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Basically, the augment system works in a colour system (we do have small icons in case you are colour blind)
In the case of the vigor augment it is an augment for the attack which is red color. So you will need a porble that has a red augment slot (or the one with a sword in it )
Because the augment slots are random for each porble (adding to each porble being unique) it might be the case that none of your porbles has a red slot.
Again not you being blind just us needing to improve the explanation there.
Ah, that is indeed where I have faltered. This could cause problems in progression if one fails to catch a Porble with the correct slot to receive the tutorial Augmentation, should they run out of scrolls. Thank you for the detailed explanation, it cleared things up. Overall, despite some minor issues here and there (which I'm sure will improve as the game is further developed, such as load times,) I'm really enjoying this. I would tentatively say I have played most of the Creature Collectors on steam and most handheld titles to boot, and this one leaves a real impression thus far. I am looking forward to seeing further updates from your team, and ultimately picking up the game once the opportunity presents itself!
Also thanks a ton for your opinion. It's stuff like this that motivates us to carry on doing our game.