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first of all the game still needs a lot of work and it is not near its full potential.
second the idea is that in most games you kill hordes of enemies but in this game you play as the man who needs to clean the mess.
third the reason why we play is because we wanted something new and different.
forth the reason why we keep playing is... multiple reasons really:
a mysterious atmosphere,
exploration and a surge of answers,
and a puzzle element (currently bare bones),
the cruel sense of humor,
silly multiplayer fun,
competitive speed runs,
player created maps,
workshop support,
it is a alternatif humoristik sci-fi horror puzzle indie game
with a good multiplayer sene
the player base doesn't see it for the crude mineral that it is, but for the shiny diamond it can become. and the developers pay close attention to our wishes.
http://steamcommunity.com/app/246900/discussions/0/611703999979900338/
Why not just get off your A**, stop playing video games and join the army so you can shoot real terrorists?
Why not just get off your A**, stop playing video games and buy a fast car and go racing?
Why not just get off your A**, stop playing video games and get a pilot's license so you can fly a real plane?
etc, etc, etc...
And in other games with physics engines, I tend to try to "clean-up" and arrange all the stuff with physics enabled and that's never even the point of those games. It's nice to see that kind of tendency rewarded with a game built specifically around it. And it's nice to see some devs who actually managed to think about who cleaned up after every other game I play and actually manage to make a game out of it. I'll never play a FPS again and not think about how long it would take to clean up the mess I'm making in VCD.
But they do
a bonus to learning how to edit this game with the included VCD editor is that the VCD editor is what taught me how to use the UDK 3 development kit:)
VCD is lots of fun to play:)
multiplayer is even better
Read BlackEagles level creation guide it's a handy kick start to UDK
enjoy the evil curse of the editor as it is alot of fun to craft a custom level:)
Im a very happy customer Thankyou RuneStorm 10/10
The puzzle is trying to get everything back to the way it is supposed to be. It's a puzzle because at the end you need to figure out what you missed.