Avowed
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Q Feb 22 @ 10:30pm
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Avowed is winning
I'm glad to see this game is doing well, it was a top seller for so many days and the devs are happy with the results.

https://www.reddit.com/r/gaming/comments/1ivcmq5/avowed_sales_make_obsidian_happy_so_far_game/

https://gamerant.com/avowed-steam-player-count/

- Avowed is a top seller on Steam's US chart.

- Avowed is off to a strong start with positive reviews, an active player count, and a promising modding community.

-Xbox Game Pass members could play Avowed on day one for no extra cost with a subscription.


https://www.eurogamer.net/avowed-review

https://www.forbes.com/sites/paultassi/2025/02/13/avowed-review-pc-an-excellent-elder-scrolls-intermission/
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AR | jedidethfreak (Banned) Feb 22 @ 10:32pm 
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Every word of this is cope and denial.
Bruttus Feb 22 @ 10:35pm 
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Originally posted by Q:
I'm glad to see this game is doing well, it was a top seller for so many days and the devs are happy with the results.

https://www.reddit.com/r/gaming/comments/1ivcmq5/avowed_sales_make_obsidian_happy_so_far_game/

https://gamerant.com/avowed-steam-player-count/

- Avowed is a top seller on Steam's US chart.

- Avowed is off to a strong start with positive reviews, an active player count, and a promising modding community.

-Xbox Game Pass members could play Avowed on day one for no extra cost with a subscription.


https://www.eurogamer.net/avowed-review

https://www.forbes.com/sites/paultassi/2025/02/13/avowed-review-pc-an-excellent-elder-scrolls-intermission/

I'm seeing on the steamcharts that it had 18K+ in the last 24h. Even Dragon Age: the Fail guard did better with the 90K players in the first weekend.
But hey, if that makes you happy to telling lies, who are we to tell you otherwise.

Also, almost no one is reading games magazines anymore, considering that they have a bias towards games that have their own political agenda.
Last edited by Bruttus; Feb 22 @ 10:37pm
SilverBug Feb 22 @ 10:36pm 
Lol, we don't even own the game.
Q Feb 22 @ 10:43pm 
https://steamcommunity.com/app/2457220/discussions/0/604148808450855234/

even more sources, this is good for obsidian and players.
Babda Feb 22 @ 10:44pm 
Despite Avowed’s strong launch, topping Steam’s global sales charts and engaging a dedicated player base, the game may not yet be in the green. With an estimated 1 million copies sold at around $60 each, the game generated approximately $60 million in direct sales revenue.

However, considering the high development cost, which is rumored to be around $100 million, Avowed would have likely incurred a profit loss in the early stages of its release. Factoring in the impact of Xbox Game Pass, where a portion of the player base didn't purchase the game outright, the overall revenue may have been a bit lower than expected.

While it's still early to fully judge the financial outcome, Avowed’s development cost coupled with the sales figures suggests it could take time to recoup its production budget and start turning a profit. Let's see how the game performs in the months ahead!

It’s clear that Avowed could face a significant profit loss early on. Given the competitive RPG market and the lukewarm response from some players, Avowed might have a long road ahead to break even. If the game’s sales don’t pick up, it could be one of Obsidian’s most costly endeavors
Redcord Feb 22 @ 11:05pm 
that cope though :steamfacepalm:
Mile Feb 22 @ 11:17pm 
Originally posted by AR | jedidethfreak:
Every word of this is cope and denial.

100% facts, has not even peeked past 20k players on steam. Then you get everyone saying, "Well its on game pass is why!" Yeah so was Palworld and many other games and they still had higher steam chart current players. Cope harder, game is a flop. Not even cause the BS politics or ideals. It's just a bland game with bland world with bland quests. Yeah, I might not own it but I have seen plenty of lets plays or comparing it vs older games of the genre. The game gets smoked by Skyrim which is like 10+ years old. Oh well.
Last edited by Mile; Feb 22 @ 11:17pm
Bruttus Feb 22 @ 11:18pm 
Originally posted by Soth:
Originally posted by Bruttus:

I'm seeing on the steamcharts that it had 18K+ in the last 24h. Even Dragon Age: the Fail guard did better with the 90K players in the first weekend.
But hey, if that makes you happy to telling lies, who are we to tell you otherwise.

Also, almost no one is reading games magazines anymore, considering that they have a bias towards games that have their own political agenda.
Veilguard didn't release simultaneously on Gamepass which costs $12 a month versus the $70 on Steam. Steam numbers are a drop in the bucket of actual players and subscribers.
Yeeeaaaaah, what ever excuse makes you happy.
I already considert other gaming platforms/consoles, seeing those low numbers on steamDB globally, say's a lot about how the game is doing in general. It is also the same excuse that Bioware used for Dragon Age: the Fail guard, telling us that the game sold 1.5 million copies. But is it true? Doubt that, considering that a huge group of that development team of the Fail guard where fired.

But again if it makes you happy to believe that the game is doing great.
𝒶מƚ𝑒 Feb 22 @ 11:30pm 
Originally posted by Babda:
Despite Avowed’s strong launch, topping Steam’s global sales charts and engaging a dedicated player base, the game may not yet be in the green. With an estimated 1 million copies sold at around $60 each, the game generated approximately $60 million in direct sales revenue.

However, considering the high development cost, which is rumored to be around $100 million, Avowed would have likely incurred a profit loss in the early stages of its release. Factoring in the impact of Xbox Game Pass, where a portion of the player base didn't purchase the game outright, the overall revenue may have been a bit lower than expected.

While it's still early to fully judge the financial outcome, Avowed’s development cost coupled with the sales figures suggests it could take time to recoup its production budget and start turning a profit. Let's see how the game performs in the months ahead!

It’s clear that Avowed could face a significant profit loss early on. Given the competitive RPG market and the lukewarm response from some players, Avowed might have a long road ahead to break even. If the game’s sales don’t pick up, it could be one of Obsidian’s most costly endeavors

This :steamthis:
Hahahaha okay if you say so
Pyro3000 Feb 22 @ 11:50pm 
#8 in sales, not even in the top 100 for most played. Even the positive reviews say to wait until a massive sale.

If there is ever an Avowed 2, it's going to tank.
Luuin Feb 22 @ 11:58pm 
Gamepass is hamstringing games. They can boast all they want about having 1 million engagements, or w/e they wanna call it now, it doesn't mean much when people aren't actually buying the game.
ko Feb 22 @ 11:58pm 
Winning is 200.000+ concurrent players, and staying in the top three global top sellers for weeks. Not one tenth of that, which is terrible for an AAA game that was in development for 6 years.

It's dropping like a rock in the sales charts. And the first weekend isn't even over.

This is doing much worse than Veilguard, which also had a troubled, prolonged development - and that game flopped hard. These games were made on Californian salaries. They need to make lots of money to be successful.

Is OP coping?
❀Eden❀ Feb 22 @ 11:58pm 
Retern ta fom fo Obsidian
Pyro3000 Feb 23 @ 12:11am 
Originally posted by Luuin:
Gamepass is hamstringing games. They can boast all they want about having 1 million engagements, or w/e they wanna call it now, it doesn't mean much when people aren't actually buying the game.
Even if they want to say that, the achievement data isn't favorable. People aren't putting more than a few hours into the game. There won't be anyone that buys it after the 30 days period is up.
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Date Posted: Feb 22 @ 10:30pm
Posts: 248