Orebound
Mine cart tracks
Laying tracks atm is very janky, by that I mean when you are trying to make turns from a track that is on an angle the end always is turned. If you drag the track in any direction other than straight you end up with an awkward twist. Now if the leading end of the track is always facing the player then you can get the smooth transitions.
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good to know ty
I had a thought on this also, maybe design an option for selecting two way tracks, one side by side for the surface, one over and under when underground.

Its a bit of a pain having to lay two, I mean keep the option as you will need to do some one way tracks around various stations but for long distances, aside from the current issues, at least with a 10km conveyor belt I only have to lay it one way!.

Again, just future ideas, nothing urgent on progressing the game!!
Ultima modifica da SirDrinksalot; 19 apr, ore 20:13
Here is a workaround I came up with. You can build stairs of your desired location and height. They won't snap but it will at least give the track editor a stopping point then remove the stairs.

https://images.steamusercontent.com/ugc/35574183106921103/7A620C0E68BBB054313EABA471869B50E065757B/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
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