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A part of the answer is in the question. If your lethality is slow to increase, then take lethal symptoms sooner, then the lethality will have more time to increase.
With fungus, you also have to make a wise use of the spores. Some spores early to start in several continents, then make efforts on boats and planes as you can't carry only on spores, then when every continental countries are infected and some islands too, finish the islands with spores.
The choice of the gene, pathostasis or transtasis if also a point.
I have done several tutorial videos for fungus.
In normal with trans-stasis :
https://www.youtube.com/watch?v=1AVfJlT7BLA
In normal with patho-stasis (probably the most standard one, but quite slow) :
https://www.youtube.com/watch?v=I2IYK_QZWXI
In normal with patho-stasis (a more dynamic way) :
https://www.youtube.com/watch?v=HRShpbhtdr4
In mega brutal, an example of more extreme gaming :
https://www.youtube.com/watch?v=BmgYd4qsDnQ
Not a question of number but of the risks. But the lethality increases slowly, and a missing island can be infected by spores if you have one box left. So the risk is relative compared to other plagues in the same situation.
Have you watched my video tutorials ?