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I remember that the Planet of The Apes Simian Virus was a payable add on. Is it free now? If not, how much is it?
- Why the ''tap to get points'' mechanic? This isn't some kind of browser-based F2P clicker. In the case of initial infection I can almost justify it, because it's a way of showing you what countries you're infecting. But the random points? Just add them passively if you're going to.
- What is it with the random points? How random are they? What triggers them to appear? I have to know these things in order to plan things ahead. Game design 101, make sure the rules of the game are clear to the player.
- Not enough information on exactly how much of an effect evolutions have. Is it 10% extra infectivity in arid climates? Is it 50%? Again, tell the player what's going on so they can learn how to play with skill and planning. Same for things such as DNA costs. The first time, I didn't know if costs increase passively with time or by spending them, or both. Which led to an uncertain and frustrating first impression.
I like the idea that the random bubbles are in place to distract you while you are deploying your strategy. Obviously in single-player it's not much of a distraction (with pauses), but in multi-player it really throws you off your train of thought when the game enters chaos mode.
Especailly when you first make the switch and find that the evoloutions are laid out differently.
Exactly. Though me and a friend have already started yelling "PAAAUSEE!" whenever we get like 50 DNA in a single second.
All in all, game is really fun. Bought it 2 days ago and was amazed at all the new plagues (last time playing it was mobile years ago). Are there any news about more plagues of the zombie/ape/vampire variations?