MASSIVE CHALICE

MASSIVE CHALICE

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Strategies for [Brutal] [Iron]
I've reached year 300 twice, but I can never finish. It's super hard just to get there. Tips, tricks?
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Showing 1-3 of 3 comments
CATGIRL Jun 29, 2015 @ 8:07am 
You really need to pay attention to your team composition- Strategies that work in normal battles don't really work in the final mission.

For starters, try to aim for a full team of level 10. If they aren't level 10, they aren't coming. And if you don't have a full team of level 10s, you need to work on targetted leveling better from years 270-300. If you're way off, maybe get two crucibles instead next time and don't lose one to the cadence.

I like to bring a max of 2 hunters with max/near-max relic crossbows. If it's a hunter and it doesn't have a max level relic crossbow, they aren't coming. Hunters suck on the final mission, which is kinda neat imo because they're pretty overpowered normally.

Alchemists are the best on the final mission. Way more so than they are on normal missions, because you can refill their shots at the chalice. This makes them pretty overpowered. Or so I've heard, I've never actually brought one.

Caberjacks are just really good on the final mission, bringing huge damage and really nice stuns with the blastjack caber. Their level 10 ability makes them really good, but being only able to move one set of tiles instead of two cramps their style.

When I beat my brutal ironman, I used 3 Caberjacks and 2 hunters. One of my hunters was completely useless due to lack of a good bow- so there is some leeway. I basically sent one caberjack left, one caberjack right, and one caberjack mid. Then supported the sides with the hunters, and rotated the mid caberjack around where needed. If your bloodlines are good they're pretty much invincible, but I did lose one hunter (reset stacks again!) and one caberjack twice.

I rolled with Wunderpants + Bulwark Armor + Blastcap Caber on the caberjacks, and Scopes + Level 10 / Level 7 relic on the Hunters. In hindsight, wunderpants on hunters would probably have been a better idea, because they got knocked off of level 10 by elite lapses a lot. Annoying.
Last edited by CATGIRL; Jun 29, 2015 @ 8:09am
Dorok Jun 29, 2015 @ 11:31am 
In my opinion Alchemists+Caberjack is a better approach. Even when the hunter maximize the kills he reach only +50% damages, it's not enough to make him worth it in final battle. Alchemists with relics, Caberjacks with relics or Ramcap Caber. Caberjack with two item slots could try Wunderpant+Scope and let some Alchemists do the healing support. 3 Alchemists+2 Caberjacks is probably the stronger setup for the final. Which variations exactly can be argue.
DukeBG Jul 15, 2018 @ 2:56am 
Just finished my brutal iron vicrory.
Didn't have a caberjack house, so no caberjacks prettymuch the whole game at all. Final fight: 3 hunters (2 enforcers, 1 trickshot, but that wasn't really on purpose) + 2 bombers (both boomstrikers). It's all about relics and getting to level 10 (all 5 heroes with lvl 5-7 relics and trained in prev 2-3 battles). Caberjacks at level 10 are cool, but hunters are a much more safe bet throughout the whole game. You don't lose heroes if the enemy never really sees you.
Last edited by DukeBG; Jul 15, 2018 @ 2:57am
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