Spacebase DF-9

Spacebase DF-9

Skenners Jan 18, 2018 @ 11:38pm
Unofficial Official Patch 1.09 Update!
*** THE PATCH IS FINISHED. A NEW THREAD IS CREATED HERE: https://steamcommunity.com/app/246090/discussions/0/3761104498514249525/ ***

Horry cow!

Welp, its been a while! Ive been largely busy doing other things and moving countries and the rest of derelict games kinda relied on me to do a large chunk of the heavy lifting to keep things going!

So in saying that, I did mention a while back that I (we) will be doing another patch, the final one, v1.09.

Its mostly a bug fix patch and to add in a few features that should have been in the game in the first place, maybe fix up the save game stuff a bit as well. Im not too sure on adding new items as im no 3D graphic designer and our best one we ever had (ed!) is off being a gfx superstar.

Ill be starting in early feb and should take about 2ish months or so to complete. Ill keep you folks posted on what ill add in and what ill be fixing up. I remember that we had a huge bugfix list on the github where the code is listed, so ill run through all of that and clean it up as much as humanly possible so others can add in their own item mods and whatnot. It'd be great to see others add in their own items to the spacebase collection.

As troubled as the past has been with this game, forum and people, I and Derelict Games did love every minute of it and never let the haters get the best of us... much :D

So, Ill keep you folks posted in this thread!

-Skenners

*** THE PATCH IS FINISHED. A NEW THREAD IS CREATED HERE: https://steamcommunity.com/app/246090/discussions/0/3761104498514249525/ ***
Last edited by Skenners; Feb 7, 2023 @ 2:03am
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Showing 46-60 of 569 comments
Kidd Apr 29, 2018 @ 7:07pm 
Originally posted by Buggo:
I don't suppose you can prevent people joining the station AFTER you tell them no? I've had this happen a few times when I didn't have the air/matter/food for it, and it's resulted in a few stations failing due to suffocation or starvation.

Have you ever thought of putting them in a room and then having a construction guy tear down the wall suffocating them? Then build the wall again. Of course you have to close and lock the door to the room but I think that would work fine. Well maybe you can put them in a room after thinking about it more but I am sure you could do something like that if need be.
Last edited by Kidd; Apr 29, 2018 @ 7:08pm
Skenners Apr 30, 2018 @ 12:38am 
Most of them will accept no for an answer, its only a few "jerks" that will ignore it and continue on.

Ill look into it more to see if you can shutdown the comm system perhaps, but it needs a negative aspect to it to keep balance.

-Skenners
Rosalie May 17, 2018 @ 9:56pm 
Originally posted by PoshSpider:
I don't suppose you can prevent people joining the station AFTER you tell them no? I've had this happen a few times when I didn't have the air/matter/food for it, and it's resulted in a few stations failing due to suffocation or starvation.
Have their bed be in a room that you can easily seal, which should include o2. This will let them slowly suffocate and die, properly punishing them for boarding your station.
Skenners May 18, 2018 @ 1:34am 
Originally posted by Arigas:
Originally posted by PoshSpider:
I don't suppose you can prevent people joining the station AFTER you tell them no? I've had this happen a few times when I didn't have the air/matter/food for it, and it's resulted in a few stations failing due to suffocation or starvation.
Have their bed be in a room that you can easily seal, which should include o2. This will let them slowly suffocate and die, properly punishing them for boarding your station.
heheh.. harsh..

Ok, ill try and dedicate a couple of days on the new patch this week. Super stressed out with moving stuff, but im on it. I did setup a Patreon, away from Derelict Games, but I think ill keep it sorted for now because Its dedicated to creating NEW games, not patches for Spacebase.

Im still here!

-Skenners
Hey great work on all the updates so far. I loved this game and you guys were a godsend making it playable so thank you.

I hope all goes well with the bug fixes. I dont know if its just in my current playthrough or it happens often but my security teams have bugged to hell. I add ppl to them but they dont actually join. they just patrol and their name reappears on the edit list. Sometimes other crew members take their place (even if it is fun to see a Doctor and a Bartender runnint to "Eliminate Hostiles" lol.

