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Can some characters wield maces without having mace strike as a base skill?
I thought that the "[weapon] strike" skills were basically "proficiency" skills and let you know what weapons a class can use.
If that's true, it would be pointless to have stunning blow on a mace if it doesn't stack.
In combat however if you attack a unit several times in the same round the severity of his stunning would increase.
How is stunning blow the "stronger one", though? Going by the descriptions of the two...
It sounds like the exact same thing with a slightly-different wording.