Avowed
No Cipher ????
What? am I wrong or they have'nt implemented the most original class of POE 1&2 (and a lot, like...A LOT of other cool classes from their previous games...)?

Just Warrior, Mage, and Ranger? (and Godling but campaign locked)

It is extremely limitating...(not even speaking of the only 2 playable races...)

So, we are f*kd with the pronoun hyper train and total woke delirium, BUT we will also only have a small portion of what the devs had made before on their awesome previous games?

Hey devs, what happens???!!

Seriously, I loved both POE games, the races, the classes, and then we have...Avowed, with pronouns and no choices except our virtual sexuality ♥♥♥♥♥♥♥♥....

RIP Obsidian...
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Showing 1-15 of 53 comments
Charola Feb 4 @ 10:05am 
Originally posted by Jiviz:
What? am I wrong or they have'nt implemented the most original class of POE 1&2 (and a lot, like...A LOT of other cool classes from their previous games...)?

Just Warrior, Mage, and Ranger? (and Godling but campaign locked)

It is extremely limitating...(not even speaking of the only 2 playable races...)

So, we are f*kd with the pronoun hyper train and total woke delirium, BUT we will also only have a small portion of what the devs had made before on their awesome previous games?

Hey devs, what happens???!!

Seriously, I loved both POE games, the races, the classes, and then we have...Avowed, with pronouns and no choices except our virtual sexuality ♥♥♥♥♥♥♥♥....

RIP Obsidian...

Dude, it's an FPRPG, do you really think it would be possible to implement all the classes and spells of a CRPG?

They chose the most classic ones, if the game is successful, who knows, maybe in a DLC or sequel we won't have more skill trees inspired by other PoE classes
It's only 70$ base price, so you get nothing. Romances, too much work, race choices, too much work, non-generic classes - too much work.
rustdwarf Feb 4 @ 10:19am 
It's a classless system.
You aren't limited to being a warrior/ranger/wizard.
You can choose skills you want to shape the character you want.
But yes, only a fraction of spells/abilities made it from the PoE games, understandably so, since this isn't a isometric party-based crpg. Half of spells/abilities would flatout not make any sense in a FP ARPG
Charola Feb 4 @ 10:22am 
Originally posted by zaratan4o:
It's only 70$ base price, so you get nothing. Romances, too much work, race choices, too much work, non-generic classes - too much work.

All games are decisions of what to do with the proposed budget.
rustdwarf Feb 4 @ 10:27am 
Originally posted by Charola:
Originally posted by zaratan4o:
It's only 70$ base price, so you get nothing. Romances, too much work, race choices, too much work, non-generic classes - too much work.

All games are decisions of what to do with the proposed budget.
*whispers into your ear* brah that's a troll account, block/ignore/don't waste your time
Originally posted by Charola:
Originally posted by zaratan4o:
It's only 70$ base price, so you get nothing. Romances, too much work, race choices, too much work, non-generic classes - too much work.

All games are decisions of what to do with the proposed budget.
Gamers tend not to understand this. Especially when they're just here to **** on a game they've never played for reasons given to them by a YouTuber.
Last edited by Coldhands; Feb 4 @ 10:45am
Originally posted by Charola:
Originally posted by Jiviz:
What? am I wrong or they have'nt implemented the most original class of POE 1&2 (and a lot, like...A LOT of other cool classes from their previous games...)?

Just Warrior, Mage, and Ranger? (and Godling but campaign locked)

It is extremely limitating...(not even speaking of the only 2 playable races...)

So, we are f*kd with the pronoun hyper train and total woke delirium, BUT we will also only have a small portion of what the devs had made before on their awesome previous games?

Hey devs, what happens???!!

Seriously, I loved both POE games, the races, the classes, and then we have...Avowed, with pronouns and no choices except our virtual sexuality ♥♥♥♥♥♥♥♥....

RIP Obsidian...

Dude, it's an FPRPG, do you really think it would be possible to implement all the classes and spells of a CRPG?

They chose the most classic ones, if the game is successful, who knows, maybe in a DLC or sequel we won't have more skill trees inspired by other PoE classes

Yes. Or at least get close, like Skyrim, as they are owned by MICROSOFT and made NVN2.

