Summer Clover
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Summer Clover

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WanQian.inc  [developer] Jun 26, 2024 @ 2:05am
[Official]Bug集中串/Bug Report/バグレポート/버그 신고 스레드
嗨,感謝您遊玩我們的遊戲!請把您遇到的BUG回覆在這篇文章底下,我們會盡可能解決您的問題!

Hi, thank you for playing our game! Please reply with the bugs you encountered below this post, and we will do our best to resolve your issues!

こんにちは、
私たちのゲームをプレイしていただきありがとうございます!
バグをこの投稿の下に返信していただければ幸いです。
可能な限り解決に努めます。

안녕하세요, 저희 게임을 플레이해 주셔서 감사합니다! 겪으신 버그를 이 글 아래에 댓글로 남겨주시면 최대한 빨리 문제를 해결하도록 하겠습니다!
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Showing 136-150 of 460 comments
ultrainy Jun 30, 2024 @ 8:52am 
静子ENDにおいて、後日談シーンの最後のセリフの声が再生されません。
龍王丸 Jun 30, 2024 @ 10:09am 
您好,目前遇到做料理時,有些選項會跳掉,用想其他料理時像是紅酒特濃咖哩會跑掉
MoplyMat Jun 30, 2024 @ 10:40am 
I've fixed the inf loading, just needed to re-validate/re-verify the game files and it worked for me
lxhtw Jun 30, 2024 @ 11:40am 
遊戲到一半畫面卡住,發生點是在切換到新的一天的時候,滑鼠點擊無效,alt+F4關閉遊戲後,重新進入遊戲會在loading完卡在黑畫面(本來應該進入遊戲主選單的畫面),重新啟動狀況一樣,重新安裝遊戲狀況一樣,驗證檔案完整性顯示沒問題,無法進行遊戲。

在把設定檔C:\Users\XXXXX\AppData\LocalLow\Connection\下的SummerClover整個刪掉重開可以正常執行遊戲。

不知道有沒有幫助,附上部分log檔的內容。
IOException: Sharing violation on path C:\Users\XXXXX\AppData\LocalLow\Connection\SummerClover\Data\Saves\GlobalSave.nson at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <63152b85889a411bb6c64d8180c31a23>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <63152b85889a411bb6c64d8180c31a23>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenWrite (System.String path) [0x00000] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.IOUtils+<WriteFileAsync>d__1.MoveNext () [0x00029] in <bb49e5e1370740ec92d04113b7b634a2>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.UniTaskCompletionSource.Naninovel.Async.IAwaiter.GetResult () [0x0001e] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask.GetResult () [0x0000a] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask+Awaiter.GetResult () [0x00000] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.IOSaveSlotManager`1+<SerializeDataAsync>d__19[TData].MoveNext () [0x00123] in <bb49e5e1370740ec92d04113b7b634a2>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.UniTaskCompletionSource.Naninovel.Async.IAwaiter.GetResult () [0x0001e] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask.GetResult () [0x0000a] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask+Awaiter.GetResult () [0x00000] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.IOSaveSlotManager`1+<SaveAsync>d__11[TData].MoveNext () [0x00107] in <bb49e5e1370740ec92d04113b7b634a2>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.UniTaskCompletionSource.Naninovel.Async.IAwaiter.GetResult () [0x0001e] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask.GetResult () [0x0000a] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask+Awaiter.GetResult () [0x00000] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.StateManager+<SaveGlobalAsync>d__73.MoveNext () [0x00087] in <bb49e5e1370740ec92d04113b7b634a2>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.UniTaskCompletionSource.Naninovel.Async.IAwaiter.GetResult () [0x0001e] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask.GetResult () [0x0000a] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask+Awaiter.GetResult () [0x00000] in <bb49e5e1370740ec92d04113b7b634a2>:0 at EA.Commands.Command_SetVariableLimit+<ExecuteAsync>d__7.MoveNext () [0x000ab] in <63d09efa61684a30aa0c6b64c4ab7c9a>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.UniTaskCompletionSource.Naninovel.Async.IAwaiter.GetResult () [0x0001e] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask.GetResult () [0x0000a] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask+Awaiter.GetResult () [0x00000] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.ScriptPlaylist+<ExecuteAsync>d__14.MoveNext () [0x000b4] in <bb49e5e1370740ec92d04113b7b634a2>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at Naninovel.UniTaskCompletionSource.Naninovel.Async.IAwaiter.GetResult () [0x0001e] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask.GetResult () [0x0000a] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.UniTask+Awaiter.GetResult () [0x00000] in <bb49e5e1370740ec92d04113b7b634a2>:0 at Naninovel.PlayScript+<PlayScriptAsync>d__11.MoveNext () [0x0018e] in <bb49e5e1370740ec92d04113b7b634a2>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <63152b85889a411bb6c64d8180c31a23>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) [0x00000] in <63152b85889a411bb6c64d8180c31a23>:0 at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00002] in <3a7e2cb9192142d096951f4659685259>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.WorkRequest:Invoke() UnityEngine.UnitySynchronizationContext:Exec() UnityEngine.UnitySynchronizationContext:ExecuteTasks() Setting up 10 worker threads for Enlighten. Thread -> id: 50a8 -> priority: 1 Thread -> id: 648c -> priority: 1 Thread -> id: 45a8 -> priority: 1 Thread -> id: 551c -> priority: 1 Thread -> id: 563c -> priority: 1 Thread -> id: 8f0 -> priority: 1 Thread -> id: 3980 -> priority: 1 Thread -> id: 5a5c -> priority: 1 Thread -> id: 4a58 -> priority: 1 Thread -> id: 37e0 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <3a7e2cb9192142d096951f4659685259>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <dd8d4203a7d54e818f891a6fb3942630>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <dd8d4203a7d54e818f891a6fb3942630>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <458e318e4a9f4d99a5e0ded3d3037f50>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <dd8d4203a7d54e818f891a6fb3942630>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <3a7e2cb9192142d096951f4659685259>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <dd8d4203a7d54e818f891a6fb3942630>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <dd8d4203a7d54e818f891a6fb3942630>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <458e318e4a9f4d99a5e0ded3d3037f50>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <dd8d4203a7d54e818f891a6fb3942630>:0
之後一直重複相同的NullReferenceException。
Last edited by lxhtw; Jun 30, 2024 @ 11:45am
Connection  [developer] Jun 30, 2024 @ 12:09pm 
Originally posted by lxhtw:
遊戲到一半畫面卡住,發生點是在切換到新的一天的時候,滑鼠點擊無效,alt+F4關閉遊戲後,重新進入遊戲會在loading完卡在黑畫面(本來應該進入遊戲主選單的畫面),重新啟動狀況一樣,重新安裝遊戲狀況一樣,驗證檔案完整性顯示沒問題,無法進行遊戲。

