Talisman: Digital Classic Edition

Talisman: Digital Classic Edition

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Fomalhaut Aug 31, 2017 @ 4:30am
Talisman Workshop
Using characters outside of expansions? A deck editor? Team play?

Over the past few years we've updated the game with features the have been sought after by the community - 6 player, discard piles, colour blind mode, etc - and we're looking to harvest more ideas from the community.

We want to improve the quality of the game and make the experience more fun, easier, more dynamic and we want to know what the users of Talisman: Digital Edition believe will improve their Talisman experience.

This is an open forum where all ideas are welcome - feel free to share the most sensible or the most out there suggestions you have. Please respect the thoughts and ideas of other users, if you think an idea is dumb, you don't need to let the person know.

We'll take all offerings and at a later date try and refine the more plausible ideas and we'll take it from there.
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Showing 1-15 of 181 comments
Don Julio Aug 31, 2017 @ 4:40am 
Great idea!

My first idea would actually be quite an old one:

Making it so that you can see Gold and Fate of all characters all the time.

2nd: Making team play possible (letting players choose team 1, team 2 etc...) before the game starts.

3rd: Having all spaces in high resolution, not just the one you're on and the others blurred. Game would look much better that way and it's easier on the eyes.
Last edited by Don Julio; Aug 31, 2017 @ 4:49am
potterman28wxcv Aug 31, 2017 @ 5:01am 
For online play:
  • In a Public game, have the possibility to have "friends only" spots that only your friends can fill. This would allow to have say a Public game with 2 friends and 3 strangers - but your friends have reserved spots and you don't have to kick strangers until they fill the spot.
  • Be able to view the cards from the board even when it's not your turn, so that you can plan ahead and take less time to do your turn

In general:
  • A rework of the spell casting mechanisms, in my opinion it's still too easy to miss an opportunity because your attention drifted away. However I don't really know how it could be improved.. I just know the current solution isn't ideal
  • Make it more obvious what the player has to do when he has to select a card on the board. Yesterday it happened 2 times that someone didn't know what to do when he drew the Dragon Sleep token, and he thought the game was bugged
  • Be able to undo a selection. For example, say I cast the "Steal" spell to player B.. So I select him, then the game takes me to the item selection UI. But there I realize he had concealed his flail! So I can't steal it from him! In this situation I would like to go back to the character selection so that I select something else to steal - but with the current system i can't do that.
  • In general, make it more obvious which items are concealed in the UI (maybe have some kind of "strided shadow" on them? Or a bag border?), so that you don't get surprised
  • The sleep counters are hard to figure out when there are multiple cards on the same area

Thanks a lot for your continued support! I remember when I first took this game a couple of years ago.. The UI was plain horrible and I couldn't get into it at all.. Now the game realls feels great, and the expansions add a ton of strategies too. First time I become so addicted to a board game :P
Last edited by potterman28wxcv; Aug 31, 2017 @ 5:02am
Little Nemo Aug 31, 2017 @ 5:32am 
Originally posted by Don Julio:
Great idea!

My first idea would actually be quite an old one:

Making it so that you can see Gold and Fate of all characters all the time.

2nd: Making team play possible (letting players choose team 1, team 2 etc...) before the game starts.

3rd: Having all spaces in high resolution, not just the one you're on and the others blurred. Game would look much better that way and it's easier on the eyes.

I agree with them all.

My own ideas:

1. Add the Clairvoyant Follower.

2. Add decks editor.

3. Add the possibility to move cards from one deck to another. If someone doesn't want to play the Dragon or Nether Realm expansions, but they want extra dragons/dangers in the Adventure deck, they could move some dragon/nether cards to the ADV deck.

4. Add a gallery of cards. I'm a sucker for Talisman artwork, and would love to have an option to unlock (and download to my PC) a new full artwork of the cards each time I play the game.

