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the main setup i have tested and noticed the glaring issue is on my G2, RTX2080 Super, openXR runtime (via steam), i7-10750H CPU
-hmd=SteamVR or possibly -hmd=OpenVR
for openXR it would be -hmd=OPENXR
and for oculus/meta it would be -hmd=OculusHMD
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if for some reason those do not work, then this should: -vr hmd=SteamVR
or whichever runtime you want it to default to SteamVR OculusHMD or OpenXR (avoid)
Tried the -dx12, it changed the image but still there. Used the -dx11, it removed all afterimages and ran whole lot better.