Plague Inc: Evolved

Plague Inc: Evolved

View Stats:
The Necroa Virus for Beginners.
Posted here, since some stupidity keeps happening with steam in my attempts at posting a guide and it has an "Error".

Note: Skip to the Bottom For a Short Version.

The necroa Virus is indeed a cool kind of Virus that can turn people into zombies. However, you will quickly die and lose the game if you play Necroa Viruses like a normal Virus. You won't easily win it at any rate.

The Genes I used in this example are: Cytochrome Surge, Darwinist (It doesn't matter if you evolve things early, due to Zombie symptoms currently not actually mutating even with this on), Native Biome, Extremeophile, (and you don't have to or may not be able to have this one) Autolytic Reduction or Spliced Reduction.

Casual difficulty, this guide is for.

Now starting out in China, you'll want to get Hyper Salivation when you can. The neat thing about the Necroa Virus is that you can get transmissions if you want to, but they more or less are kind of a waste, due to the nature of this virus. Lose all pretences of caustiousness, you want to get as serious as you possibly can, unlike all other plague types.

So, then Polyphagia. Next you get Gastroenteritis, then Blood 1 (it'll help with hte poor countries on the other side of the world). Get Autophagia (ignore Cannibalism until it's indicated later here), Psychosis, then time to turn yourself into an actual Zombie Virus; Cytopathic Reanimation.
Anaerobic Resuscitation, Enhanced Motor Control, then to Abilities for Drug Resistance 1, Autolytic Delay, and Genetic Hardenning in that order.
Get Putrefactive Resistance, then Horde Intinct, and Mentality, Now start using your new ability to spread the high-zombie count to uninfected countries, make sure not to overdo it though, we still need DNA.
While you do all that stuff, get Horde Vocalization, then Liquefactive Resistance, Horde Pheromones and go back to Symptoms, we're done here.

Get Peptide Surge, Dermal Calcifitation, Cranial Elephantitis, and Acid Reflux. Now spend a bit of time using the horde ability, especially on any countries that have totally zombified. With the horde ability unlocked, the horde ability can move 2 million to 7 million zombies (if there is that much in the first targetted country).

You'll always want to make your way to Z-com bases and take those out, due to them being the only capable safezones in the world. By then if you have been doing good amounts of horde moving, the cure should only be at 20ish%.

When you feel that you've zombified about 3/4 of the world, get Masticatory Tension, and Lumberical Hyperthrophy.

Now if you want you can get Regenerative Reanimation in theAbilities tab, and use it if any Z-com bases are being unfair and big 'ol meanies, or Anabolic boost to give your zombies some more deadliness.

But do either of those (i did Regenerative Reanimation instead of Anabolic Boost, due to Brazil's Z-com base being a bugger.

But by now you should win the game rather soon. This isn't a speedrun obviously, which I'm sure you could speedrun it like this somehow, but by this point the cure never got past 21%, because remember as a country dies, it's research vanishes instantly, even if the country just zombifies instead.

Short Version:
(Get everything listed in order, will be categorized by tabs and STILL in order.

Genes: Cytochrome Surge, Darwinist, Native Biome, Extremeophile, Anything you think works or anything you have or nothing.

Start in China.

Symptoms: Hyper Salivation, Polyphagia, Gastroenteritis.
Transmissions: Blood 1.
Symptoms: Get Autophagia, Psychosis, Cytopathic Reanimation, Anaerobic Resuscitation, Enhanced Motor Control
Abilities: Drug Resistance 1, Autolytic Delay, Genetic Hardenning, Get Putrefactive Resistance, then Horde Intinct, and Mentality.

Start Using Horde Ability on countries with lots of zombies, never low zombie-count countries, on uninfected countries (or those without a 1:1 zombie to healthy person ratio) While getting more stuff.

Abilities: Horde Vocalization, Liquefactive Resistance, Horde Pheromones.
Symptoms: Peptide Surge, Dermal Calcifitation, Cranial Elephantitis, Acid Reflux.

Use Horde for a while now to get zombies out of dead countries that have given you zombie bubbles, to those that are still living.

Symptoms (3/4 of world dead or infected): Masticatory Tension, Lumberical Hyperthrophy

Optional, but Helps: Regenerative Reanimation (incase Z-com bases refuse to die but have ALOT of dead, VERY USEFUL), Anabolic boost (Zombies are way harder to kill with higher strength, ends up turning them into Tanks pretty much).

You win.

Notes: Horde ability is very useful, and with that, there's little need for any transmissions, Blood 1 may possibly be easily ignored. You can get Segmented Genome, but until the mutation bug not affecting necroa-only symptoms and... well... everything, it's not worth it.
Darwinist can be ignored and replaced with genetic mimic, it may make this "guide" able to work in Normal.
Reanimation only works if the target country has craploads of dead and can help kill a Z-com country more easily.
Making your zombies gain more severity usually means they'll also be more deadly and harder to kill, which is a good thing, and is needed to take out Z-com bases.
With the Transmissions you can possibly gain a more solid foothold anywhere else, but it leaves less DNA open to make Zombies more lethal, and requires 30 or more to get water, 17 to get air.
Not known if Resistances do anything to elemental events such as heat waves or cold spots.

