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I wonder how long the Video Game Voice Actor strike is going to last.
It could also be because devs aren’t English, so things got lost in translation but I really doubt that it is the case, it’s a shame because the basic idea of the game is good but it feels rushed and does nothing interesting with the premise.
I think some of the voice acting weirdness can be contributed to some bugs that rush/clip some voice lines. The dialogue seems pretty natural to me but I have only seen MBH play it (though I've watched the same video multiple times as background noise--bad attention span). Maybe after some fixes it'll work properly? I don't want to discredit such a neat concept so fast, especially due to the death mid-development.
The performance at times is great, natural, emotive, menacing even! But then, immediately after, flat as the plains. Nothing there but words.
This happens with Paul too, but not as much. He sounds natural sometimes, and really weird at others.
Maybe it's just bad directing or placeholder lines? I can't be 100% sure.
Was it maybe a compression error or engine didn't play it proper?