Nekro

Nekro

View Stats:
KVLT Dec 22, 2016 @ 7:53am
So, what happened?
Did the devs leave the game? Did they run out of money? Is there legal problems? This game was-and still is, to a point- amazing, and I'm waiting for the day the devs release an update.
< >
Showing 61-75 of 198 comments
Nielk1 Mar 30, 2017 @ 1:22pm 
Originally posted by Klegran:
Pirate it, yo! You got my permission, promise. :D
Kinda wish my steam key worked instead given there's a conflict between the 2 owners and thus one party could say yes and the other no.
SirShua Apr 3, 2017 @ 1:42pm 
Some research might need to be involved. But I do have the latest version of game on my computer *eyebrows intensifies*
PlagueofMidgets Apr 12, 2017 @ 1:37am 
Originally posted by Klegran:
Yes, but who cares? Let's say you get out your sherlock hat and do your best Reddit-style internet sluthing and get to the bottom of this pressing Scooby Doo mystery, let's say everything I said is false and I'm a lying sack of ♥♥♥♥ that should burn at the stake........so what? Does that change anything? Is the game less abondoned? Is my open communication with you right now somehow voided?

I love that you want to try to show the other side, surely I am bias and cannot every speak absoloute truth without filtering it though my own lens but let's look at this pragmatically: it doesn't change anything. I'm the only one that has the ability to work on it, and maybe some day I will. But that's not today. And showing just how wrong or right I am doesn't change that.
At the end of the day you are here replying to us and the other guy isn't so that is good enough for me. I would love to see this game finished at some point but I know life gets in the way sometimes. I wish you the best with the situation.
Klegran  [developer] Apr 12, 2017 @ 11:29pm 
Thanks, man. Appreciate it.
Noxis Apr 14, 2017 @ 3:23pm 
Glad to see that you still care about this project. I hope that one day it will hit the store once again, I'll be waiting for it...
But there is one thing that still bothers me so much... I spend like hours looking for GFB without any luck, was the bear already implemented to game at the point the project died?
I really have to know that :sadpunge:
Last edited by Noxis; Apr 14, 2017 @ 3:24pm
aguswings May 14, 2017 @ 9:35pm 
super fun game.. i wonder if you would let the community finish it for you by making it open source?
Dadmos May 22, 2017 @ 2:19pm 
When I supported the game on Kickstarter, it was promised to be a vastly different game that what we've received here. Not only that, but I didn't receive any of the things from my $250 support tier. Nekro officially went under last year. However, I have still (After five years) not received any of the rewards I paid for. (Paperback Alchemist Journal, Plushie, T-shirt, personally signed collectors edition box, paperback art book and the digital bundle.)

A completely randomized world: Never play the same game twice.
Fully-integrated crafting system: Your spells and 'armor sets' are created with the things you find in the world...and the things you take from those within it.
A beautiful and rich world to explore: Nekro will have a host of unique tilesets and locations. From the burning hells to the ravaged lands of the east there will always be a new place to go, and as always, all of them are randomly generated. The game will put a big emphasis on exploration and discovery. The world is teeming with things to find and enemies to conquer.
Unique creature-based gameplay: Your summons will do your bidding but are not under your direct control. Each creature you create will have a set of behaviors unique to it. It's up to you to find the best combination of creatures to use for each situation. However, the nekro himself isn't powerless. If all else fails, you can always run intro the fray; transforming into a powerful demon and lay waste to your enemies.
World changing events: Each faction of the game (the nekro, the humans and the neutrals) gets their own world events that happen at random and can drastically effect the outcome of a fight. The nekro casts the world into Eternal Darkness, boosting his power. The neutrals summon The Werewolves of the Full Moon, spawning deadly werewolves across the land. And the humans call upon The Crusaders of the King, sending out extremely powerful templars to hunt monsters.
Last edited by Dadmos; May 22, 2017 @ 2:43pm
MisterXYZ May 24, 2017 @ 8:37pm 
@Klegran Not sure what you still have access to at the moment, but could you please remove the two unimplemented achievements from the game? I've been wanting to play this game for ages and I was hoping for an update that would fix the achievements over the years that never came. If you get back to the game later you can always readd them, but it'd be nice to complete them in the game's current state ^^

The achievements in question are Cold Fire and Priest Pounder.
Originally posted by Eris:
When I supported the game on Kickstarter, it was promised to be a vastly different game that what we've received here. Not only that, but I didn't receive any of the things from my $250 support tier. Nekro officially went under last year. However, I have still (After five years) not received any of the rewards I paid for. (Paperback Alchemist Journal, Plushie, T-shirt, personally signed collectors edition box, paperback art book and the digital bundle.)

