Viscera Cleanup Detail

Viscera Cleanup Detail

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DrHappy Apr 5, 2017 @ 10:43am
Demoted?
Can somebody explain to me, am I supposed to get demoted after cleaning?

I cleaned the first level - Athena's Wrath completely to the point where it was sparkling clean. At two different doors the muchgyver makes lots of noise but there is just NOTHING there to be cleaned or to pick up or to fix. No holes or anything. Cleaned the ledges. I have removed all
holes, burnt all the stuff.

Also whats with people saying there are clues in the notes in my office. What notes? One of the notes say: Offical Inspection Report. "The facility was a mess! More than once I got blood on my suit after slipping on some unholy remnant of one of our employees.

There are no dead bodies of any employees anywhere as I burnt them all. And theres also no blood anywhere... So wtf?

Help appreciated...
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Showing 1-6 of 6 comments
CarThief Apr 5, 2017 @ 2:42pm 
Good chance you missed some body bits that got pushed into a hidden little corner, or something like that, or even missed an entire dirty spot that was hidden away in/near the ceiling or at heights, especially Athena's Wrath has a tendancy to hide blood/bullet holes up high, REAL high, and at the windows, too. The yellow elevator thing, the 'J-HARM', as the acronym goes, should get you high enough to clean those spots.

And if the beeping thing beeps loudly/often, there IS definitely something near you, you just gotta figure out where, sometimes it's a hidden away piece of junk, or bullet hole, or worst-case scenario, a REALLY hard to spot faded spot of blood/soot that's almost gone, but not entirely, which should be gone if you frantically mop the local area that beeps, if nothing else could be found.

As for the notes, it's not the inspection's notes that give you hints, but news articles like 'barrel slays worker', etc, which hint at the various messes/objects you should have dealt with, they typically have images, too. If you really want to get a high score, you should check the floor and see if a level has any spot marked with lines in a square pattern with names like 'Barrels', 'Crates', etc, and fill them up with the relevant items.

That gives you bonus points (which can exeed a 100% score), taking the victim's PIDs (looks like USB sticks kinda, shows their name when picked up) and shoving them against the Punch-Out machine adds them to the list of casualties which should be on the bottom of the report (which you can optionally fill in for bonus points), letting you click on their name and fill out in what state of death you found them, etc. All optional but good when desperate for points.

And also, the game's just really harsh on what is good enough to NOT get you demoted (like something above 90% or 95% ougta get you not demoted), not that getting demoted does anything... Getting fired, though, is bad and resets your office, removing any items you've collected and brought to it via the Janitor's trunk as you punch out.
DrHappy Apr 6, 2017 @ 5:36am 
My "sniffer" suggests that there is an physical object in both of these places but I have checked and re-checked over and over and there is nothing there. I have tried to grab all corners but I am not finding anything. I have checked over the steal beams and nothing. I have thecked the signs. Nothing. I am starting to wonder if the game is just really buggy...

http://steamcommunity.com/sharedfiles/filedetails/?id=899442947
http://steamcommunity.com/sharedfiles/filedetails/?id=899443019


http://steamcommunity.com/sharedfiles/filedetails/?id=899446042
http://steamcommunity.com/sharedfiles/filedetails/?id=899446120
http://steamcommunity.com/sharedfiles/filedetails/?id=899445287

Smidge204 Apr 6, 2017 @ 2:00pm 
Problem 1: There is a hole right in the middle of the door control console. Also make sure you got all the holes and stuff up near the ceiling in that area, especially around the door jam.

Problem 2: There's a hole in the door, right at the seam and the top edge of the glass window. Note the dark vertical streaks - that's the decal all stretched out.

Edit: Also in Problem 2, there's a hole in the news ticker right in the middle, under the word "recurring". Also, where the heck are all the crates?
Last edited by Smidge204; Apr 6, 2017 @ 2:03pm
CarThief Apr 7, 2017 @ 12:32am 
Yeah definitely look up and check the ceiling at screenshot 1, that spot has some bullet holes and blood if you missed it. And on screenshot 2, i think i can see a bullet casing on the floor infront, they're incredibily sneaky, as well. And i assume you're aware by now you can interact with the fancy device on the right of screenshot 2 to get yourself higher? Like at those windows the light is coming through.

The others i can't entirely see what's wrong with em, but there's SOMETHING hidden there, i'd imagine, if it's beeping in blue mode, maybe a vague bloodstain or tiny gib, in green mode, perhaps a bullet casing or bullet hole, or stray piece of trash (or even a very faded out soot mark that needs mopping).
Always something, doubt it could trigger without a mess nearby, that said, though incredibily rare, said mess could be stuck in the level and hidden away. If all else fails, the 'killnearestmess' command can deal with those effeciently.
DrHappy Apr 7, 2017 @ 6:11am 
Thank you so much for pointing them out to me. Now I feel embarrassed. :P
I'll be more watchful in the future. :)

In screenshot problem1 I did as you said, fixed the door control console. But its still beeping. I used the command 'killnearestmess' 10 times and its still beeping. (green)

Also as you can see this 'cauldron' is beeping as well with the green indicator... I just can't figure out what it is that needs fixing as I can't see anything that needs to be fixed. :S

It only beeps on that side like shown on the screenshot and not on the other side of it.
This really confuses me :S

http://steamcommunity.com/sharedfiles/filedetails/?id=900070124

Seems to be coming from the inside maybe? No idea how to fix that as the fire obscures view of everything...

Last edited by DrHappy; Apr 7, 2017 @ 6:14am
Smidge204 Apr 7, 2017 @ 5:54pm 
For things like holes, killnearestmess takes a few seconds to register. Holes have a "dying" animation and if you do it too quickly you'll just keep resetting the animation, so it never goes away.

It's entirely possible that there's a mess inside the furnace. That IS a bug. Swab the inside with the mop and see if that helps.
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Date Posted: Apr 5, 2017 @ 10:43am
Posts: 6