5. Add a characters creator. It was mentioned half a year later after the Shapeshifter was released that a characters creator is considered. I think the current abilities of the characters should each have an ID and a cost, and players should have a number of points to spend on character stats and abilities. Then players could save the characters and dhare them among themselves.
potterman28wxcv Aug 31, 2017 @ 5:54am 
Originally posted by Nemomon:
4. Add a gallery of cards. I'm a sucker for Talisman artwork, and would love to have an option to unlock (and download to my PC) a new full artwork of the cards each time I play the game.
Oh yes! I need loads of Talisman related wallpapers :D
Pasqui Aug 31, 2017 @ 6:11am 
I would love it if some of the expansions had partial selections to only use parts of them (like just the spells, just the adventure cards, etc... or any combination of them.)
I am thinking of The Reaper, The Frostmarch, and The Sacred Pool expansions here, which have cards that can work in any other game without needing to play the full expansion.

Of course, a deck editor might just be better, as that basically includes all this. But maybe the above could be added as faster options for those who do not want to bother with creating decks themselves.
*Timescape :cybereye:

*Endless number of "Terrain Cards" as a houserule.
potterman28wxcv Aug 31, 2017 @ 6:29am 
Originally posted by Gilga™:
*Timescape :cybereye:

*Endless number of "Terrain Cards" as a houserule.
Gotta fill the board with Chapels!
1. A kind of encyclopedia with all cards, similar to civipedia (that came to my mind). There you can see the cards with full text, (maybe add some flavor text), larger (maybe) artwork, expansion info AND faq for that specific card. This encyclopedia can replace the current expansion cards preview. Also those entries WONT open from first time. You will 'unlock' encyclopedia entries when you actually play that card. That would give lots of replayability and would be kind of collecting 'cards'.
2. A proper manual for the game. Now its just a link to webpage. Maybe a pdf similar to those currently available for the board game. That will make the game more 'professional' :)
3. Option to 'lock' rotation of the board.
4. Unlocking cosmetic features as a cloth board, or a wooden table, or some audience pets etc... while you level
5. Achievements have their own page in-game
6. Golden heroes. When you win an amount of games with a specific hero, you unlock his 'golden' miniature version. Cosmetic feature but fun :)
Last edited by Lombardic De Valter; Aug 31, 2017 @ 6:43am
Don Julio Aug 31, 2017 @ 6:57am 
Originally posted by Gilga™:
*Timescape :cybereye:
Oh yeah, forgot to mention this one. +1
Quartzquiz Aug 31, 2017 @ 7:40am 
The Lost Realms and The Realms Untravelled. If we get nothing but these I'll be very happy!
Little Nemo Aug 31, 2017 @ 8:05am 
Having the Timescape, the Lost Realms, and the Realms Untravelled would be fun to have, but they all require a new artwork, and people would be angry at Nomads that they released something theirs/unofficial instead of the remaining official expansions. But having them would be nice.

1. One of the things in the Horus I like is the ability to level up the characters so they start the game with some extra cards. It would be nice to have that in the Talisman as well. That would add some replayability as well. Especially for the less popular characters.

2. Another thing I would like to see is the ability to add the Runestones to the Adventure deck. Many of them aren't really more powerful than some of the Magic Objects or Followers, so having them won't ruin the balance of the game. And this way they more often will see the light of day and the game.
Quartzquiz Aug 31, 2017 @ 8:30am 
Oh no, I would only want Lost Realms AFTER the official expansions were made. Woodland, Harbinger, Cataclysm and Deep Realms would be my preferred order with Lost Realms/Realms Untravelled afterwards.
Malin Aug 31, 2017 @ 11:16am 
I would really love to get a house rule with progressive trophy exchange, depending on your current strength/craft. It makes a beginning much easier, and then you can't leave all players far behind you with just pure luck and Dungeon abuse.
Sapakosa Aug 31, 2017 @ 11:28am 
Exploding dices like in Relic (When you roll 6 you add one dice to roll - you add another dice if you roll 6 all again :))
jeffrey199 Aug 31, 2017 @ 11:51am 
My most desired additional features are:

1) Character ban/enabled list regardless of expansions enabled.

2) Deck editor, to remove undesired cards (mostly to trim down on the bloated deck sizes with too many expansions.

3) Ok, this one I might just be confused on, but I would like it if the ending "Challenge for the Crown" were a house rule, not an ending so that you can play through the inner region and dragons tower while still having an alternate ending. As it stands now, it reads you go through both inner boards then you confront the dragon king with no chance of an alternate ending.
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Date Posted: Aug 31, 2017 @ 4:30am
Posts: 181