A completely randomized world: Never play the same game twice.
Fully-integrated crafting system: Your spells and 'armor sets' are created with the things you find in the world...and the things you take from those within it.
A beautiful and rich world to explore: Nekro will have a host of unique tilesets and locations. From the burning hells to the ravaged lands of the east there will always be a new place to go, and as always, all of them are randomly generated. The game will put a big emphasis on exploration and discovery. The world is teeming with things to find and enemies to conquer.
Unique creature-based gameplay: Your summons will do your bidding but are not under your direct control. Each creature you create will have a set of behaviors unique to it. It's up to you to find the best combination of creatures to use for each situation. However, the nekro himself isn't powerless. If all else fails, you can always run intro the fray; transforming into a powerful demon and lay waste to your enemies.
World changing events: Each faction of the game (the nekro, the humans and the neutrals) gets their own world events that happen at random and can drastically effect the outcome of a fight. The nekro casts the world into Eternal Darkness, boosting his power. The neutrals summon The Werewolves of the Full Moon, spawning deadly werewolves across the land. And the humans call upon The Crusaders of the King, sending out extremely powerful templars to hunt monsters.
99% complete! It's almost the same thing!
Domite May 31, 2017 @ 3:08am 
Its a good game but I feel like it was harmed by the devs insistance on sticking to thier own idea of how thier game was going to play. I questioned some of the mechanics being less than fun and they just said they wanted to stick to a more "hardcore" game. Specifically the respeccing of all the different choices and the inability to replay levels. It's also nowhere near 99% complete, just saying, its far too short and doesn't have the same depth or replay value that I was expecting.

Not saying I was ripped off or anything like that, just dissapointed in it and in the devs.
Clord Jun 27, 2017 @ 8:32am 
So, this means I shouldn't have pledged. Their project got scaled back even before we could play it. The game plays like bad version of Diablo.
Last edited by Clord; Jun 27, 2017 @ 8:32am
oh no Jul 3, 2017 @ 11:40am 
Too much trolling, negativity, hate-spreading and mistrust towards Klegran in this thread.

So many people here with no sense of tact or social intelligence.

I think these days people are just looking for an excuse to vent their anger, hate and dissatisfaction with life.
Unfortunately in this case, the target is Nekro and Klegran in this thread.


Last edited by oh no; Jul 3, 2017 @ 11:42am
Softspokenman Jul 3, 2017 @ 12:19pm 
Originally posted by Allan:
Too much trolling, negativity, hate-spreading and mistrust towards Klegran in this thread.

So many people here with no sense of tact or social intelligence.

I think these days people are just looking for an excuse to vent their anger, hate and dissatisfaction with life.
Unfortunately in this case, the target is Nekro and Klegran in this thread.
poeple have a right to be angered and the mistrust is justified


promises were made and then broken kick start/ early access
Information is being censored manipulated and deleted on media controlled by him i.e. this forum and others

who is at fault him.his partner,or both we do not know but there is definitely grounds for anger and distrust

if you want evidence read his partners profile for his side of the story or a few articles by independent sources
Last edited by Softspokenman; Jul 3, 2017 @ 12:20pm
Klegran  [developer] Jul 17, 2017 @ 10:47am 
What makes more sense: There is a deep conspiracy playing out from professional game developers against each other, used to create a spurious Kickstarter to collect money, work on a game for 5 years straight putting out actual real updates month after month in order to play out a huge con artist scheme intended to wait to the last possible second and break all our promises and screw over our user base while we both escape to our offshore islands we purchased with our millions of dollars made from an indie game that sold 23,000 copies.

Or: We genuinely wanted to make an awesome game. We raised capital money as every single game has done since the beginning of video games, worked our asses off to make it, and realized it simply wasn't making any money after trying our very best to bring it to solvency. In an effort to try to save the project, the two key developers had different ideas for how to spend the small amount of remaining funds but couldn't agree and simply decided to move on to other projects after realizing it was a futile effort.

I'll give you a hint: it's the second.

We broke promises because we had no other choice. If you are told to build an military grade airplane with a budget of $25 you would break promises too. The whole plan was that the game would make enough money to keep working on the game. We put every cent we made (which wasn't a lot) back into the game. That's why it had updates that came out every few months for years.

My business partner got mad and lashed out. It wasn't professional. It wasn't productive. It didn't accomplish anything. He did it because he was (rightfully) angry that the project he put so much work it didn't sell. He borrowed a lot of money from his friends and family and wasn't able to pay them back. He wanted blood. He wanted a scapegoat. Blaming the user base would result in massive backlash so he blamed the next easiest and closest thing to him: me.

But you notice he posted one single thing then nothing ever again? He didn't go and do a circuit of interviews about the project to 3rd party sites. He didn't post in forums. He didn't write a blog. He never showed back up here to say another word (he's not blocked). He completely disappeared. It's because he was mad at the world. Not because he had been wronged by me. Sure, we made choices the other person didn't like. But we didn't ♥♥♥♥ each other over. We didn't steal money or do anything weird or illegal. We both just tried to make an awesome game and the game didn't make us money back. That's it. We're both professional game devs, we do this for our jobs. We're not hobbiests. We've seen many of our own projects fail. This one just happened to be a bit closer to home because it was our baby.

I can point to countless professional AAA and indie games that have gone through these exact same issues. They make a game, it doesn't sell, and they take the game down. Having worked in this industry I can tell you there's internal drama each time this happens: no one likes seeing their work wasted. Sometimes that drama is made public. Sometimes it's kept behind closed doors.

But that's it. It was an unfortunate situation filled with individuals who wanted to make back the money and work they had put in. I am one of those people, my partner was one of those people. But there is no deeper conspiracy here. No bigger motive.
Last edited by Klegran; Jul 17, 2017 @ 10:47am
Softspokenman Jul 17, 2017 @ 8:32pm 
try not to take it personally remember we do not know you or your partner

all we have to go on is what is out there on the web and that is not enough to say who is telling the truth

people are upset and saddened that this game will not be finish

take that as a complement to your game

you will catch most of their displeasure being the one that they can still complain to
Last edited by Softspokenman; Jul 17, 2017 @ 8:33pm
< >
Showing 61-75 of 198 comments
Per page: 1530 50