Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Saglac Oct 9, 2017 @ 4:57am
best combinations of extension for best gameplay
i am new to this game and i bought all the expansions, i played them 1 at the time cause when i play all in the same time im very lost. so i ask to veteran players, what are the best extensions combination you use to maximize fun with this awesome game
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Showing 1-7 of 7 comments
Hmm i thought this was already answered in your former thread?

http://steamcommunity.com/app/247000/discussions/0/1489987634005382399/#c1489987634006286655

Regardless the answer is simple, enable all DLC`s.
Saglac Oct 9, 2017 @ 6:08am 
i was talking about settings, now i talk about expansion mix, and i want diverse opinions
sensei244 Oct 9, 2017 @ 11:52am 
Turn off City. It has Flail. Without Flail any combination is good.
Sojiro Oct 10, 2017 @ 6:08am 
Personally I like to switch things up. I almost always enable the city since it gives the players more control and doesn't crowd out the rest of the game. Frostmarch, Reaper (without the Reaper itself) and Sacred Pool seemlessly integrate pretty much any combination. You might not want all of them if you want to play mostly with the core cards, which matters for a character like the Devil's Minion (or Illusionist or Goblin Shaman or even the Exorcist).

Firelands, Blood Moon and the Dragon really make the game more hectic. I usually only activate one when I want it to be the focus. I'll only activate them all if I want the game to be rather chaotic.

Dungeon and Highlands don't interfere too much with the base deck or standard gameplay but they offer alternate challenges that will split up the players. That works particularly well if you pick an especially hard ending (from the Nether Realms extension for example) and you want areas of greater average challenge. They're not equally hard areas, so you can include them both for more choice, or stick to just one if you want to promote more player encounters.

They work well with any combination, and can even provide some breathing space from the madness of the Firelands and such.



My most common conbination is Frostmarch, Reaper, Sacred Pool, City, and The Dungeon. Although I only pick The Dungeon over The Highlands out of habit, I should probably change that.
WingedKagouti Oct 10, 2017 @ 9:46am 
Originally posted by Sojiro:
Firelands, Blood Moon and the Dragon really make the game more hectic. I usually only activate one when I want it to be the focus. I'll only activate them all if I want the game to be rather chaotic.
The Dragons Expansion is probably the most game changing expansion currently available. If the game drags on, you should expect to have to go out of your way to access basic Adventure cards. Overall, only enable The Dragons when you want a radically different experience.

I personally tend to play with all three extra boards (City, Dungeon & Highlands) along with Frostmarch, Reaper (-Reaper), Sacred Pool & Blood Moon (-Werewolf). When The Wildlands Expansion is added I expect that to be a "permanent" addition.

Note that The Nether Realms is pretty much pointless unless you use one of the three endings as there are no characters or base Adventure cards in it. But it can add an interesting twist if you do use one of the endings.
Ragic Oct 10, 2017 @ 5:53pm 
Normally I would say all dlc but honestly I think dragon changes the game too radically for my taste. (And was poorly designed imo).

As to what dlc to include when playing with the dragon, doesn’t really matter as that expansion dominates all boards.
Quitch Oct 11, 2017 @ 11:54am 
I turn off the Werewolf, it's just another thing to move around and I don't think it adds a lot to the game, where as the Reaper is something to scare you into keeping a fate safety net.

Thus far the only expansion I would look at dropping is Dragon. So many token draws, and so much extra stuff to keep tabs on. It feels like too much for a fun roll-and-move game.

I understand the dislike for the dominance of Flail (would be happy to see the electronic game diverge from the board game here), but I feel City allows players a bit more control and strategy, so I always keep it on.

I've actually considered disabling Highlands as it feels like the region is just better than the main board in most situations. I also considered disabling Dungeon just because the AI loved running off to its death in there.
Last edited by Quitch; Oct 11, 2017 @ 11:57am
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Date Posted: Oct 9, 2017 @ 4:57am
Posts: 7