在把設定檔C:\Users\XXXXX\AppData\LocalLow\Connection\下的SummerClover整個刪掉重開可以正常執行遊戲。

不知道有沒有幫助,附上部分log檔的內容。

之後一直重複相同的NullReferenceException。
已私訊
Last edited by Connection; Jun 30, 2024 @ 12:10pm
Connection  [developer] Jun 30, 2024 @ 12:11pm 
Originally posted by 龍王丸:
您好,目前遇到做料理時,有些選項會跳掉,用想其他料理時像是紅酒特濃咖哩會跑掉
這應該是沒獲得該料理,需要獲得那個料理才可以製作
Dafri Jun 30, 2024 @ 1:10pm 
Completing the Abandoned Hospital only give 4 Max stamina when the pop up says you receive 10 max stamina.
TZzzz Jun 30, 2024 @ 6:49pm 
一共有多少个隐藏H 剧情?
주기니 Jun 30, 2024 @ 8:59pm 
I apparently have found out all of four pink cats (morning, noon, afternoon, and quest) , but the steam achievement was not completed. Please check out and fix it if that is a bug.
Last edited by 주기니; Jul 1, 2024 @ 1:42am
a0918060586 Jun 30, 2024 @ 11:14pm 
可以加個換裝然後進入H事件的時候,穿的就是我換的那套衣服嗎,不然換裝只能在聊天的時候看,H的時候看不到滿可惜的;還有希望開發者能夠在溫泉跟海邊的H事件也加個多視角的畫面,要不然總是感覺缺點什麼,拜託了🙏
sand soul Jul 1, 2024 @ 12:31am 
您好 我整理了几点希望能跟开发人员反馈一下谢谢,我知道制作组做东西肯定需要经费 所以希望制作组考虑一下出一下DLC。
1.可以追加后日谈,例如婚后的生活或者是结局后的两年间东云家族的试炼期间和三姐妹还有上司发生的故事。
2.希望三姐妹可以像静子一样可以出互动功能 这种增强性互动其实可以多加一点会多出很多的可玩性。
3.我前面看到制作组说这个换装带入到H里面可能会有一段的制作周期并且需要很多经费 如果可以的话可以适当考虑出DLC或者提高原版价格制作组的水平有目共睹 这个💰我还是愿意出的。
4.关于后日谈这个模式我有个小想法可以适当参考her new memory这个游戏 主打日常的互动 还有很高的自由性和可玩性 加上制作组很高的制作水平我觉得游戏的可玩性会非常好。
以上只是我提出的几个小建议,我非常喜欢你们的游戏希望可以尽一份自己的绵薄之力
我加了其中一个作者的好友 如果有我能帮上的地方可以联系我
sand soul Jul 1, 2024 @ 12:38am 
Originally posted by sand soul:
您好 我整理了几点希望能跟开发人员反馈一下谢谢,我知道制作组做东西肯定需要经费 所以希望制作组考虑一下出一下DLC。
1.可以追加后日谈,例如婚后的生活或者是结局后的两年间东云家族的试炼期间和三姐妹还有上司发生的故事。
2.希望三姐妹可以像静子一样可以出互动功能 这种增强性互动其实可以多加一点会多出很多的可玩性。
3.我前面看到制作组说这个换装带入到H里面可能会有一段的制作周期并且需要很多经费 如果可以的话可以适当考虑出DLC或者提高原版价格制作组的水平有目共睹 这个💰我还是愿意出的。
4.关于后日谈这个模式我有个小想法可以适当参考her new memory这个游戏 主打日常的互动 还有很高的自由性和可玩性 加上制作组很高的制作水平我觉得游戏的可玩性会非常好。
以上只是我提出的几个小建议,我非常喜欢你们的游戏希望可以尽一份自己的绵薄之力
我加了其中一个作者的好友 如果有我能帮上的地方可以联系我
还有作者大大 游戏中基本都是上半身 换服装看不到下半身 对于腿控有点苦恼希望也能看到更多的腿
Connection  [developer] Jul 1, 2024 @ 12:56am 
Originally posted by 주기니:
I apparently have found out all of four pink cats, but the steam achievement was not completed. Please check out and fix it if that is a bug.
Please check if you have clicked on all the pink cats, and ensure that the event description for each one is "Nothing happened."
Last edited by Connection; Jul 1, 2024 @ 12:56am
1435811790 Jul 1, 2024 @ 4:31am 
所有的对话语音全部都没有了,怎么回事?
Connection  [developer] Jul 1, 2024 @ 4:52am 
Originally posted by 1435811790:
所有的对话语音全部都没有了,怎么回事?
請確認你的語音設定是否全部開啟
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