Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Koniu May 21, 2018 @ 8:33am
Talisman on Linux
Good morning,

i want to bring new life to my old laptop and i have installed Linux Mint so I am total noob about it.

Its core i2400m and dual - nvidia gt 540m and integrated intel card.

Can anyone trying to run Talisman Digital Edition on Linux (Linux Mint 18.3)?
I have installed Playonlinux then run installation through it becouse its available.It installs WINE corresponding library then steam but when it says to log in into steam account - steam just didn't start and it stops. I cant manually lunch steam.

I have tried install steam manually then run installation of talisman through playonlinux but scenario is the same

I have also tried install steam through playonlinux. But when i have downloaded talisman it crashes on lunch.

Can someone help me how to achieve it?

I dont have any experience with linux so please understand.

Best regards
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Showing 1-13 of 13 comments
potterman28wxcv May 21, 2018 @ 8:43am 
I have just found this guide with Google, does it work for you ?
http://www.gamersonlinux.com/forum/threads/talisman-digital-edition-guide.791/

You say Steam does not start. Can you open a console and start steam from there ? Once you have the console, just type steam and press enter
https://www.howtogeek.com/howto/22283/four-ways-to-get-instant-access-to-a-terminal-in-linux/

In general I really don't recommend Linux at all if you use it just for playing. Windows is way more user friendly ; Linux is great but only when you know what you are doing, or are willing to learn through hours of trial and error. Running video games on Linux is complicated.
Last edited by potterman28wxcv; May 21, 2018 @ 8:45am
Koniu May 21, 2018 @ 9:10am 
For me it keep crashing as before :(
potterman28wxcv May 21, 2018 @ 9:39am 
Originally posted by Koniu:
For me it keep crashing as before :(
Alright, can you post what is written (in the console) when you launch Steam in the console?
Last edited by potterman28wxcv; May 21, 2018 @ 9:39am
Koniu May 21, 2018 @ 9:50am 
Followed step by step guide again:

Playonlinux gives me error at last step when try to lunch:

"Error in main
Steam_talisman crashed
Select its shortcut and click debug in the side panel to get more details"

After debugging:

[05/21/18 18:50:30] - Running wine-1.7.24 Steam.exe (Working directory : /home/sandra/.PlayOnLinux/wineprefix/Steam_talisman/drive_c/Program Files/Steam)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented DisconnectEx
fixme:ntdll:server_ioctl_file Unsupported ioctl c8000006 (device=c800 access=0 func=1 method=2)
fixme:winsock:server_ioctl_sock Unsupported ioctl c8000006 (device=c800 access=0 func=1 method=2)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (_WSAIORW(IOC_WS2, 6))
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006de0, 0x3f0491d8, 0x3f0491d0
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006de0, 0x3f049210, 0x3f049208
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006de0, 0x3f0491a0, 0x3f049198
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006de0, 0x3f049248, 0x3f049240
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006de0, 0x3f049280, 0x3f049278
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
Last edited by Koniu; May 21, 2018 @ 9:53am
potterman28wxcv May 21, 2018 @ 11:31am 
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented DisconnectEx
fixme:ntdll:server_ioctl_file Unsupported ioctl c8000006 (device=c800 access=0 func=1 method=2)
fixme:winsock:server_ioctl_sock Unsupported ioctl c8000006 (device=c800 access=0 func=1 method=2)

I will try to make it run on my Linux but my best guess is that it's not compatible at all. Possibly because of the addition of the Azmodee support

EDIT : i tried it on my end and i can't even launch Steam using Wine. So yeah, RIP :)
Last edited by potterman28wxcv; May 21, 2018 @ 12:14pm
Koniu May 21, 2018 @ 12:50pm 
Thanks for trying,
any help would be appreciated.
Koniu May 23, 2018 @ 8:08am 
If anyone is interested:

I manage to start the game using Kubuntu 18.04, installing latest wine through software center, installing winetricks, then installing steam through winetricks, lastly download game through steam. It is working without music.

Best regards
potterman28wxcv May 23, 2018 @ 8:53am 
Originally posted by Koniu:
If anyone is interested:

I manage to start the game using Kubuntu 18.04, installing latest wine through software center, installing winetricks, then installing steam through winetricks, lastly download game through steam. It is working without music.