Or at least include the ONE setting-iconic class that is also easily the most interesting lore-wise.
Originally posted by rustdwarf:
Half of spells/abilities would flatout not make any sense in a FP ARPG

Yeah? Like which ones?
Originally posted by zaratan4o:
It's only 70$ base price, so you get nothing. Romances, too much work, race choices, too much work, non-generic classes - too much work.
roamces are pointless. races? you get to chose between elf and human, and between 4 variants of godlike as an addition. they have only shown the nature godlike, but there is the death godlike, flame godlike and the moon godlike.

genereic? fighter , ranger and wizad classes, all feature the feats, and spells of other classes. have you even seen the wiki? no? then shush
Last edited by nomadpad; Feb 4 @ 2:56pm
Originally posted by Charola:
Originally posted by Jiviz:
What? am I wrong or they have'nt implemented the most original class of POE 1&2 (and a lot, like...A LOT of other cool classes from their previous games...)?

Just Warrior, Mage, and Ranger? (and Godling but campaign locked)

It is extremely limitating...(not even speaking of the only 2 playable races...)

So, we are f*kd with the pronoun hyper train and total woke delirium, BUT we will also only have a small portion of what the devs had made before on their awesome previous games?

Hey devs, what happens???!!

Seriously, I loved both POE games, the races, the classes, and then we have...Avowed, with pronouns and no choices except our virtual sexuality ♥♥♥♥♥♥♥♥....

RIP Obsidian...

Dude, it's an FPRPG, do you really think it would be possible to implement all the classes and spells of a CRPG?

They chose the most classic ones, if the game is successful, who knows, maybe in a DLC or sequel we won't have more skill trees inspired by other PoE classes

It's absolutely possible to implement. Quit this nonsense. Where there is a will there is a way. It hasn't done so because of laziness/incompetence/streamlining/all of the above.

If modders can pull of some of the unbelievable feats that they have with Skyrim, many of whom are amateurs I hasten to add, then a professional developer should be able to do the same, especially with the backing of a mighty behemoth such as Microsoft....

Edit; And by the way I have repeatedly complained on these forums that Ciphers have been gutted for no good reason. It is a valid criticism.
Last edited by Mugiwara; Feb 4 @ 2:50pm
psych spells are on the wizard section so are healing spells. thief and pugilist feats are in the ranger section. druid spells are also in the game. do some reasearch and promise you will see that alot has been implemented withing the 3 classes. its just easier, and more free flowing, then to have all the classes.. specially whyen many of the skills dont translate well in to a arpg. do some research though. ranger skill line is no just ranger feats, the samne with fighter and wizard. is much more complex.

i wont provide the wiki in case im not loowed to be putting website links . any 3ways good day.
Charola Feb 4 @ 4:02pm 
Originally posted by Mugiwara:
Originally posted by Charola:

Dude, it's an FPRPG, do you really think it would be possible to implement all the classes and spells of a CRPG?

They chose the most classic ones, if the game is successful, who knows, maybe in a DLC or sequel we won't have more skill trees inspired by other PoE classes

It's absolutely possible to implement. Quit this nonsense. Where there is a will there is a way. It hasn't done so because of laziness/incompetence/streamlining/all of the above.

If modders can pull of some of the unbelievable feats that they have with Skyrim, many of whom are amateurs I hasten to add, then a professional developer should be able to do the same, especially with the backing of a mighty behemoth such as Microsoft....

Edit; And by the way I have repeatedly complained on these forums that Ciphers have been gutted for no good reason. It is a valid criticism.

Nothing in game development is black and white, everything needs budget and planning. Avowed is not a 400-person, $250 million budget game like Baldur's Gate 3, it only has 100 developers working on the game.
^Was BG3 a $250 million game?
Charola Feb 4 @ 6:12pm 
Originally posted by Coldhands:
^Was BG3 a $250 million game?

5 years of development and 400 developers, estimated budget was between 200-250 million
it's a low budget game the only logical reason to cut races would be a fact that no matter what races there are in most of cases people would still play as humans or elves
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Date Posted: Feb 4 @ 9:58am
Posts: 53