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You can toggle endings on (green background) and off (red background) in that list. The game will randomly select one of the endings that are toggled on. Some endings will have grey background, these cannot be selected with the currently active house rule.
Not true, there is one card from the Fireland expansion that allows you to draw cards from the Nether Realm deck.
except currently there is a bug with taleweaver-she is being allowed to place cards directly ontop of the wrong decks-nether in the adventure deck, highland in the city-ect.
"When you gain Taleweaver draw 3 cards from the bottom of any Adventure deck, look at them, and place them facedown on Taleweaver."
As it says, you can pull from any Adventure deck. However, the Nether deck is not an Adventure deck. From the Nether Realms Rules:
"Special abilities and effects that apply to Adventure Cards also apply to Nether Cards, but only after they have been drawn and placed on the board."
The same will apply to the upcoming 3 Dragon decks and the Harbinger deck, as they have the same caveat. This is currently a bug I've previously reported. Nether cards are not eligible for the Taleweaver to pull from.
"At the start of any character's turn you may place 1 card on Taleweaver on top of the Adventure deck."
This part is currently implemented correctly, but it seems confusing. Where cards are placed is based upon the Region that the player that has the Taleweaver is, not where the target character is. An example:
Player A is in the Dungeon, and Player B is in the Highlands.
Player A has the Taleweaver and draws 3 Highlands cards.
At the beginning of Player B's turn, Player A uses the Taleweaver to place the Rock Mauler on top of the Adventure deck. Since Player A is in the Dungeon, the Rock Mauler is placed on the Dungeon deck, as that is considered the Adventure deck for where Player A currently is located. To place the card on top of the Highland deck, Player A would need to be in the Highland Region. Whose turn it is is irrelevant for this interaction.