Also some of the rooms stop staying assigned after loading a save and some crew are somewhow assigned to more than one.

Anyway even so youve done great work and I look fwd to the new update
Skenners May 25, 2018 @ 9:43am 
thats... odd.. never heard of that happening before. Might be the install? I wouldnt even know where to start with that one.

Whats your procedure on creating security teams?

From memory, It should be:
Add security as a job to the person.
Open Security and create new team (at the bottom)
Add to security team
move the people from the right to the left to add them to the team and save

You should be able to add the security tag wherever.

If others are joining the security team, its got to be a programming error somewhere because ive never heard of that one. Maybe make a copy of your game then reinstall the 1.06 then add the patch, then check the security teams of the security in the save game.

-Skenners
Neocray May 26, 2018 @ 4:28am 
Originally posted by BEEF WOMEN:
I hope all goes well with the bug fixes. I dont know if its just in my current playthrough or it happens often but my security teams have bugged to hell. I add ppl to them but they dont actually join. they just patrol and their name reappears on the edit list. Sometimes other crew members take their place (even if it is fun to see a Doctor and a Bartender runnint to "Eliminate Hostiles" lol.
I've never had a playthrough without this issue, even on vanilla.
And it keeps staying even after 2 clean reinstall.
Same for 2 people I know.
So I assumed that it's a common bug.

After trial and error, one can find which citizens are buggy, so they can be left on patrol out of a team.

The other non-buggy security officers can be swap from team to team without a problem. I swapped them a lot, because just one injured officer can prevent a whole team to enter an unreclaimed area.
But some officers can become buggy after new citizens have joined the colony.

Also sometimes, the game crashes when swapping officers from a team to the security pool.
Last edited by Neocray; May 26, 2018 @ 4:28am
Skenners May 26, 2018 @ 12:59pm 
thats really weird, ive never heard of it.

If its in vanilla, there might not be a hell of a lot i can do, but i can definitely check though.

-Skenners
The Worst Shot!! May 27, 2018 @ 7:02pm 
where do i get the patch?
PCGNeurotic May 28, 2018 @ 1:34am 
Patches are here, under the 'Downloads' tab. :)
http://spacebasehub.net/
Neocray May 28, 2018 @ 10:45am 
Originally posted by Skenners:
thats really weird, ive never heard of it.

If its in vanilla, there might not be a hell of a lot i can do, but i can definitely check though.

-Skenners
Once again, my 2 friends also playing this game have this bug. For what it's worth, we're all French, so maybe it's specific to some versions?

What can I do to help you otherwise?
Upload of the whole directory + save file(s)?
Last edited by Neocray; May 28, 2018 @ 10:47am
Skenners May 28, 2018 @ 4:36pm 
Originally posted by Neocray:
Originally posted by Skenners:
thats really weird, ive never heard of it.

If its in vanilla, there might not be a hell of a lot i can do, but i can definitely check though.

-Skenners
Once again, my 2 friends also playing this game have this bug. For what it's worth, we're all French, so maybe it's specific to some versions?

What can I do to help you otherwise?
Upload of the whole directory + save file(s)?
from what I know, its all the same code.

shoot through the save file and a brief description of where its happening (like, who its happening with and the steps you took to get to that) so i can recreate it or at least see where its happening.

send to skennersisright at gmail dot com

-Skenners
Neocray May 29, 2018 @ 2:40pm 
Originally posted by Skenners:
from what I know, its all the same code.

shoot through the save file and a brief description of where its happening (like, who its happening with and the steps you took to get to that) so i can recreate it or at least see where its happening.

send to skennersisright at gmail dot com

-Skenners
Sure. I'm a little busy right now, I should have more time to make a proper report in a couple days. ;)
Skenners Jun 7, 2018 @ 8:17am 
Ok, Im back on the 1.09 trail. Ill have updates after the weekend, hopefully.

Sadly, I didnt update the git repo with my last batch of updates, so im going to have to start again. Good thing I remember where most of the problems are to fix them up quickly.

-Skenners
Neocray Jun 7, 2018 @ 10:31am 
I haven't forgotten, but some unexpected sh*t broke my planning, so I won't be available before 1 week. :/
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