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It won't work on console. It never will. Have you even seen the simulated mouse in Internet Explorere for console? It's terrible! Same with Minecraft pointer on console. Trust me, your quality of life will greatly improve if you ditch that piece of ♥♥♥♥ right now and come to PC.
Overall, crappy simulated mouse pointer will do the trick. Not much gameplay to it except looking at menus.
It will work just fine on console. They just modify the UI so instead of moving a cursor over an object to interact with it you just push a specific button to get to the menu. This game does not have many menus so there's more than enough buttons on a console controller to make it work. Not sure why you guys are freaking out so much about this, you already own the PC version anyways so how does it affect you when they add support for a different platform?
Given that I (and many other people) use my computer for things other than playing games, I don't see myself not being willing to get my computer working again if it goes down.
Though I've never had something that cost $300 go out, so your comparison is rather invalid unless multiple components fail at once. And even if that happened, buying equivalent parts would almost certainly cost less than $300 due to the price for parts dropping the longer they've been available.
As for this game (or any of the other announced ports) being made available on consoles: Cool. I know at least one person who games exclusively on consoles, meaning that they otherwise would never get to play this game. And now they will.
What's so bad about expanding the userbase?
Umm watering down the diffcuility? Look at the Elder Scrolls series. after Morrowind rhey made it more easy. I liked Oblivion's diffuclity but not skyrim's. that was wayyy to easy.
Yeah but morrowind was claimed by most to be the "hardest" of the ES games that have greced cconsoles.
edit: Also there are difficulty mods on pc for skyrim.
But that was subsequent games in a series, this is the same game. Apples to Oranges.
Did Morrowind suddenly become "easier" after they released the Xbox version? Did doing so change anything about the game on the PC?
No.
Now, Plague Inc. Evolved may still be in development, but I doubt that Ndemic is going to make fundamental changes to the PC version's control scheme based on the console version. For one there's the differing inherent control devices, not to mention that it would probably require an expensive re-write of the code to do so.
It would be better to compare Plague Inc. Evolved to Minecraft. Though it wouldn't serve your argument since the computer version of Minecraft didn't get "watered down" after the release of the console version. (And for the record, I personally find the crafting interface in console Minecraft nicer than the PC version.)