Best regards
Awesome, good to know :)
Simon May 23, 2018 @ 10:43am 
That sounds so painful! Can’t you dual-boot a Windows partition? It’s not like this game is demanding, it’d probably work fine from a thumb drive even. I used to run beta OS installs from thumb drives all the time without issue.
Koniu May 24, 2018 @ 3:20pm 
Originally posted by Simon:
That sounds so painful! Can’t you dual-boot a Windows partition? It’s not like this game is demanding, it’d probably work fine from a thumb drive even. I used to run beta OS installs from thumb drives all the time without issue.

Of course i can, it was my first thought but installing whole windows just for one program for me will be be disappointing.
Simon May 25, 2018 @ 1:54am 
I understand. I feel for you: Linux is now what Mac was 10-15 years ago during the “dark ages”. But I also understand that Nomad is too small to support Linux. I’m surprised they can support an OS X port even — iOS not though because that’s around 40% mobile market share I think.

I’m sure you don’t appreciate me saying so, but I just don’t understand Linux as an only operating system. As a secondary or even primary OS with a secondary commercial OS for when you “need” it sure, but limiting yourself to just Linux, especially if you like games is bold and perhaps admirable even, but also foolhardy. If cost is a factor there are ways to get Windows really cheaply. If you work in government or education for instance they practically give it away (and the Professional version too). Otherwise, I heard Microsoft still (though not officially) permits free upgrades to version 10, and they’ve been progressively toning down the spying features (plus you can always configure routers and firewalls).

It’s so easy to partition a hard drive for dual OSs. I’m a fully bi Mac-Windows user myself. There are benefits-advantages and disadvantages to both operating systems, but for gaming it’s almost entirely Windows. That’s just the reality at present.
Koniu May 25, 2018 @ 3:21am 
Originally posted by Simon:
I understand. I feel for you: Linux is now what Mac was 10-15 years ago during the “dark ages”. But I also understand that Nomad is too small to support Linux. I’m surprised they can support an OS X port even — iOS not though because that’s around 40% mobile market share I think.

I’m sure you don’t appreciate me saying so, but I just don’t understand Linux as an only operating system. As a secondary or even primary OS with a secondary commercial OS for when you “need” it sure, but limiting yourself to just Linux, especially if you like games is bold and perhaps admirable even, but also foolhardy. If cost is a factor there are ways to get Windows really cheaply. If you work in government or education for instance they practically give it away (and the Professional version too). Otherwise, I heard Microsoft still (though not officially) permits free upgrades to version 10, and they’ve been progressively toning down the spying features (plus you can always configure routers and firewalls).

It’s so easy to partition a hard drive for dual OSs. I’m a fully bi Mac-Windows user myself. There are benefits-advantages and disadvantages to both operating systems, but for gaming it’s almost entirely Windows. That’s just the reality at present.

easy, its my second computer. :)
Ryoga Aug 28, 2018 @ 4:59pm 
Now with Proton anyone can make Talisman work with just a few clicks, however as Koniu mentioned before, it works without music.

This is due to the fact that the game is looking for Windows Media Player codecs in order to play its mp3 files.

Perhaps this will be fixed some day, but right now I have found a workaround. Alas it's not something that I expect anyone to be able to do.

What I did was downloading "dzip.exe" from this link: http://aluigi.org/misc/dzip.zip, which is a packer\unpacker for the ".dz" package files that talisman uses.

In the game directory under "Talisman\dz\pc\" I extracted the contents of "pc-music_h-35976.dz", which are 8 files named "GamePlay1.mp3" and so on.

I converted them all into "wave" format and then changed their extentions to ".mp3". After that I used dzip.exe again to pack the converted files into a dz package (they need to be under "audio\music_h\" same as the extracted files) which I named "pc-music_h-35976.dz" which I then used to replace the original.

That's it. The game loads the music files, and since they are wave files they don't need any codec and they work without any issue.

Well, almost no issue. For some reason the package that I obtained is 2 gigabyte, way more than the unpacked wave files. I have no idea why the program does this. Not only this makes it unpractical to distribute it (assuming it's even legal), it also causes the game to freeze for a few seconds any time it needs to load a new track, obviously because of the enormous undertaking of loading those huge files into the RAM.
Last edited by Ryoga; Aug 28, 2018 @ 5:08pm
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Date Posted: May 21, 2018 @ 8:33am
Posts: 13