Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Granted I've only really played one game yet where I encountered ZCOM. They built a base on Greenland, which had escaped infection entirely, but even then they were quite easily overrun as I sent hordes from both Canada and the UK. Can't remember how many points I had put into zombie abilities, but I had reached the bottom of the tree and branched out towards the right. I had also improved the horde quite a bit, increasing the size, making them move faster across water etc.
Genes (optional):
Catalytic Switch
Darwinist
Aerocyte
Urbophile
Spliced Activation
Start in Saudi Arabia.
Buy these transmissions:
Zoonotic Shift
Rodent 1
Blood 1
Air 1
Segmented Genome
Note: Delirium, Psychosis or Cannibalism may randomly mutate. Continue as usual if this happens because it won't be lethal enough to kill a significant percentage of infected. However, if Cytopathic Reanimation randomly mutates, stop waiting for the cure to progress and buy the symptoms listed below the screenshot. Wait until the cure progress is about 50%. If you're playing on Normal, your world should look something like this: http://steamcommunity.com/sharedfiles/filedetails/?id=264222174
Buy these symptoms (Note: Fever and Photophobia should have already mutated for free. If not, buy them first):
Delirium
Cytopathic Reanimation
Anaerobic Resuscitation
Enhanced Motor Control
Masticatory Tension
Anabolic Boost
Peptide Surge
Dermal Calcification
Buy these abilities:
Horde Instinct
Horde Mentality
Horde Vocalisation
Horde Pheremones
Structured Travel
Drifting Fermentation
Start spreading to island countries that have no zombies and also send a horde from China to Russia and from Turkey (once it has at least 20 million zombies) to Central Europe. When Z-COM pops up, send a horde to that country from a country that has at least 20 million zombies. If Z-COM spreads to another country, send a horde to that country from a country that has at least 20 million zombies. Start buying more combat symptoms to crush Z-COM:
Cranial Elephantitis
Bone Dysplasia
Enhanced Sensory Integration
Temporal Lobe Manipulation
Hyperosmia
Adrenal Surge
Lumbrical Hypertrophy
Acidic Reflux
Naja Mortis
Autothysis
Just depend from play style.....my second plague on megabrutal was necroa, and i did it on 1st try....don't need to infect all world bacause can control zombies, and zombies can be empowered, but if u lose time the authorites and z-com will become stronger. Don't need to spend points in all symptom, just try tank combo, use gene for increase chance of turn people in zombie, use fast ability for infect everything ( priority for island) and try to wipe z-com fast, don't let em take advantage, and most important don't let em build a second base. If insect piss of yout zombies evolve insect transmission. Avoid photofobia and when cure start spend points for tasty combo. If u want hide yourself devolve symptom max 2 times. Try add some lethal symptom only after 30% cure progress and be sure to add lethality + cytophatic reanimation in same times or in shot time. Start where u want but remeber , coutry with hight density provide for more zombies. what i want to say? I don't think necroa is illogical plague, most of ppl follow the same guide because don't wanna lose time for try more times till find a brilliant tactics, that's why u see always the same guide paste in all necroa's trouble discussions.
You can still win using plenty of other strategies, but Saudi Arabia is just a prime starting location for spreading potential. The genes don't matter too much either, they're just optimal for Mega Brutal. Catalytic Switch is the best because you have the potential to generate WAY more DNA than you normally would. Darwinist is nice for getting more free symptoms. Aerocyte is nice for spreading around a little faster before all airports are shutdown. Urbophile is nice for infecting China and Mexico slighlty faster. Anyway, no symptom is that powerful by itself. You need a lot of them to handle Z-COM. My strategy makes it so that you'll have plenty of DNA to afford A LOT of symptoms.
Anyway as a general advice... "hundreds of thousand of zombies" won't usually be enough to tear down even a stage 1 Z-COM. On Casual maybe, wouldn't know. But on Mega Brutal (or even normal for that matter) you want to hit them hard (millions, not hundred of thousands) and fast (don't let them expand and reinforce). Once you're discovered balance between combat-enhancing symptoms and horde movement & regeneration abilities is key.
My strategy is designed primarly for Mega Brutal. It's aggressive and that's why I perfer Darwinist over Creationist: I start mutating symptoms earlier for more severity and thus more DNA over time. It's designed to spead quickly and generate the most amount of DNA possible.
I didn't mean to imply that you did. I was just elaborating on why I chose what I chose and what my overall intent was.