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Next will be a stereotypical cleric with heavy armour and a mace+grimoire, since I've seen so much nice heavy armour and melee weapons for casters in my playthrough that I want to try this out.
Cool!
Did you find yourself spread thin for skill points? Because you used both magic and guns?
At the end I was basically full Frost (Aurochs skin) with the Unique wand that has freeze accumulation.
Builds aren't even needed since skill trees are basically self-explanatory, you pick the bonus damage and rest doesn't even matter, since most of the damage comes from weapon tiers.
I tried a bleed 2H-Greatsword (Unique) Power Attack build, before the bleed did anything the enemies already died from blunt damage.
Full ranger, with two 1handed guns, mid armor, dodge up, bear companion made the most fun in mid to close range, didn't even use the second weapon slot really on path difficulty most of the time.
I have videos demonstrating the efficacy of the dual sword tank build at low and mid levels. TLDR, works great.
Just reached this "Archmages Domain" (no spoilers) and holy moly this dungeon is great (has actually its own small map). Very trippy and great visuals.
If i plan to do another playthru i might go for a big bonk build with no magic and heavy armor. Like dumb brute character.