardy than risky.
Just had a similar experience where 3 AI's rushed through the Dungeon and into the Deep Realms right from the start. Needless to say it didn't end well for either of them.. Weirdest thing is none of them wanted to pick up any objects on the way. They simply choose not to pick up awesome stuff like Psychic Crystal, Pharaoh's Crown and Spell Ring, which makes no sense to me what so ever. If they're going on a borderline suicidal run, then they should at least grab everything they can on the way.
Bug reported.
Are you playing as the scout-there is a known issue with the ai if you play the scout-they don't pick up items
Thank you for sharing this valuable piece of information =)