Kingdom Rush

Kingdom Rush

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Nomine Jan 22, 2014 @ 11:54am
Thoughts on tesla towers
I just found it so hard to place very few of them because they are that OP
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Showing 1-4 of 4 comments
Honorable_D Jan 22, 2014 @ 12:43pm 
Yeah, they're really the best tower for almost all the game throws at you. Only bosses and super HP enemies like Forest Trolls give them trouble.

Its just insane that the Big Bertha costs more than it. Really should be the other way around.
Master Knight DH Jan 22, 2014 @ 6:08pm 
Tesla costs an arm and a leg. And it's vulnerable to durable enemy clusters. You can't even use it to solo 2 Demon Hounds on the FLASH version.

There's some favoritism, but the most I would do is increase Tesla's transition cost from 375G to 400G. That's it, really, given that Overcharge is nerfed enough.
Searanox Jan 27, 2014 @ 6:28am 
Yeah, I have noticed that pairing or even triplet-ing Tesla towers pretty much breaks the game wide open. With a hero and your little villagers (with spears), the enemy is basically screwed until the HP power houses come out. Balance is a delicate thing, though, and it is one of the most expensive towers in the game...
Master Knight DH Jan 27, 2014 @ 5:23pm 
Honestly, one of the bigger imbalances involving Star upgrades is those cost-down upgrades. They should cost 3 stars apiece instead of 2. Either that or have about half the effect they currently do. As is, they make it a joke to buy expensive mages or cannons. There's a reason Kingdom Rush Frontiers removed them altogether...

However, what makes Tesla Towers seemingly OP is that plenty of its competition isn't impressive to begin with. All non-Tesla cannons in the Steam version, unfortunately, have to deal with the God awful hit detection of their attacks that make them suck, and Musketeers, Barbarians, and Arcane Wizards ALL have unwelcome amounts of problems going on and don't have any of the payoff against targeted DEF stat enemies that they desperately need. Rangers, the easy comparison, can't do anything against armor enemies, much as they deserve that weakness. It's really only Paladins and Sorcerer Mages who can possibly compare, and Sorcerer Mages actually need to be nerfed themselves given that they wreck armor AND groups.
Last edited by Master Knight DH; Jan 27, 2014 @ 5:48pm
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Showing 1-4 of 4 comments
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Date Posted: Jan 22, 2014 @ 11:54am
Posts: 4