Plague Inc: Evolved

Plague Inc: Evolved

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afdjones 20 lipca 2014 o 12:44
How to win with the Zombie virus
Any help? :)
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drakeavari 21 lipca 2014 o 0:08 
It took me a while to find a viable strategy but now it's totaly beatable. If you play on normal and don't bother about high score - just spread the virus normaly and don't buy any major symptoms. Save the DNA. They won't probably close ports until you start killing people. Just buy a couple of transmissions and cold and drug resistances. They will find the virus eventually but with necroa we don't care about it. No cure from a zombie eating your face. When the cure is 95-100% ready - raise the Zs and immediatly buy combat skills (to the right in the symptoms tree). If you have Zs in every country - you will win. If you don't - go to the abilities and buy the skill that allows you to move Zs and the one that helps them to swim (2 skills up from the movement skill). Even if you only have like 50 upgraded combat zombies in every country, Z-com won't stop you
Ostatnio edytowany przez: drakeavari; 21 lipca 2014 o 0:10
Omnibrain 4 listopada 2014 o 14:34 
First of all, why would you wait so long with reanimation? once the cure is complete is spreads so fast that you lose a lot of potential zombies.
What I am trying is to use the creationist gene, to lower mutation rate and devolve any symptom that may pop up. With this its easy to infect every country before the cure development even starts.
Then I try to go all in: segmented genome for random mutations, and activate every symptom on the left tree until reanimation. Unfortunately the cure development in brutal difficulty is so ridiculously fast that I can turn maybe 10-20% of the people into zombie in every country, then z-com sets up a bases, zombies start dying, I don't have enough DNA points.
I can spend points in making stronger zombies, but then without horde travel there will always be some stupid island somewhere, where z-com wins.
Also I think this horde ability is bugged, even when I maxed it where it says hordes could be up to millions, usually only around 100'000 arrive and within 5 seconds in the z-com territory they are all dead. (i tried the ability several times from Canada with 2 Mio zombies sending them to USA, always the same, they die immediately...). Resurrection of the dead is even more useless there I somehow only get a few hundred zombies...

I'm probably doing something wrong, but its still disappointing that there is only one "right" way to win, not much room for creativity.
cake 4 listopada 2014 o 16:35 
Początkowo opublikowane przez BOMBmarley:
First of all, why would you wait so long with reanimation? once the cure is complete is spreads so fast that you lose a lot of potential zombies.
What I am trying is to use the creationist gene, to lower mutation rate and devolve any symptom that may pop up. With this its easy to infect every country before the cure development even starts.
Then I try to go all in: segmented genome for random mutations, and activate every symptom on the left tree until reanimation. Unfortunately the cure development in brutal difficulty is so ridiculously fast that I can turn maybe 10-20% of the people into zombie in every country, then z-com sets up a bases, zombies start dying, I don't have enough DNA points.
I can spend points in making stronger zombies, but then without horde travel there will always be some stupid island somewhere, where z-com wins.
Also I think this horde ability is bugged, even when I maxed it where it says hordes could be up to millions, usually only around 100'000 arrive and within 5 seconds in the z-com territory they are all dead. (i tried the ability several times from Canada with 2 Mio zombies sending them to USA, always the same, they die immediately...). Resurrection of the dead is even more useless there I somehow only get a few hundred zombies...

I'm probably doing something wrong, but its still disappointing that there is only one "right" way to win, not much room for creativity.
The rate of decay with your zombies might affect how many will arrive.
Początkowo opublikowane przez Golden Freddy:
Początkowo opublikowane przez BOMBmarley:
First of all, why would you wait so long with reanimation? once the cure is complete is spreads so fast that you lose a lot of potential zombies.
What I am trying is to use the creationist gene, to lower mutation rate and devolve any symptom that may pop up. With this its easy to infect every country before the cure development even starts.
Then I try to go all in: segmented genome for random mutations, and activate every symptom on the left tree until reanimation. Unfortunately the cure development in brutal difficulty is so ridiculously fast that I can turn maybe 10-20% of the people into zombie in every country, then z-com sets up a bases, zombies start dying, I don't have enough DNA points.
I can spend points in making stronger zombies, but then without horde travel there will always be some stupid island somewhere, where z-com wins.
Also I think this horde ability is bugged, even when I maxed it where it says hordes could be up to millions, usually only around 100'000 arrive and within 5 seconds in the z-com territory they are all dead. (i tried the ability several times from Canada with 2 Mio zombies sending them to USA, always the same, they die immediately...). Resurrection of the dead is even more useless there I somehow only get a few hundred zombies...

I'm probably doing something wrong, but its still disappointing that there is only one "right" way to win, not much room for creativity.
The rate of decay with your zombies might affect how many will arrive.
I would not advise that you use any rate of decay abilities because for the most part they are a waste of DNA points. Their only function that I've noticed is that they slow down the rate that zombies starve in countries that have been recently overwhelmed.
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Data napisania: 20 lipca 2014 o 12:44
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