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This is a comparsion of gameplay features provide by the engine, not a comparsion of quality of both games.
The Obsidian claim to fame is the incredibly buggy (far buggier on release than anything Bethesda has ever done) GLORIFIED MOD Fallout: New Vegas. It had a great story but it took MONTH for it to become slightly stable and probably a year or two before New Vegas bugs were all worked out. In fact, New Vegas was so bad that it corrupted saves and destroyed progress. I still have hundreds of hours in the game though I never completed it.
That's their peak; 15-years ago. It's been downhill ever since. Even their best release post FO:NV (PoE) was kind of boring and cliche' and I gave up after 13 hours.
I did go back for a bite at the apple with The Outer Worlds. Short main campaign (about 12 hours) and 25 hours in total to complete it. It had a lot of bugs. Oh, plus that massive, game ending bug that EVERYONE had and had to be emergency patched. I tried to replay it, but it had no real replay value.
Meanwhile:
Daggerfall: Hundreds of hours, lots of it just wandering around.
Morrowind: Probably a thousand hours as I replayed it multiple times with different classes.
Oblivion: Played it to completion plus the expansions plus completioniist... 125+ hours.
Skyrim: About 400+ hours.
Fallout 3: Completed the game, have played it heavily modded a couple of more times.
Fallout 4: I've played it through multiple times. Probably 500+ hours.
Starfield: I know a lot of people didn't like it. Probably the weakest Bethesda game since Arena which was a flop. Still it sold millions and millions of copes and had 300,000+ concurrent on Steam despite the disappointment. I have 600+ hours because I decided to go through the 10 rebirths to get ultimate starter ship.
Other games of note that were good were KOTOR 2 and NWN2, both follow-up projects in universes created by BioWare.
You Bethesda fanbois are mad that FNV fans looked down on F3 fans for many years, now it's you chance for vengeance!
The last good game Obsidian made was GLORIFIED MOD of Fallout 3. The story was good, but it was far buggier any Bethesda game. And the bugs destoryed my play through so I never finished. I did try, a couple of times to replay it. But I generally lose interest after getting Boone at NOVAC.
I watched some streamers play this. Saved me the aggravation of getting a refund.
Let me guess, you're part of the 54% with a 6th grade reading level. I loved FO:NV, the problem was the bugs were so bad and quests so buggy that my progress was destroyed in New Vegas.
I have tried to replay it a few times, and made some significant progress, but the last couple of times I haven't been able to keep playing once I get Boone at NOVAC before I get bored.
The problem is I KNOW THE PLOT well into the game There's no surprise, just grind...
And, yes, was a glorified mod. Bethesda engine, Bethesda assets, Bethesda control.
You guessed wrong, take the hint, I agreed with you, it was a joke about the long history between the two camps, you can't deny that FNV was touted as the better one of new Fallout for a very long time and hence Obsidian was the better studio :)
You are right about the bugs, it took me two years to just play the game smoothly,
Astrobot?
Emilia Pérez - is good film since there are bunch of awards, right?
And no one plays it without mods because the game. as released, was terribly buggy with junk mechanics. I agree, it's a great game now, but that's more on an amazing modding community than Bethesda.
How many people actually played skyrim? Do you can't every person who bought game as player? What if someone bought VR version and normal version? Does it counts as 2 players? Wait, some people were given free updates. It makes up to 3 players, right?
Will you show information about played hours on PS3 and XBOX?
There are instructions how to install mods on PS3 version at least from 2012.