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It is not that difficult to make a new item, you literally just need to copy and paste the item attributes that you want in your item. The hardest part honestly is figuring out which items.dat actually affects the game because there are 2-3 different items.dat files in various folders.
Feel free to ask me any other questions you might have about how to modify the game.
And I'm sorry for not saying where the actual item information is stored, the information is stored within the items.dat file. This is basically just a text document, and you never actually have to access the core code of the game to modify and create items. I dont think you can actually access the core code of the game.
The main reason for creating a new item is to create a new item that has cool attributes wihtout affecting all the regular items in the game. For example I created this cool bow that makes you have only 10 hp, but gives you insane damage, and left in the regular bow so I could still pick up a regular bow to sell or to use if the glass cannon thing didn't work out.
Sorry if this seems like I'm trying to make an argument against you, I know that you aren't that into creating a new item. I'm just trying to help out that other commentor as much as I can. Have a nice day.
Why would you need to? Find a level 1 weapon with noob stats and pimp it out.
Like give your nooby starter axe a 300+ damage output lol
so I can have a crap load of hp and kill everything with a level 1 weapon XD. idk I like to mess with things, couldn't find the stats in the files anywhere
To change the rarity, or to make something more common, edit the <RARITY> number. 1 is most common, 999 is the least. This is the rarity of finding the item in the dungeon, or being dropped, pay attention to the minimum and maximum level #'s. As those dictate what levels you will be able to find it on. Level 1 is the town. Setting something to Level 0 will prevent you from finding it. There is also a special Fishing Rarity setting, this sets a special rarity of finding the item while fishing. I set the all the fish to a minimum level of 1, and then the flawless fish at at fishing rarity of 20, so that I can find them in the pond in town.
Actually on the note of changing the price of fish I did change the prices but they still sell for the same price as before. I didn't set their price to be in the millions but the lowest price was something like 2.5k for a Fingerling Grouper and buying it back wasn't anywhere near that price.
Does that have something to do with the fact that I still have a save that was created before I messed with the coding?
I remember my friend using the cheats to up his level and fame. Good times. I'm trying to create cool items myself: give them the damage and effects I want. Eventually, once I become marginally ok at photoshop, I hope to edit some textures for my items. But it's been slow going because Ive had an issue getting my first item to spawn so I can test it.
You did something wrong.