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Ps. Same OS here and two screens too, runs fine in both windowed and full screen.
If possible we would need you to send us the Unity log for the game, to see why it is crashing.
On Windows
Open Steam
Go to your steam library
Open the Kingdom Rush game Properties
Go to the LOCAL FILES tab
Click the "BROWSE LOCAL FILES" and it should open the windows file explorer
Inside the windows explorer window go into the "Kingdom Rush_Data" folder
Mail the file output_log.txt file to developer@ironhidegames.com
On Mac
Open the "Console.app" application
On the left panel, search and open "~/Library/Logs/Unity/Player.log"
Then copy the log content and mail it to developer@ironhidegames.com
Having this information would help us a lot to see what is the problem and how to fix it.
If there is any problem following these instructions please ask for help and we can solve it with you.
Thanks for your help, and we are sorry about this problem.
Well, thanks anyway :D, wether you made a change or not (I think so but sometimes steam acts in a weird way, but I was obviously missing some directX stuff here)
Yes, It was us :) we fixed it...there is no need to download a patch, just to reinstall the game because some external dlls where missing.
Here's the OutputLog
Initialize engine version: 4.5.1f3 (73cd57f80e3e)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 10.18.14.4432]
Renderer: Intel(R) HD Graphics
Vendor: Intel
VRAM: 1008 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kingdom Rush\Kingdom Rush_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Kingdom Rush\Kingdom Rush_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kingdom Rush\Kingdom Rush_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Kingdom Rush\Kingdom Rush_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kingdom Rush\Kingdom Rush_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Kingdom Rush\Kingdom Rush_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Completed reload, in 0.119 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Could not initialize the native Steamworks API.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
SteamInitializeFailed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)