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"Hi there.
We totally forgot to include that tower. But we can't reassign a programer and an artist to do this right now. It would mess with our schedule.
Maybe we could add it during a cooldown period though. I'll add this request to the pending issues.
Stay awesome! "
https://steamcommunity.com/app/246420/discussions/0/405694115211324293/
Well... only if enough people would cry Ironhide might further patch KR and KR:F but both games didn't received patches since a long time.
The Sunray tower would fall under smaller nits in my book which I of course would also welcome.
It was a nice mechanic in the flash KR.
Actually the first KR is such a fragmented game content and mechanic wise (scrolling down till platform differences).
http://kingdomrushtd.wikia.com/wiki/Kingdom_Rush
You can get over 50 waves without using any items from the Gnome Shop, in that case it's pretty much irrelevant to the discussion if it would make sense to include the endless levels in the Steam versions because of course it would.
According to the devs the option is evaluated for KR:O and they listen to the feedback in the steam community forum.
You can give your input here:
https://steamcommunity.com/app/816340/discussions/0/1734342161865159530/
For the first step I would personally just prefer the endless levels without anything in addition.
Quiet and simple, without fiddling around other mechanics and balancing.