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(Kidding.)
#FlatEarthSociety
At the start of the game, whoever dies gets to draw a new character. After the 7th event is drawn, everyone regains all their lives - then death becomes permanent.
Why the "everyone regain all their lives" ; because i don't want people to force suicide just to get a new char full of life before the counter goes down. Why "7th event"? I don't know exactly. Ideally I would like to find a number that would be close to 1 hour of gameplay, but isn't too hard to count..
And it goes without saying, but you /obviously/ have to drop your items on death. It would be idiotic for that not to be the case. Don't respond with, "but we polled a rule like this where you immediately respawn and don't drop your items and everyone hated it!", because I'm tired of disingenuous excuses to not make the game better. That's not at all what is being suggested. This house rule would be extremely good for the game.
Many people have suggested fixes like this. Implement them already. A rule like this would open up so many more fun avenues for play. Though if you do implement it, players must be given the option to not come back if they don't want to, and stasis for the AI needs to be permanent until their players come back.
And implement the damn house rule to make dragon rage not do damage, so it becomes an actual comeback mechanic for people doing extremely poorly, rather than randomly eliminating people outright in the first 10 turns of the game.
At the very least, implement /some/ house rules that make the game not an absolute deathfest. What're you expecting will happen when cataclysm comes out and all tiles that provide consistent healing are removed? A house rule to avoid players from dying randomly should obviously be prioritized.
It is not impossible to survive though. If you get lucky in the Woodlands or in highlands, or if you get lucky in your spells, you can get some momentum going. But this requires to play in a very specialized way and makes no room for risks. If Cataclysm gets introduced, I am thinking to remove Firelands, Harbinger and Dragon so that players get a fair chance at staying alive, even though I really love these expansions.
I would like to know what others think though. So far Marik B and me have been the only one proposing alternatives. I like Marik's because 1) it gives players the option to surrender if the gap is too big, and 2) it avoids the "Talisman battle royale" aspect that happens when all expansions are on.