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So if I am on a controller and bad at aiming, but build my char to have high crit % chance with attributes and gear etc and end up with like a 50% crit chance ... would that basically make aiming for headshots not all that important? Because landing a random crit on another part of the body would be doing the same damage as the headshot anyway?
However, it is also possible to buy a passive skill that slows time when aiming a ranged weapon power attack, which should make headshots ("weak spot" shots in game terminology) much easier to achieve.