Let me know if anything can be changed to make it more effective and as it gets more effective, I'll update the title as it does so.

Feedback? Suggestions? Let me know :)

EDIT: You can go the top left and diagonally down path instead, it gives less lethality and way less Infectivity but costs half as much to pursue. It boosts cure time byalot aswell.

Long Cure Zombies short version [WIP]:

Symptoms: Insomnia, Fever, Photophobia
Abilities: Drug Resistance 1, Genetic Hardenning
Symptoms: Delirium, Cytopathic Reanimation, Anaerobic Rescucitation.
Abilities: Horde Instinct, Autolytic Delay, Putrefactive Resistance, Horde Mentality.

Notes: I've gotten zombies before 100K people get infected, this route gets you zombies much faster and seems to save DNA, at the cost of infecting less overall.
Work on this strategy has been postponed to look at 3 possible routes to take and their viability.
Last edited by Slimurgical (Stormy); Mar 30, 2014 @ 11:12am
< >
Showing 1-12 of 12 comments
Kotli Mar 29, 2014 @ 4:20pm 
The Segmented Genome is that the one that allows you get animal transmittions and mutate a bit if so it might be worth getting since it also boosts cure time as well.

Edit oh its the other one.
Last edited by Kotli; Mar 30, 2014 @ 11:16am
M Mar 29, 2014 @ 8:58pm 
You silly goose, you totally can mutate the zombie symptoms at the bottom half of the screen. Darwinism is very fkin useful. Nice writeup tho
Kotli Mar 30, 2014 @ 5:05am 
BTW you can mutate zombie stuff as I just been trying to do no zombies win and damn game evolved raise zombies on me, though I had all the non zombie symptoms, the sad thing is it happened with 10,000 people left.
Last edited by Kotli; Mar 30, 2014 @ 5:07am
M Mar 30, 2014 @ 5:45am 
Also it is kind of stupidly obnoxious when you don't spread enough and your zombies just slowly die out, you can be sitting there for 20 minutes with no chance of doing a damn thing because you dont get any freaking dna lol, mebe they should work on that ..
You can? I've never really mutated any of the black stuff, just the stuff around insomnia. Even with Darwinism on, I have at most 3 mutations usually.

Also the Segmented Genome is basically a mutation chance increase, but it attempts to do so as you infect people, instead of over time, so I'm possibly to assume that it is jsut more dramatic and often for mutations.

You can get it, but you don't have to in order to win :)
collector_of_sin Mar 31, 2014 @ 8:10pm 
Thank you Very Much, this helped me Defeat the Necro Virus Stage and I now have it all beat
Florence Mar 31, 2014 @ 8:32pm 
The good thing about the Necroa Virus is that you don't need to infect all countries before going ham with symptoms since you can get your zombies to migrate into zombie-lacking countries. Just try to get decent infected numbers in all continents and then switch on zombies. Upgrade swarms and zombie severity, and send them to any Z-COM countries to snuff them out fast.
BoInGyman_™ Mar 31, 2014 @ 8:54pm 
Originally posted by TAW StormyFacade:
You can? I've never really mutated any of the black stuff, just the stuff around insomnia. Even with Darwinism on, I have at most 3 mutations usually.

It is essentially a pre-cure thing. Mutations are tied in with new infections. If you evolve zombies before the cure is complete, you have chance to infect others (which will almost instantly instantly die from zombies/symptoms), thus you have a better chance of mutations. I don't think black/zombie symptoms have a set lower chance of mutating, it's just the way the game plays out.
Last edited by BoInGyman_™; Mar 31, 2014 @ 8:54pm
Nonagon Feb 28, 2015 @ 9:39am 
i lose with 200 people left... go to hell carabian!
SlackerBoe Feb 28, 2015 @ 12:25pm 
You'll always want to make your way to Z-com bases and take those out, due to them being the only capable safezones in the world. By then if you have been doing good amounts of horde moving, the cure should only be at 20ish%.

I have never created zombies until the cure has been at a min of 70%. Zombies can't be cured so you should build your infected base up as high as possible before unleashing them.
brothercake Feb 28, 2015 @ 1:27pm 
Yeah totally -- the cure is irrelevant after zombies are evolved, so that's how long you have to spread the virus. I tend to push it right up to 95% to give me more time. The wider you can spread it before evolving zombies, the easier it will be to attack z-com, because z-com tends to appear as far as possible away from the largest infection centers.

Having said that, plenty of people have had success with concentrating only on a small area of large population (india and china basically), and then doing everything else with horde abilities. But I find that approach to be a bit hit-and-miss.
Last edited by brothercake; Feb 28, 2015 @ 1:28pm
jscoolen Aug 4, 2022 @ 3:10pm 
I think they changed the game a bit.
I tried several times, but there are several bases in the world, the cure is 100% by the time you are able to make your zombies. And you can not get the whole world before there are to many bases. And by the time your zombies are bit stronger, the bases are to strong and you have not enough zombies left to attack anything.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Mar 29, 2014 @ 4:11pm
Posts: 12