Avowed
What game engine is Avowed?
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Showing 1-14 of 14 comments
Valfossa Feb 19 @ 12:37am 
Unreal Engine 5.
smoketrees Feb 19 @ 12:37am 
Got to be Unreal. No other engine's environments look so soulless.
Last edited by smoketrees; Feb 19 @ 12:38am
Mikoto Feb 19 @ 12:39am 
Originally posted by smoketrees:
Got to be Unreal. No other engine's environments look so soulless.
That is the fault of the art direction. Not the engine.
Surge44 Feb 19 @ 12:39am 
Unreal "Stuttering" Engine 5
The piece of ♥♥♥♥ masquerading as a game engine: Unreal Engine 5.

I wish devs stop using this garbage until Epic improves it. It performs terrible even on high-end hardware, and stutters all the ♥♥♥♥♥♥♥ time with no fix.

I have a 5080. Why the hell does this game struggle to run at 60fps at Epic w/RT on at 1440p? I have to use DLSS to stabilise the frame. It shouldn't be required!
nedemies Feb 19 @ 12:48am 
I am currently running this game 2k with ray tracing, every setting on high with a few epic settings and getting capped 60 fps. I like the game so far, it's solid fun.
Takes one look at this bland slop to realize it's UE
smoketrees Feb 19 @ 12:50am 
Originally posted by Mikoto:
Originally posted by smoketrees:
Got to be Unreal. No other engine's environments look so soulless.
That is the fault of the art direction. Not the engine.
I think it's both. He's done a bad job with a bad set of tools.

For whatever reason UE5 rarely feels good/natural. It feels like the landscapes and environments are plastic models.
GuNNuP Feb 19 @ 12:50am 
Originally posted by nedemies:
I am currently running this game 2k with ray tracing, every setting on high with a few epic settings and getting capped 60 fps. I like the game so far, it's solid fun.
my favorite past time is quickly becoming, seeing streamers "hate" stream this game, acting like they aren't enjoying the game, but play it for multiple days straight.

This game does have a ton of UE default settings.
Last edited by GuNNuP; Feb 19 @ 12:50am
Mikoto Feb 19 @ 1:01am 
Originally posted by smoketrees:
Originally posted by Mikoto:
That is the fault of the art direction. Not the engine.
I think it's both. He's done a bad job with a bad set of tools.

For whatever reason UE5 rarely feels good/natural. It feels like the landscapes and environments are plastic models.
Could be but the art director basically outed himself as a hack with his insanity on social media. So I will always blame him first in this case.
Last edited by Mikoto; Feb 19 @ 1:01am
It is not the engine, it is the art direction.
UE5 has a lot of pitfalls, yes.
But this game looks generic because it is just your usual "semi realistic overgrown island with ruins".
Originally posted by SlacK CaT:
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Can you not see the big 'Unreal' logo at the start of the game?
Originally posted by Your_Gothic:
I have a 5080. Why the hell does this game struggle to run at 60fps at Epic w/RT on at 1440p? I have to use DLSS to stabilise the frame. It shouldn't be required!

Largely because it's designed for consoles.
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Date Posted: Feb 19 @ 12:35am
Posts: 14