Kingdom Rush

Kingdom Rush

View Stats:
Blowfish64 Feb 16, 2014 @ 9:48pm
This is crap.
I'm tired of having so many different versions of this game. Why is there no difficulty setting in this version? Why does "3" not correspond to the hero like on the Kongregate version? Why are gems and items not included like on the mobile version? Why are certain landscape objects not activatable like the sun laser in the kongregate version? I paid $10 for this damn thing; it should be the definitive edition.
< >
Showing 1-15 of 16 comments
Poppis Feb 17, 2014 @ 3:15am 
Well having many different versions in different platforms means more people will get to play it. If this hadn't come to Steam I would probably never had played this again(I played the flash version way back when it was first released).

Other than that I agree with you, it would be nice if they added the difficulty levels and fixed the little inconsistencies between the different versions.
Last edited by Poppis; Feb 17, 2014 @ 3:15am
Ironhide Game Studio  [developer] Feb 17, 2014 @ 5:17am 
Hi, thanks for your comments. We're planning to add the difficulty levels for the Steam version in the future. As you know we're a small team and we try to please all our fans as fast as we can. Sometimes we need to move forward with our releases even if those are still missing some features. We hope you understand :)
Honorable_D Feb 17, 2014 @ 11:26am 
SPACEBAR is hotkey for hero. 'W' is call next wave and 'Q' is to cancel rally point setting.
Sensei Aizen Feb 17, 2014 @ 7:53pm 
.D
FuBar Feb 18, 2014 @ 9:03am 
(Rolling eyes/ shaking head)
Jasan Quinn Feb 20, 2014 @ 4:36pm 
Wait, some mentally handicapped lunatic WANTS microtransactions in a game!?

The only reason I bought this game is it is the COMPLETE game, not "50%" of a game with the rest locked behind a paywall.

I've played and beaten the Kongregate version. I've got a fair way into Frontiers on Kong as well. I much prefer this version. I love the bonus missions, the superior graphics are really awesome (even if I only notice when I go back to a browser-based version) and as there's no microtransactions I've never felt the game is being unfair to con me out of more money. Plus, it has heroes. This IS the definitive version!
Blowfish64 Feb 20, 2014 @ 7:58pm 
I DON'T want microtransactions. But that's the point: there are significant differences in every version of this game. I understand they're an indie developer, but it feels like nickle and diming the customer when they include or exclude different things for different versions. There's no need for artificial market fragmentation.
Jasan Quinn Feb 21, 2014 @ 12:36am 
Err... yes there is.

The iOS version was built with microtransactions in mind (ie: "Pay to win"). It also lacked heroes. You can't just drop heroes into the iOS version and leave the rest unchanged as that would make the game easier, and by and large the PC market don't want that. PC gamers tend to want more challenging experiences.

So of course there are going to be differences. You can't just add or remove features with no regard to how they interact with the wider game.
Blowfish64 Feb 21, 2014 @ 10:36am 
There's no obvious reason to me why the PC version should have less content than the mobile version. You'll need to do a better job of convincing me why that's a good idea.
Jasan Quinn Feb 21, 2014 @ 12:25pm 
It doesn't have less content. It has more levels and it has heroes.
Leooon Feb 22, 2014 @ 6:50am 
Please just run away of the gems shop, its tottaly ♥♥♥♥♥♥♥♥ and IT IS indeed a commom mobile mechanic, dont bring to the Steam Version. Just let it die boy.

Now about the landscape objects, I really miss then. It was a cool way to add uniqueness to the stages and as players, we have to learn and adapt to win. I dont really get why this things was left behind, It was too hard to port then to Unity or just cropped to a faster release?
Blowfish64 Feb 24, 2014 @ 6:49am 
Just because you don't like it doesn't mean it shouldn't be included. It's a nice addition when you need a little extra help. If you don't want it, don't use it. Doesn't mean no one else should be able to. That's pretty presumptuous.

Also, it doesn't have more levels. No fungal forest for example. And what happened to the lightening spell and extra reinforcement like on the flash version?
Jasan Quinn Feb 24, 2014 @ 9:12am 
Oh no, I am NOT letting that "just don't use it" ♥♥♥♥♥♥♥♥ fly unchallenged.

When you build a game where you can buy your way past difficulty, you are indirectly telling people that they are SUPPOSED to buy their way past difficulty. Moreover, if people accept it then it tells the creators, and other game creators that it is acceptable. This is in turn encourages them to make the game artificially long, hard or otherwise "un-fun" to get people to pay extra for a better experience.
The end result of this slippery slope is crap like Dungeon Keeper on iOS - a microtransaction store with a nice graphical interface. There is no "game" in games like that.

Microtransactions are cancerous. They have become accepted on iOS, but the majority of PC and console gamers resent them and do not want them to be included.

If you suck at this game, get better or give up. Don't expect that everyone else's experience should be soiled so you have the option of paying extra for an easy mode.
Blowfish64 Feb 24, 2014 @ 10:21am 
Where the hell are you getting the microtransaction crap from? It's part of the game on iOS by default. You get gems from killing enemies and use them to buy items. Yes there's an option to buy gems via microtransactions but you don't have to. I wouldn't expect microtransactions to be part of a steam version but the gnome store works just fine without them. Your arguments don't make any sense.
Leooon Feb 24, 2014 @ 5:47pm 
I'm with Jasan, the gnome store just broke the game. Kingdon Rush is all about strategy and thats include to learn how to wisely spend your limited ressources. With the gnome shop it doesnt matter how dumb you are playing, you just have to spend some time farming gems in some level and thats it.

I remember reading some mom's comment on Ironhide's facebook, something about how she likes to see her son trying to figure out a way to beat the levels, and then they introduce the gnome shop and all he wants its money to buy weapons. It really breaks the game.

I would like to see the third reinforcement (as a upgrade) and the lightning ray (because its fun to use) returns, but no cheat mechanic.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Feb 16, 2014 @ 9:48pm
Posts: 16