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Never understood why this matters. People will actually buy a steam copy of a game they already had just to have it on steam.
a bit OCD.
You completely ignored the second and more important sentence.
But this forum is for Hellblade 2. A game produced by Microsoft and developed by a company owned by Microsoft. Seems strange that you're even here if you have no intention of giving Microsoft money.
In any case a short term strategy with a huge profit potential as we rapidly approach a stage where all we will need is a screen and connection, but it is still a few years out when looking at quality and latency.
I am against selling Steam to Microsoft because you have something here that MS lacks from my point of view, That is a community where you can more or less express your views and just be a gamer without the hassle of subscriptions and other predatory business models that will follow if competition is eliminated.
And how will developers be able to negotiate with MS if they sit on the entire market. So no thanks to Gamepass their game library is 99% junk for a guy like me anyway.
Ill buy that 1% that i consider quality here and just play my old games that i like to stick with until the day comes that something better is developed. And seeing gaming being more and more simplified every year tells me that those gems will never ever be replaced. especially not under the supervision of MS as it is too mainstream for me to care about it.
Ill pick this walking simulator up at some point i guess, but right now i am just too busy building a huge ship in Space Engineers to spend those 5 hours on this for now.
Peace.
Oh right, you totally addressed the elephant in the room, the steam version.
To the point someone made about having all games in one place, I have this caveat... if a game on Steam still ends up requiring a third party launcher to launch a game, using Steam for that game makes zero sense to me at least. Examples are Rockstar or EA titles that need their launchers no matter what. I would rather eliminate Steam from the picture and just use their launcher directly instead. One less level of red tape to deal with.
F.ck subscriptions.
Gamepass owner will distribute your money among them all despite the fact that some games you like spending 50+ hours in and some you dislike playing 0-5 minutes and never launching again. Everybody gets rewarded. A little bit dishonest, isn't it?
This effectively removes customer power to affect market. You can't boycott game on gamepass, you will eat what they bring you. As a result it has big potential to affect industry in a very negative way - when devs don't even have to try if they get included in gamepass. It has big potential in pushing certain sort of propaganda aswell since they will get paid regardless of customer opinions.
In conclusion, you willingly give up your freedoms (in this particular case freedom to vote with your wallet) for the convenience of cheap games (there are cheaper ways bruh). Make problems - offer solutions, every single time. Problem - games are more and more expensive, solution - let them own nothing and they will be happy.